QUOTE (R315r4z0r @ Feb 4 2009, 12:44 PM) <{POST_SNAPBACK}>
AC Actually, it takes around 30 seconds for heavy hitting vehicles to kill a full structure on their own, if there are no repairs. The best at this is the Mammoth Tank with just under 30 seconds (28 iirc, the arty takes around 34-36 seconds). So if you hit a building for a false alarm, then start hitting a building on the opposite side of the base, its possible to kill it or be very close to destroying it before they get the 2nd EVA warning. There is a heavy debate going on, on the Renegade forums about exactly this, as there is a hud that has this feature, but most of the Renegade community is against it and consider it a cheat (not released for the public). There are quite a few nice suggestions, that would make an acceptable compromise for both sides. One, that I particularly liked, is having 2 types of HUDs, offensive and defensive, and it would take a few seconds to switch between the 2. The defensive would not have radar, but would show the Building Health + mine counter + some other info, while the offensive HUD would just have what Ren originally had. Or maybe code it (if possible) so only techs/engineers can see the building health and mine counter, or be able to use the defensive HUD. All in all you can have a little trial and error fun with this.