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noxdrac

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Everything posted by noxdrac

  1. noxdrac

    interesting

    we like u just where u are maty, making an epic mod for a fanbase that deserves it, and certainly not working for stupid retards that break everything they touch, i swear, EA is worse then my dad and machinery.
  2. noxdrac

    interesting

    we like u just where u are maty, making an epic mod for a fanbase that deserves it, and certainly not working for stupid retards that break everything they touch, i swear, EA is worse then my dad and machinery.
  3. noxdrac

    interesting

    /total fuggin agree! EA must be facedesking right about now, Stupid bums up in their corporate office! =D GG team!
  4. goddammit, my name was generically set to player.... again!>_< Edit: On other notes, WHY everytime there's stacking, am i present? are you guys afraid without me the tanks will blow up? i swear, they won't! Edit 2: also, its great fun to get teamkilled when you have a hilarious name, and im not talking: yourself, your mom or something, or his mom or himself, no, im talking NOXDRAC, Again! how many times have i seen the message: Noxblade drove over NoxDrac, Again. ITS GREAT FUN!
  5. they could call the sound allwaysehx.dat, that worked with renegade ehx, should work with allways exh. also, allways ehx sounds like a better graphics version of a sanitary napkin for some reason
  6. QUOTE (TigerXtrm @ Oct 4 2009, 02:38 PM) <{POST_SNAPBACK}> Call me naive, but I think it will be manageable allright, the same problems never occurred in ut3 with 20ish players in a ctf/team deathmatch unless someone put his voip to voice activated and had a friendly chat with his mom while playing ut3. In the end he got punished for not cleaning his room while we where all laughing at him. good times good times. Anyway, i think there are some ideas that can fix this from happening, just.... can't... think of one right now:P maybe only push to talk? that should atleast stop the chat while their doing something usefull, such as shooting, jumping around, attacking, rushing etc. Don't worry about that to much, natural leaders are bound to step forward and use voicechat in a good manage-able way. if you find that voicechat is indeed messing up the game, or someone is beeing a prick, console-mute_playername ftw!
  7. QUOTE (S31Apoc @ Oct 4 2009, 01:35 AM) <{POST_SNAPBACK}> hear hear! All renx needs is radio commands and the voip. Squads would instantly shun newer players cause it would stack them in with veterans who wtfinsult their asses once they make a tiny mistake, or can't leg it like the old players. personally i think the l4d/ut3 voip is pretty good for renx, just add a little speech bubble on the player list for who's talking, or show a small image to the left of your screen, with the name, just so u know just who the hell is talking to you anyway. Teamspeak/ventrilo/whatever the f* your using is good enough for now with the groups chosing their own members, but once everyone can go voip, it will burn your ears and mind not knowing just who is yelling for repairs, and getting in the distraction apc instead of the real one will also be a huge waste of that freshly bought superweapon. Squads didn't work for me in bf1945, didn't work for me in bf2 or bf2145 and sure as hell won't work for me in Renegade-ehx. The simple reason for squads not working in renegade-ehx is that its much more intense, and objectives switch quicker then any bf game or whatever. *lols at the idea of an engi squads in canyon* REPAIR TEH BARX *6 guys run to barx to repair leaving all other buildings unmanned* also, on the topic of commander in the Empiresmod style, I like the idea, but not in ren-x. it would be awsome if once they've perfected ren-x they could make something like it, but don't even think about messing with ren-x in such a way. it would, quite literally, be spit out by the players. Ren-x as the remake of renegade, and if u want a tibdawn fps, call it tibdawn fps and then make it. THIS IS ReNX people. voip was lacking in renegade, it was supplemented by 3rd party voip clients. the option is there to put it in, great, lets do it, but lets not add things that change the gameplay with 980 degrees only to find the origional concept was lost. remember, teamwork wins this game, and if voip helps, put it in, its a feature, making commanders and squads, that changes the pace of the game entirely.
  8. we tried, we failed, we got about as high as the refs tower and put a apc on that, but after that the vech limit got to us T_T next time well destroy the agt and then stack both nod and gdi vechs
  9. some mates and me are going to try stackign gdi vehicles so we can rush nod over the cliff in field, i just want to ask if there's a invisible wall up there, cause if there is, we're not going to waste our oh so precious stacking time=)
  10. tought i'dd add it since niss posted it somewhere else: Messin about with the stacks
  11. i sure hope niss hurries up with our stacking movies =D can't wait to see us drive 3 mammies ontop of eachother into nod base
  12. and you think a god of war would stride into battle in a mrls?! NOWAI not nearly enough firepower on it to me godly, he needs the bottom mammy, for he is awsome, can carry people to war, and, best of all, DO PEWPEW on enemies safely aslong as they are on top of him!
  13. GOD allways drives the bottom vehicle, humbleness demands it
  14. untrue, he drives a mammy battle fortress, stack 2 mammies, the second one sideways, and put 3 mrls on it, EPIC island battlefortress =D
  15. Only real reason the Arty is Op is because of its insane splash, i remember arty's doing insane damage on reny too, its just that if a arty fires a decent range from u, you still die. Overal its balanced enough, with both sides having acces to pretty much the same firepower. That said, flamerushes still own bad, oldschool rushes are still the best, and pretty much every strategy reny had, stayed in renx. its balanced well. just fix the gdi ref:P gdi can't win with a nod ref! (pretty much the only real overpowered problem nod has i guess, they just can't lose also, i feel (my opinion and mine alone, don't start hating me) stealth tanks do to much damage and have to little armour, but i've not played vanilla reny in a while so i could be wrong. looking at infantry, aye, shotty is overpowered at this point, however, remember that this is in the unreal engine. I for one enjoy seeing people running around with diffrent basic infantry better then all of them instantly grabbing noobjets as soon as they get enough cash. Its not fun to have an enemy team send 9 sakura's after you and fighting back with 5mobiuses and 3 sydneys. it just breaks the fun. Generic soldier use is more realistic, and the upper tier units will be rarer since people won't want to "Waste" the money like they do in the beta. Moneywise, GDI is insane. their harvy spawns about 2 seconds after its destroyed, cuts line in the queue and on nods side, it starts off later aswell. i understand this is because of the airplane we're not seeing yet, ferrying them in, but if that's the reason, slow down gdi's production a bit, its scary how fast wf spits out tanks. on the other end, OBI IS MACHINEGUNOBI, seriously, in field, its just impossible to get into nod's base no matter what rush you do. 5apc's might make it, only if nod has no tanks, and the entire nod team just ran into the tunnel to fight a lone distraction sniper or w/e. Overal, i would say, in the field, i've seen both sides win as much as the other. basewise, nod totally kicks gdi's ass, however, gdi has a sligh advantage with faster harvy spawning and earlier allowance gain. weaponwise: both teams tied, but flames own bad infantry: tied, nuff said, more intense basic units don't make bad balance, and for the whiners: both teams have shotties tanks: aye, mammy>all, but one mammy kills a rush with its huge wreck, so i'dd say nod. nod:2/5 gdi:1/5 tied:2/5 overal, i think its a really good start, and i hope i've contributed anything usefull
  16. REPENT SINNER, its one of gods commandments, THOU SHALLETH NOTH DOUBT TEH BOINK
  17. Why does today has me saying ren-x is better then powerthirst?
  18. Ah its good to see all the old mates again, Been a while since we all shot eachothers brains out=) Noxdrac and before that Dracalt
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