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BlueToast

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  1. I changed my forum username after writing that message
  2. I read every word in this post. Love it!
  3. People grow up, life happens, interests change, time to move on. You wanna play the same game over and over again? Devs also have lives. It costs a lot to get a game running and attractive (and even then there is cycle of life). It's probably inevitable even in a hypothetical scenario of Westwood never being bought out and being able to continue the C&C series long-term. Eventually people will get bored and just move on. Look at Valve's Half-Life series, for instance. Sure, bigger player base, but this is a fan-based community and not powered by EA Games or Petroglyph Games. I also wager because of certain content it might not be possible to get a publishing on Steam, either. ¯\_(ツ)_/¯ Maybe for some it's just an easy PUG which happens to fall in their theme interests. I am one of those. I have fond memories of C&C Renegade, the late 90s, and the 00s, but those days will never happen again. Times have changed and continue to evolve. The best I can do is dip my feet into something that resembles it slightly. From time to time, some evenings and some days have one of the servers load up with 64 players, and those are the opportunities. $0.02
  4. You can execute multiple console commands by putting a pipe | between each command. For example: giveweapon RenX_Game.Rx_Weapon_RepairGunAdvanced|giveweapon RenX_Game.Rx_Weapon_TacticalRifle|giveweapon RenX_Game.Rx_Weapon_Ramjet|giveweapon RenX_Game.Rx_Weapon_Binoculars_NOD|giveweapon RenX_Game.Rx_Weapon_Airstrike_Nod|giveweapon RenX_Game.Rx_Weapon_HeavyPistol|giveweapon RenX_Game.Rx_Weapon_LaserChainGun|giveweapon RenX_Game.Rx_Weapon_ATMine|giveweapon RenX_Game.Rx_Weapon_ProxyC4|giveweapon RenX_Game.Rx_Weapon_RemoteC4|giveweapon RenX_Game.Rx_Weapon_TimedC4 You can also change the reload time on weapons using the Property `ReloadTime`. Here's an example: set RenX_Game.Rx_Weapon_LaserChainGun ReloadTime 0.000001 You can summon yourself an A10 and modify its max speed with the following: summon RenX_Game.Rx_Vehicle_A10|set RenX_Game.Rx_Vehicle_A10 MaxSpeed 1000 If you screw around with the MaxSpeed enough, your vehicle will be invincible and but the only weapon you'll be able to fire are remote C4s (might have something to do with the first command that gives a slew of weapons, too). This command makes you a goliath: changesize 10 If you want to see from the perspective of a bot, execute this (re-execute to cycle through): viewbot You can execute this to return to self: viewself If you want to walk around spawning an instantly-exploding harvestor, try this binding (adjust key as desired): setbind l summon RenX_Game.Rx_Vehicle_Harvester_GDI No damage is incurred to self, buildings, or others, so it's largely just an "effect" (shake screen, explosion, smoke). If you want to enter spectator mode: admin spectatemode YourPlayerNameHere (execute `admin clientlist` to get your player name, or look at the scoreboard with Tab) If you want to summon an A10 or AC130 strike on your position (hint: use `setbind` to bind these to a key) - you can call in multiple simultaneous airstrikes: summon RenX_Game.Rx_Airstrike_A10 summon RenX_Game.Rx_Airstrike_AC130 This will refill your ammo without requiring a reload: refill If you want to spawn some nukes/ion strikes: summon RenX_Game.Rx_Weapon_DeployedNukeBeacon summon RenX_Game.Rx_Weapon_DeployedIonCannonBeacon If you want to pimp out the personal ion cannon: set RenX_Game.Rx_Weapon_PersonalIonCannon ClipSize 999 set RenX_Game.Rx_Weapon_PersonalIonCannon MaxClipSize 999 set RenX_Game.Rx_Weapon_PersonalIonCannon bAutoFire true set RenX_Game.Rx_Weapon_PersonalIonCannon ReloadTime 0.000001 set RenX_Game.Rx_Weapon_PersonalIonCannon FireDelayTime 0.000001 set RenX_Game.Rx_Weapon_PersonalIonCannon