i LOL'd at this thread, isomorph, thanks for showing your idiocy, make you would care to take a hand at doing the High poly models, low poly models, unwrapping, texturing, AO maps, normal maps, rigging, character animation trees, unreal script, sql scripting for front end services, script a back-end for the MP section of the game, testing, fixing, testing fixing, and more testing and more fixing.
I will lay it out quite simple for you.
If you don't like how long it takes, don't check up on us, were a group of individuals in a team, we all have jobs, families, friends, and our own agendas to abide by. This project is a learning path, development path, and a hobby for all of us. so show some god damn respect and be god damn patient.