This thread is about ideas to improve existing one-lane-stalemate map design. Starting with UnderRedux, which I edited and took more time than I like to disclose since it wouldn't cooperate thanks to the original map's tucked-in landscaping (it's a mess behind those rocks). As shown below: 1) This map is a GDI map. Not many of these exist. I don't want it to be a Nod map, but rather, a FAIR and DYNAMIC map. I want it to be like original, but original had glaring issues. One base entrance. Tank-