FireInterval (0.000001,0.000001) set RenX_Game.Rx_Weapon_PersonalIonCannon TimeBetweenBursts 0.000001 set RenX_Game.Rx_Weapon_PersonalIonCannon WeaponRange 12000 set RenX_Game.Rx_Weapon_PersonalIonCannon MinRecoil 0 set RenX_Game.Rx_Weapon_PersonalIonCannon MaxRecoil 0 set RenX_Game.Rx_Weapon_PersonalIonCannon TotalRecoil 0 Here's a one-liner for copy-and-paste: set RenX_Game.Rx_Weapon_PersonalIonCannon ClipSize 999|set RenX_Game.Rx_Weapon_PersonalIonCannon MaxClipSize 999|set RenX_Game.Rx_Weapon_PersonalIonCannon bAutoFire true|set RenX_Game.Rx_Weapon_PersonalIonCannon ReloadTime 0.000001|set RenX_Game.Rx_Weapon_PersonalIonCannon FireDelayTime 0.000001|set RenX_Game.Rx_Weapon_PersonalIonCannon FireInterval (0.000001,0.000001)|set RenX_Game.Rx_Weapon_PersonalIonCannon TimeBetweenBursts 0.000001|set RenX_Game.Rx_Weapon_PersonalIonCannon WeaponRange 12000|set RenX_Game.Rx_Weapon_PersonalIonCannon MinRecoil 0|set RenX_Game.Rx_Weapon_PersonalIonCannon MaxRecoil 0|set RenX_Game.Rx_Weapon_PersonalIonCannon TotalRecoil 0 You can also do RenX_Game.Rx_Weapon_PersonalIonCannon bHasInfiniteAmmo true instead of having a MaxClipSize of 999.
  5. I'll add as well: 1. Respawn timer should be a modifiable value by server admins/Skirmish mode. C&C Ren has instant respawn on death. Maybe you don't want instant respawn, but at least allow others who desire differently to choose differently. 2. Please remove the vehicle blocker next to the Barracks in Field. Of many blockers, this is one of the most stupid. It's very open space and when you try to drive next to the Barracks you're quickly greeted with all invisible wall leading to many amusing reactions. What problem are you trying to solve? Maybe solve it a different way. If you're willing to go this far, you might as well put invisible walls in plainly open spaces just to grief players.
  6. There are some games with a C&C mode, but not of C&C verbiage or lore. I have found a sweet spot for C&C lore. You can make a new game that is the same thing as C&C Renegade and Renegade-X and Firestorm, but if it isn't within C&C lore then I have no interest. It must be within C&C lore. It started with C&C, it ends with C&C. Other games are ¯\_(ツ)_/¯
  7. `slomo #` Will slow motion everything. Example: `slomo 0.5` for half the speed of processing.
  8. I have been unable to enjoy offline skirmish with bots as the game keeps crashing within 15 minutes of play. See attached logs and dump file. This one happened fairly quickly. Logs.7z
  9. 10Mbit can handle 64 players? For real?? And, is Windows Server 2019 (Server Core) supported? Is it really true that 64-bit dedicated server is unsupported?
  10. Is there a gauge or metric to indicate how much bandwidth you need per player? For example, what would a 10mbit (symmetric) be good enough for?
  11. Howdy! I have never mapped on any Unreal engine but have experience with Goldsource (Half-Life, Sven Co-op mod). I have Renegade-X installed and that's basically it. I do not know where to even go or begin to start with learning how to map for Renegade-X (primarily what software to install). I have Renegade-X installed. I want to create maps. What software do I need to have installed (recommended and required)? And for each program identified, what is its purpose and why do I need it? What never-mapped-for-Unreal Engine 3 first-time tutorials do you recommend? Do you have any tips for those learning to map for (a) Unreal Engine 3 and (b) Renegade-X? Thanks. Apologies if I am identifying the incorrect engine - I am thinking that Renegade-X runs on Unreal Engine 3.
  12. I wonder if they will eventually do a remaster of C&C Renegade 😁😁😁
  13. If Renegade 2007 turns out good or even better than C&C Renegade, I will most likely end up buying Unreal Tournament 2007. Man, I bet the team would make a lot of money if they could retail the mod.
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