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[TmX]Sean

Closed Beta Testers
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About [TmX]Sean

  • Birthday 05/22/1992

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  1. I'm really happy with all the changers brought forwards in this patch. Great work as always guys.
  2. I can try it a few times. But you are right. Now that you mention it, I have never seen the bug off of whiteout but I do see it fairly often, every so many games, on whiteout, and it is usually between the warfactory and walls, indicating you are probably right, it is apparently trying to pilot air thinking it is a base defence or a vehicle? It will be a defensive structure glitch no doubt or if a building has been destroyed then it'll be the robot from the WF/AIR or whatever. Known glitch.
  3. You and all the "non-marathoners" are more than welcome over at TheMatrixRen We have time limits and cookies!
  4. It doesn't relate to C&C Renegade per se as xwis is still operational, plus a server listing tool known as Renlist was recently updated to use a different server other than GSA. Revora don't see any reason at this present moment in time, to devote even more resources to a game that is already widely accessible.
  5. Beta 3 isn't ready yet, otherwise it would be open beta 3. What's the point of releasing something if it creates more problems than what it solves? It's much better to wait until it's complete and stable, this way it will bring players back and not drive even more players away. Just be patient and let the devs do their thing.
  6. Phil, on 21 Jun 2014 - 11:48 AM, said: CnCOnline_announcement_logo.png Revora_announcement_logo.png Hello everyone! We are proud to present to you C&C:Online, the community-driven GameSpy replacement! Like us on Facebook! Below you will find all the information we currently have to share. WHAT IS C&C:ONLINE? C&C:Online is a GameSpy emulating server for modern Command & Conquer, created and hosted by Revora. It's based on our T3A:Online project for BFME, adapted to work for all the Command & Conquer games affected by the GameSpy closure (Generals, Zero Hour, C&C 3, Kane's Wrath, Red Alert 3). GameReplays.org will be working with Revora in managing, developing and promoting the new online service. C&C:Online lets you use the game's native online interface, exactly like you are used to now (no LAN). It works by using a simple launcher that redirects traffic to our server. In order to participate in the new service, you will need to download the C&C:Online launcher for your game(s), and create an account at Revora. Your Revora account name is then synchronised to be your new "EA" account name. Don't worry, you will still be able to choose different nicknames. While we cannot realistically expect everybody that is currently using the official online service to move to C&C:Online with us, we hope that our service can convince a sizeable number of users. We have every reason to look forward to a bright future for our games and communities. C&C:Online is supported by: GR_logo.png NZ_logo.png GEN_logo.png BRICK_logo.png PPM_logo.png WHEN WILL IT BE RELEASED? Very soon. Make sure to keep an eye on the C&C:Online Facebook page. Once it is released, we will post links to the new C&C:Online website, from which you will be able to download the C&C:Online clients, as well as find installation instructions and links to support and community forums at Revora. HOW MUCH IS DONE? We are confident that we can release C&C:Online for all five affected C&C titles (Generals, Zero Hour, C&C 3, Kane's Wrath, and Red Alert 3) simultaneously, in time for the GameSpy shutdown. The first release will contain the following features for all titles: Playing games Hosting and joining games Chat functions Buddy systems The server is still under heavy development at the moment in order to make it by June 30. The basics (login, chat, buddy system) for all games are working, but the listing of Generals and Zero Hour games in the lobby is still somewhat problematic. We're doing our best not to let you guys down! WHAT WILL BE DONE LATER? After the initial release, we will continue development to add more features. We will be working on: Statistics Ranking Automatch systems Together with GameReplays we are looking into a method to verify users that want to keep their old nicknames (to prevent impersonation), and to link these to existing statistics and rankings. WHAT CAN I DO TO HELP? We need this news to be spread as far across the global C&C community as possible, so help us spread the word! We could also really use some donations! Revora is a non-profit association, and so all proceeds go towards server costs and improving our infrastructure. btn_donate_LG.gif In the same vein, if you happen to own a VPS hosting company and have a spare server, we would really appreciate the support. We will host C&C:Online on Revora's dedicated server for now, but with so many players this is probably not a viable long-term solution. FURTHER READING Revora and the server project About Revora / The Revora Association The origin of the Revora C&C:Online project: T3A:Online - Forum / Website / Original Announcement Gamespy shutdown Gamespy on Wikipedia Official Gamespy Goodbye Follow the discussion on reddit Follow the information published on Gamereplays Affected Games of the C&C Series Generals GR.org / Wikipedia Zero Hour GR.org / Wikipedia C&C 3 GR.org / Wikipedia Kane's Wrath GR.org / Wikipedia Red Alert 3 GR.org / Wikipedia Go register over at their forums: http://forums.revora.net/ and when they release their game launcher you can continue using your online modes that are built into the games! No need for LAN. Please also show them some support on facebook please: https://www.facebook.com/cnconline.revora Just thought I'd share for you guys!
  7. As has previously been stated, if you don't like marathon server's then don't join them. I don't like marathon server's which is why I play at TheMatrixRen AOW Time limits ftw!
  8. Hello there, If you're looking to play with other people, feel free to visit the TmX community at http://www.thematrixren.com We pride ourselves on providing a fun environment for our players and our dedicated moderators ensure that your game is as stress free as possible, by ensuring that our rules are followed. They're players themselves, which is why they dedicate their free time to ensure that our server be the best that it can be. They're always willing to help out with tactics and the various controls/commands. ingame, through teamspeak and of course on IRC. Our information is as follows: Website: www.thematrixren.com Teamspeak: ts.thematrixserver.com IRC: irc.thematrixserver.com I hope to see you soon & welcome to the game.
  9. Essentially stopped playing at this point because of the player cap so I can't wait. 40 is my minimum, worst part being is every match it empties out to hell and the match is won randomly by either side's boring first 5 minutes stunt. 64 players and the crash fix will help that. Yeah crashes certainly are the most annoying, everyone wants them fixed. Obviously the vehicle count will be getting increased if we decide to bump up the player count. Rest assured though, everything will be open to public discussion on our forums before we decide to do anything. In my opinion, I can see it going upto 50 or something to start off with and not 64 though, if it's what the community wants.
  10. Firstly, I can assure you that you definitely wouldn't have been banned for accusing someone of anything, you may have been vote kicked by player majority (I've seen it happen) but a moderator certainly wouldn't do so, without a good reason. I have searched extensively and i have been unable to find any record of you being kicked or banned at TmX. Was Skethicus the nick you used when you played? If so, I can find no information regarding any ban placed on you. Please feel free to either pm me any further details, post in this thread or visit our forums and post a new thread here: http://www.thematrixren.com/f40-rx-kicked-or-banned I'd very much like to get this resolved for you, if I can.
  11. May I ask which server you were banned from and by whom?
  12. Currently, there is no known exploit whereby any team can get vehicles without a crate. Regarding the exploit coming up on your screen about a GDI player, did you get a screenshot of this? It would certainly be interesting to know what the message actually reads and what caused it.
  13. Making keys re-bindable would certainly be a great idea, I agree that sometimes you really have to look at your keyboard before buying a refill/engineer lol
  14. Sounds interesting I'd definitely play it lol
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