Log: Log file open, 08/13/23 22:52:09 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (64-bit): Jan 29 2015 19:35:41 Init: Changelist: 2424394 Init: Command line: 49.12.82.212:7777 -UseAllAvailableCores -ini:UDKGame:DefaultPlayer.Name=tiga05 Init: Base directory: D:\Spiele\RenegadeX\Binaries\Win64\ [0000.50] Init: Computer: TIM-PC [0000.50] Init: User: Tim [0000.50] Init: CPU Page size=4096, Processors=24 [0000.50] Init: High frequency timer resolution =10.000000 MHz [0000.50] Init: Memory total: Physical=31.9GB (32GB approx) Pagefile=41.9GB Virtual=131072.0GB [0000.85] Log: Steam Client API initialized 1 [0001.13] Log: Steam Game Server API initialized 1 [0001.15] Init: WinSock: I am TIM-PC (172.18.48.1:0) [0001.15] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.15] Init: Object subsystem initialized [0001.38] Log: Last hardware survey: Ver=12791, Date=20230812. Uploading again. [0002.81] Error: Error, Ambiguous package name: Using 'D:\Spiele\RenegadeX\UDKGame\CookedPC\RenX\Sounds\TS_Unit_VoiceClips.upk', not 'D:\Spiele\RenegadeX\UDKGame\CookedPC\TiberianSun\Sounds\TS_Unit_VoiceClips.upk' [0004.28] Log: Failed to upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 1.44 seconds. [0004.28] Log: Found D3D11 adapter 0: NVIDIA GeForce RTX 4090 [0004.28] Log: Adapter has 24156MB of dedicated video memory, 0MB of dedicated system memory, and 16344MB of shared system memory [0004.29] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0004.29] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16344MB of shared system memory [0004.33] Log: Shader platform (RHI): PC-D3D-SM3 [0004.34] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0004.45] Log: PhysX GPU Support: ENABLED [0004.80] Init: Initializing FaceFX... [0004.80] Init: FaceFX 1.7.4 initialized. [0005.09] Init: XAudio2 using 'Lautsprecher (Sound Blaster Omni Surround 5.1)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f) [0011.70] Init: Finished loading startup packages in 5.47 seconds [0011.70] Log: 80993 objects as part of root set at end of initial load. [0011.70] Log: 0 out of 0 bytes used by permanent object pool. [0012.96] Warning: Warning, Failed to load 'FA_Sounds.Waves.SC_leet_hacker'! Referenced by 'RenX_Game.Rx_BuildingAttachment_LockableDoor:Locked.Hack' ('---'). [0012.96] Warning: Warning, Failed to load 'FA_Sounds': Can't find file for package 'FA_Sounds' while loading NULL [0012.96] Warning: Warning, CreateImport: Failed to load Outer for resource 'SC_leet_hacker': Package FA_Sounds.Waves [0043.62] Log: Initializing Engine... [0043.77] Init: UEngine initialized [0043.79] Init: XAudio2Device initialized. [0043.99] Init: Client initialized [0045.44] Log: Initializing Steamworks [0045.45] Log: Logged in as '[Sturm]Tiga05' [0046.12] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0046.12] Warning: Warning, Failed to find object 'Class None.' [0046.13] Init: WinSock: Socket queue 32768 / 32768 [0046.40] Log: LoadMap: RenX-FrontEndMap?Name=tiga05?Team=255 [0047.06] Log: Game class is 'Rx_Game_MainMenu' [0047.10] Log: Primary PhysX scene will be in software. [0047.10] Log: Creating Primary PhysX Scene. [0047.21] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2023.08.13-22.52.56 [0047.22] ScriptLog: INITIAL: -1 -1 [0047.23] ScriptLog: Game profile Index was NONE [0047.23] ScriptLog: Gameplay events will not be recorded. [0047.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0047.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0047.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0047.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0047.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0047.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0047.23] ScriptLog: Failed to get GDI PT [0047.23] ScriptLog: Failed to get Nod PT [0047.23] ScriptLog: GDI:0.0000 [0047.23] ScriptLog: Failed to get GDI PT [0047.23] ScriptLog: Failed to get Nod PT [0047.23] ScriptLog: Nod:0.0000 [0047.23] ScriptLog: Rx_Game::PreBeginPlay BotClass:'Rx_Bot_Waypoints' True [0047.39] ScriptWarning: Fatal Error! Sorting failed due to duplicate FriendlyName : (Caves) on 2 or more maps! Please use different names!! Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:MapListSort:00D7 [0047.39] ScriptWarning: Fatal Error! Sorting failed due to duplicate FriendlyName : (Caves) on 2 or more maps! Please use different names!! Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:MapListSort:00D7 [0047.39] ScriptWarning: Fatal Error! Sorting failed due to duplicate FriendlyName : (Caves) on 2 or more maps! Please use different names!! Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:MapListSort:00D7 [0047.39] ScriptWarning: Fatal Error! Sorting failed due to duplicate FriendlyName : (Caves) on 2 or more maps! Please use different names!! Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:MapListSort:00D7 [0047.39] ScriptLog: Initializing Rx_GameEngine. Game Version: Open Beta 5.71.534 [0047.39] Session API: Contacting session API [0047.40] Rx: MAPLoaded;RenX-FrontEndMap [0047.40] Log: Bringing up level for play took: 0.325316 [0047.40] Warning: UpdateDiscordRPC, Skirmish, FrontEndMap, 1, 0, 255, 0, 900, 0, map_renx-frontendmap [0047.43] Rx: PLAYERHWID;playerGDI,256,[Sturm]Tiga05hwidm7761D80000002C39 [0047.43] Rx: PLAYEREnter;GDI,256,[Sturm]Tiga05fromhwidm7761D80000002C39steamid0x0110000101754072 [0047.43] ScriptWarning: Accessed None 'AccessControl' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:PostLoginCommon:028B [0047.43] Rx: PLAYERTeamJoin;GDI,256,[Sturm]Tiga05joinedGDIscore0last round score0.0000time0.0000 [0047.43] ScriptWarning: Accessed None 'myHUD' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game_MainMenu:StartMatch:00A7 [0047.43] Log: Current scalability system settings: [0047.43] Log: StaticDecals = FALSE (Whether to allow static decals.) [0047.43] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [0047.43] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [0047.43] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [0047.43] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.) [0047.43] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.) [0047.43] Log: MotionBlur = TRUE (Whether to allow motion blur.) [0047.43] Log: DepthOfField = TRUE (Whether to allow depth of field.) [0047.43] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.) [0047.43] Log: Bloom = TRUE (Whether to allow bloom.) [0047.43] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [0047.43] Log: Distortion = TRUE (Whether to allow distortion.) [0047.43] Log: DropParticleDistortion = TRUE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [0047.43] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.) [0047.43] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.) [0047.43] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [0047.43] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [0047.43] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [0047.43] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [0047.43] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [0047.43] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.) [0047.43] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [0047.43] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).) [0047.43] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [0047.43] Log: MaxAnisotropy = 16 (Maximum level of anisotropy used.) [0047.43] Log: bAllowD3D9MSAA = TRUE (UKNOWN) [0047.43] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [0047.43] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [0047.43] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [0047.43] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [0047.43] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [0047.43] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [0047.43] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [0047.43] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [0047.43] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [0047.43] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [0047.43] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [0047.43] Log: Current preference system settings: [0047.43] Log: UseVsync = FALSE (Whether to use VSync or not.) [0047.43] Log: Fullscreen = TRUE (Fullscreen.) [0047.43] Log: ResX = 3440 (Screen X resolution.) [0047.43] Log: ResY = 1440 (Screen Y resolution.) [0047.43] Log: Current debug system settings: [0047.43] Log: DynamicLights = TRUE (Whether to allow dynamic lights.) [0047.43] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [0047.43] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [0047.43] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [0047.43] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [0047.43] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [0047.43] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [0047.43] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [0047.43] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [0047.43] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [0047.43] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [0047.43] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [0047.43] Log: ParticleLODBias = 0 (LOD bias for particle systems.) [0047.43] Log: MaxMultiSamples = 8 (The maximum number of MSAA samples to use.) [0047.43] Log: bAllowTemporalAA = FALSE (UKNOWN) [0047.43] Log: TemporalAA_MinDepth = 500 (UKNOWN) [0047.43] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [0047.43] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [0047.43] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [0047.43] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [0047.43] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [0047.43] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [0047.43] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [0047.43] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [0047.43] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [0047.43] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [0047.43] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [0047.43] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [0047.43] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [0047.43] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [0047.43] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [0047.43] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [0047.43] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [0047.43] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [0047.43] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [0047.43] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [0047.43] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [0047.43] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [0047.43] Log: Current unknown system settings: [0047.43] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [0047.43] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [0047.43] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [0047.43] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [0047.43] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [0047.43] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [0047.43] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [0047.43] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [0047.43] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [0047.43] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [0047.43] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [0047.43] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [0047.43] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [0047.43] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [0047.43] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [0047.43] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [0047.43] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [0047.43] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [0047.43] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [0047.43] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [0047.43] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [0047.43] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.43] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.43] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.43] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [0047.43] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [0047.43] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [0047.43] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [0047.43] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [0047.43] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [0047.43] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [0047.43] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [0047.43] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [0047.43] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [0047.43] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [0047.43] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [0047.43] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0047.43] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0047.43] Log: StatFontScaleFactor = 1 (The default stat font scale to use) [0047.43] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.) [0047.43] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.) [0047.43] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.) [0047.43] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [0047.43] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [0047.43] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [0047.43] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.) [0047.43] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [0047.43] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [0047.43] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [0047.43] Log: MobileLightShaftScale = 1 (UNKNOWN.) [0047.43] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [0047.43] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [0047.43] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [0047.43] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [0047.43] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [0047.43] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [0047.43] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.) [0047.43] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [0047.43] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [0047.43] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [0047.43] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [0047.43] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [0047.43] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [0047.43] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [0047.43] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [0047.43] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [0047.43] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [0047.43] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [0047.43] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [0047.43] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [0047.43] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [0047.43] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [0047.43] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [0047.43] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [0047.43] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [0047.43] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [0047.43] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [0047.43] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [0047.44] Log: Listing all sound classes. [0047.44] Log: Class 'Item' has 30 resident sounds taking 3539.61 kb, and 1 real time sounds taking 8.89 kb [0047.44] Log: Class 'Vehicle' has 40 resident sounds taking 12361.89 kb, and 2 real time sounds taking 91.22 kb [0047.44] Log: Class 'Weapon' has 275 resident sounds taking 73733.89 kb, and 6 real time sounds taking 444.36 kb [0047.44] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [0047.44] Log: Class 'SFX' has 86 resident sounds taking 28190.42 kb, and 11 real time sounds taking 837.83 kb [0047.44] Log: Class 'None' has 5 resident sounds taking 3459.30 kb, and 5 real time sounds taking 637.02 kb [0047.44] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb [0047.44] Log: Class 'Announcer_UI' has 14 resident sounds taking 1565.92 kb [0047.44] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 24 real time sounds taking 49002.55 kb [0047.44] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb [0047.44] Log: Class 'Ambient' has 5 resident sounds taking 1123.96 kb, and 1 real time sounds taking 104.36 kb [0047.44] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb [0047.44] Log: Class 'Cinematic' has 7 resident sounds taking 2997.13 kb, and 5 real time sounds taking 570.38 kb [0047.44] Log: Class 'WeaponMortarIncoming' has 12 resident sounds taking 2622.18 kb, and 4 real time sounds taking 114.88 kb [0047.44] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [0047.44] Log: Class 'Dialog' has 4 resident sounds taking 278.99 kb [0047.44] Log: Class 'UnGrouped' has 631 resident sounds taking 96795.22 kb, and 109 real time sounds taking 2475.84 kb [0047.44] Log: 1563 total sounds in 17 classes [0047.44] Log: Bool AmbientOcclusion set to 1 [0047.46] Log: BloomThreshold = 0.8 [0047.55] Log: Current scalability system settings: [0047.55] Log: StaticDecals = FALSE (Whether to allow static decals.) [0047.55] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [0047.55] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [0047.55] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [0047.55] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.) [0047.55] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.) [0047.55] Log: MotionBlur = TRUE (Whether to allow motion blur.) [0047.55] Log: DepthOfField = TRUE (Whether to allow depth of field.) [0047.55] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.) [0047.55] Log: Bloom = TRUE (Whether to allow bloom.) [0047.55] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [0047.55] Log: Distortion = TRUE (Whether to allow distortion.) [0047.55] Log: DropParticleDistortion = TRUE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [0047.55] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.) [0047.55] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.) [0047.55] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [0047.55] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [0047.55] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [0047.55] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [0047.55] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [0047.55] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.) [0047.55] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [0047.55] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).) [0047.55] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [0047.55] Log: MaxAnisotropy = 16 (Maximum level of anisotropy used.) [0047.55] Log: bAllowD3D9MSAA = TRUE (UKNOWN) [0047.55] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [0047.55] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [0047.55] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [0047.55] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [0047.55] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [0047.55] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [0047.55] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [0047.55] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [0047.55] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [0047.55] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [0047.55] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [0047.55] Log: Current preference system settings: [0047.55] Log: UseVsync = FALSE (Whether to use VSync or not.) [0047.55] Log: Fullscreen = TRUE (Fullscreen.) [0047.55] Log: ResX = 3440 (Screen X resolution.) [0047.55] Log: ResY = 1440 (Screen Y resolution.) [0047.55] Log: Current debug system settings: [0047.55] Log: DynamicLights = TRUE (Whether to allow dynamic lights.) [0047.55] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [0047.55] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [0047.55] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [0047.55] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [0047.55] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [0047.55] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [0047.55] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [0047.55] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [0047.55] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [0047.55] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [0047.55] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [0047.55] Log: ParticleLODBias = 0 (LOD bias for particle systems.) [0047.55] Log: MaxMultiSamples = 8 (The maximum number of MSAA samples to use.) [0047.55] Log: bAllowTemporalAA = FALSE (UKNOWN) [0047.55] Log: TemporalAA_MinDepth = 500 (UKNOWN) [0047.55] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [0047.55] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [0047.55] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [0047.55] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [0047.55] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [0047.55] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [0047.55] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [0047.55] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [0047.55] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [0047.55] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [0047.55] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [0047.55] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [0047.55] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [0047.55] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [0047.55] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [0047.55] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [0047.55] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [0047.55] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [0047.55] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [0047.55] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [0047.55] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [0047.55] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [0047.55] Log: