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Whooohaaa

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  1. Ramjets are 100% accurate all the time, its just that the crosshairs for the PIC/Rail/Ramjets fucking suck hard. I just want an option to change all my crosshairs to a colored cross, is that so much to ask for? Thanks for the clarification
  2. Thanks for your comments. I too played a lot of renegade when it first came out. I think it might be nice to separate game play suggestions, and bugs for clarity. Some things I am in complete agreement with: City_Flying - When/if you guys add more maps this should be at the top of the list Purchasable Weapons - While I think this is a cool idea, overall I dislike it for reasons mentioned above. Not to mention, a skilled player can do some damage with a pistol Sniping - I spent most of my time in the original game with a ramjet in my hands. I think sniping mostly feels good except for the above mention reload times and 3rd person sniping. I can't tell if the circle reticule denotes a cone of fire or not. I still seem to do fairly well "firing from the hip", but head shots do seem harder to come by. I can't tell if my glory days are behind me, or the ramjet is less accurate by design when fired from the hip. I would like some clarification. All in all though, GREAT FREAKIN JOB!!!!! THANK YOU, THANK YOU, THANK YOU!!!!
  3. I really like everything about the infantry combat in this game. It took some getting used to but there is definitely skill involved with all forms of infantry combat. Its more quake/UT inspired than modern games, which I believe to be a breath of fresh air. CS was really the first game I can remember that popularized the more "realistic" combat, and CS is so old now, that it is the only thing a lot of gamers know. This game is different by design and I hope they don't change it for anything.
  4. Honestly, the game has been out for a few days. To say the game has no strategy is a bit short sighted. The player caps can bit a bit crazy on some of the smaller maps, but I am already starting to see a lot of strats develop. Just today on a 20v20 field (one of the smallest maps) There was a Flame rush to the the Weaps factory, and a lone apc drove in behind while gdi was distracted and dropped a tech in the Adv Guard tower, and then blocked the lone entrance. Boom, no AGT. Nod wins. Quit blaming the system and start looking inward. Wait for the game to mature and new players to get comfortable before you call the game un-interesting or one dimensional.
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