I hate to start a new thread about this but can you clarify certain issues that I maybe misinterpreting?
1. Afai understood it, the move to UE4 or UE5 was because UE3 cannot handle loads of vehicles and buildings and a large map.
2. CnC mode was dropped because Firestorm's version of it on UE3 just cannot handle it, but new modes were optimized in UE4 and/or UE5.
If UE4 or UE5 is better than UE3 in certain aspects, why can't it handle the proposed Firestorm's CnC mode?
Sorry to bother you.
Edit: Having watched the Dev Talk #8, I understood why. Thanks for your time.