As for changing old maps; I think its gonna lose allot of old-school Renegade players, which just want graphically updated gameplay; I hope the "classic" versions will be selectable, and new maps instead of changed old maps. (-4)
As for gameplay changes, EMP grenages taking out mines is a massive shift in defensive gameplay (honestly, is it to solve or promote high mine-limit servers? I think it promotes the latter). It could turn out as a chance for more strategy or more noob-team losses. (0, not decided yet)
I never liked the Silo added Flachette, maybe I'm biased, but IMHO it should be exclusive to Patch. NOD and basic infantry getting access is still OP. (-2)
Extra C4 for Sakura/Havoc is a nice addition, not directly productive, but making a 1000$ char worth more when sniping gets less profitable (thus more flexible). (+1)
New maps, oh gooodie (that are not yet re-tweaked/are direct copies I hope ) that I loved back in the day! (+6)
No more surfing Aerials (+2)
Stolen vehicles don't count towards the vehicle limit (?? why, stock stolen vehicles anyone?) (-1)
Still, I'd go with any update since some gameplay is a little stale and repetitive; and allot of this update sounds solid!; Thus everyone will have to play to judge first. (+6)
Total 8 (out of 10?)