I like the way this map was going for with the tunnels. But it takes only 1 uncontested sniper to stop a rush with greater success. I'm just suggesting to add a pillar from the middle wide enuff so a sniper cant run back as fast and q spot hon or ref same for bar and what ever building you can hit. Maybe make it look like a massive tiberium crystal in a dig sight just something to make a rush much more possible without having 20 people be in it. Thank you for taking the time to read this.