Part 2 of 4 of post-pug discussions -- The Existing Problems: It should be well known by now given the drama we find in-game and the re-occuring topics we see over and over here on the forums. We've seen many ideas thrown around, such as stricly personal mine limits, laser fences, purchasable mines, and so on. The current mining system is the pinnacle of a good idea, but poor execution. Given that its mostly inherent from Westwood, the dev team is not responsible for its current d