Hi all,
Question one - About Infantri:
in a video (Vid.Link) i can see that speed of units arent really the same like in the original. Thats one important
criterium for me. so will it be in the unreal3 mod version be the same?
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Question two - About Projectile-color:
The Weapon that i mean in the picture () got for every fraction another
Bullet color. Red for Nod and Gold for GDI so will it be the same in the game?
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Question three - About CnC_Hourglass:
im not sure if this map is ready now... there are some walls in front side of every base.
the renegadex version is a littlebit big i think, and shouldn´t be taler than a normal infantri unit.
its a tactical criterium that u dont makes move about the wall, but u can see and shoot about a further distance!