It got different. Then again, if it were exactly the same, it would basically be a retextured remodeled Renegade.
When they do add new features, they then need to add new balance. Give here, take there.
Then, in some opinions, there were legitimate balance adjustments to be made to the original. Mammoth tanks moved under half med tank speed and had under double health, so obviously it looses gunfights in anything but open ground and can't even make use of cover like any tank could and would beat it with. Also, sometimes vehicles could just kite and always beat infantry, effortlessly, no danger involved, just killfarm infantry. Same with default infantry and snipers, snipers just farmed base infantry.
So buffing the mammoth tank, nerfing snipers a bit (though they could buff a bit from what I seen), adding a marksman class to at least make base infantry not totally screwed, and adding sprint and aim down site and kick and interesting fire rates, was generally good decisions.
At least they removed the "rolling" dives feature. They also didn't put in leaning, they kept some things well enough alone.
I remember exactly zero issues with the mammoth tank. Yes it was slow, because it was a beast and an army of them could destroy a base in no time and had health regeneration. Some of the most epic fights ever involved several mammoth tanks in the middle of the field BACKED UP with engineers and going against long range artillery and multiple stealth tanks from Nod.
But let's forget that for a minute. I am sure that the same people crying about things like this will cry the opposite direction when they are getting destroyed by Mammoth armies and this problem will self correct.
My main problem is that I see people posting quite a bit about things that will change this game into something entirely different. Weapon drops? I don't care what modern day or even the most popular games are doing, weapon drops would completely destroy the standard strategies that were so awesome in Renegade. After reading posts from several of these mod loving fools I come over here and figure I'll run into some purists that are setting them straight only to see the mods will eventually turn on drops as an option **and** that people are asking for even more ridiculous mods such as regeneration for people that have been on a server for longer than others.
I will possibly actually cry if one of my favorite games of all time is released and ruined by modders. I was so happy to see this release date was only weeks away then devastated when I saw the community feedback knowing how ridiculous the mods can get with the Unreal engine.
Basically, this game was nearly perfect and the flaws had nothing to do with gameplay. If you weren't stupid you could jump in a game and fit right in, even if you needed to be an engineer to support your team or grab a Buggy and drive past the giant war going on to crash into the opponents barracks to C4 the terminal 7 times in a row to shift the opponents focus just enough for your team to advance. It was a masterpiece and a lot of people really loved it. The front page here is right, it could revolutionize FPS, especially as a free game. These requests are the opposite of revolutionary, they are going back to the normal stuff that every other FPS does which is why many of us quit playing them long ago.
I did watch some gameplay on YouTube and it seems that a lot of people really suck at this game, mostly because they are K/D enthusiasts and employ a strategy suited for any FPS that is NOT Renegade. Well Renegade was great for being different so I can't believe that as soon as it's mentioned the first response is "weapon drops? more health? Break it please!"
Ugh