I do not believe I am alone with this. Admittedly, i do enjoy fast-paced twitch shooter games
On the long TTKs: I too believe that recoil has probably added on to this effect. Even without the recoil, i don't believe 3-4 seconds of firing while strafing is a bunch of fun.
Dull vehicle fights: What I meant is there is almost no strategical aspect when it comes to tanking. This is also due to the relatively small maps. Certain things/tactics such as flanking don't work as well when you are pretty much forced to take a certain path. I recall a map (the smallest one, not sure of name) that had only one exit and everyone kept on playing peek-a-boo, the only person who went forward died. The buggy seemed relatively fun but the helicopter seemed awful. After a few seconds of launch i was killed shortly after the "lock" sign was displayed and i felt as if i got one hit...in a helicopter. This also occured after barraging him with rockets but i believe my aim was off. The point i'm trying to make is that from the small amount of experience in a helicopter, i found it very weak and had little to no idea about the controls yet.
Server size: Well, i believe the availability of both larger and smaller maps should counter this issue.
Just to clarify: I will stick with this game and check regulary. I like it in general but there is a certain game (not sure if im allowed to mention the name) which has more vehicles, larger scale, more fluid/tactical gameplay, teamwork and good graphics (and no, its not battlefield )
Another issue i would like to shed light on is the awful lag i keep on experiencing.
Well thats your opinion. I personally find that it slows down gameplay dramatically leading to bordom and 5second strafe battles
Not sure how you reached that conclusion. I'm basically asking for a larger map with a faster paced game