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xInVicTuSx

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    xinvictusx

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  1. You do realize this is more or less a remake of a game that came out more than ten years ago and was never very popular to begin with? I would say most of the people playing have never played the original. I haven't played it since before 1942 was released. Having tons and tons of newbies is a blessing, it beats having no one to play with, believe me.
  2. I must also add that splitting a small community with too many server side options is a terrible idea, I have seen many mods and awesome games suffer over the years because of it; it is also very confusing for many players when the experience differs too widely from server to server. My suggestion would be to keep whatever solution you come up with as in-universe as you can. The chap that suggested SAM sites protecting bases had the best idea I think. You can also tie it to the communications center once that is complete. It would be well worth adding SAM sites to maps that don't have them for the sake of consistency. Air strikes molesting bases unimpeded feels very wrong, everywhere else it feels awesome. For now I would at least bump the price up to 900 or so. Yes 700 can buy you a medium tank for that ... but THE WRATH OF GOD is preferable if placed right. Perhaps even have it equal to the beacon at 1000. While the beacon is more game changing if placed on a building, the airstrike is FAR easier to successfully use and its destructive equivalent on the open field. But I would refrain from "nerfing it" beyond tweaking it for any unintended effects, there needs to be a last resort against heavy vehicle trains steamrolling toward your base.
  3. I congratulate you all. Looks like I finally have another mod AAA game to play next to MechWarrior Living Legends! I shall see you all in game!
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