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ZTDELTA

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    ZTDELTA

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  1. indeed. since we're not using the WOL ladder ranking and point system there's need for even player score, just have a team score. unless we are planning having ladder system.....
  2. No to every single post here. this is renegade not battlefield clone. we coordinated team plays just fine in original renegade.
  3. THIS. People will do this. I will not join them
  4. no1 got my reference and responded? :( and hey rikku i think i saw u earlier on storm server?
  5. there are not many things more intense and satisfying as a last second disarm. both sides hold their breath awaiting the outcome.... is it going to hit? is it? followed by the YESSSSS!!!!! or DAMNITTTT SOO CLOSE. that's what so great about renegade
  6. maybe ask the people running tiberian technologies
  7. he's a mercenary, he follows the money. as long as there isn't any conflict of interest.....
  8. Remove the boink? OVER MY DEAD BODY.
  9. they don't because people don't know to do it yet. arties firing inside buildings hurt quite bit and it used to shake the buildings too. plus any direct hit was instant kill. they can spawn in other buildings, and if you're the in their base seiging with tanks, there's no way they're gonna get back inside without getting shot or run over.
  10. yeah the server-side mods pretty much became the norm that should be implemented in the base renegade-x game. vehicle locking/unlocking and !d was on just about every server.
  11. I propose the notion that we ignore the opinions of anyone who has not played the original game. I'm serious =P. Former players who are coming back for the updated graphics and gameplay can contribute plenty on what parts of the the old game needed fixing/balancing, and what was so magical about the original game that absolutely needs to stay. They know what Renegade is supposed to be like, as well as what could be improved. Newcomers while welcomed to grow the community do not contribute imo, they have no reference except for Battlefield or COD, and that's exactly what we want to avoid, to keep Renegade Renegade and not another clone. They should just shut up and learn the game first before whining about the boink and stuff.
  12. yes yes! sniper only matches too i loved those!
  13. This is utter bullshit. Makes beacons too easy to plant knowing all you have to do is get to the final 10 seconds. This is an absolutely not in the spirit of the original renegade. In regular renegade, it got quite intense when you finally killed off the beacon defenders and had 3-4 engies disarming it at the last second..those moments were worth savoring. Now even when the sbh is dead and there are 2-3 engies who are disarming it and its sitting at 0% w/ 8 seconds left, and you can't do didly squat...that is just wrong. I've been both a victim and perpetrator, laughing at the enemy team when they get to it too late and know its inevitable. This is really a design that ruins the spirit of the original game. Whoever thought of this idea of immune beacons needs to be shot.
  14. Even a week or two ago you had almost full 64 players on jellyservers on the original game. I was one of them. I played extensively during my hs days from 2004-2008...that was when renegade was around its peak. It was never as popular as the battlefield series but always had its group of devoted followers. To this day I still have fond memories of the sound "you have connected to a renguard protected server.... Yo! (Server message)" Back then I frequented stormaow, black-cell.net sniperonly and unrules. Unrules was where all the cool maps were at...like a 50+ map rotation
  15. Bring them back please?? I miss that familiar sound.
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