Current unknown system settings: [0047.55] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [0047.55] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [0047.55] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [0047.55] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [0047.55] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [0047.55] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [0047.55] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [0047.55] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [0047.55] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [0047.55] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [0047.55] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [0047.55] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [0047.55] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [0047.55] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [0047.55] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [0047.55] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [0047.55] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [0047.55] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [0047.55] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [0047.55] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [0047.55] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [0047.55] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.55] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.55] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0047.55] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [0047.55] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [0047.55] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [0047.55] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [0047.55] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [0047.55] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [0047.55] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [0047.55] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [0047.55] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [0047.55] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [0047.55] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [0047.55] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [0047.55] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0047.55] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0047.55] Log: StatFontScaleFactor = 1 (The default stat font scale to use) [0047.55] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.) [0047.55] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.) [0047.55] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.) [0047.55] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [0047.55] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [0047.55] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [0047.55] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.) [0047.55] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [0047.55] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [0047.55] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [0047.55] Log: MobileLightShaftScale = 1 (UNKNOWN.) [0047.55] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [0047.55] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [0047.55] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [0047.55] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [0047.55] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [0047.55] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [0047.55] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.) [0047.55] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [0047.55] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [0047.55] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [0047.55] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [0047.55] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [0047.55] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [0047.55] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [0047.55] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [0047.55] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [0047.55] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [0047.55] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [0047.55] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [0047.55] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [0047.55] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [0047.55] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [0047.55] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [0047.55] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [0047.55] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [0047.55] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [0047.55] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [0047.55] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [0047.56] Log: Listing all sound classes. [0047.56] Log: Class 'Item' has 30 resident sounds taking 3539.61 kb, and 1 real time sounds taking 8.89 kb [0047.56] Log: Class 'Vehicle' has 40 resident sounds taking 12361.89 kb, and 2 real time sounds taking 91.22 kb [0047.56] Log: Class 'Weapon' has 275 resident sounds taking 73733.89 kb, and 6 real time sounds taking 444.36 kb [0047.56] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [0047.56] Log: Class 'SFX' has 86 resident sounds taking 28190.42 kb, and 11 real time sounds taking 837.83 kb [0047.56] Log: Class 'None' has 5 resident sounds taking 3459.30 kb, and 5 real time sounds taking 637.02 kb [0047.56] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb [0047.56] Log: Class 'Announcer_UI' has 14 resident sounds taking 1565.92 kb [0047.56] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 24 real time sounds taking 49002.55 kb [0047.56] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb [0047.56] Log: Class 'Ambient' has 5 resident sounds taking 1123.96 kb, and 1 real time sounds taking 104.36 kb [0047.56] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb [0047.56] Log: Class 'Cinematic' has 7 resident sounds taking 2997.13 kb, and 5 real time sounds taking 570.38 kb [0047.56] Log: Class 'WeaponMortarIncoming' has 12 resident sounds taking 2622.18 kb, and 4 real time sounds taking 114.88 kb [0047.56] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [0047.56] Log: Class 'Dialog' has 4 resident sounds taking 278.99 kb [0047.56] Log: Class 'UnGrouped' has 631 resident sounds taking 96795.22 kb, and 109 real time sounds taking 2475.84 kb [0047.56] Log: 1563 total sounds in 17 classes [0047.56] ScriptLog: Rx_HUD::Jukebox AutoPlay music disabled by map. [0047.56] Rx: Game has reached minimum limit for Beacon, 1 Players and 0 Bots out of 0 [0047.56] Log: ########### Finished loading level: 1.158282 seconds [0047.58] Log: Flushing async loaders. [0055.76] Warning: connected to Discord, local user is User { id: Snowflake( 340175796616298506, ), username: "tiga05", discriminator: Some( 0, ), } [0055.76] Warning: updated activity: Ok(Some(Activity { state: None, details: Some("Main Menu"), timestamps: None, assets: Some(Assets { large_image: Some("1084306958246494279"), large_text: Some("Renegade X"), small_image: None, small_text: None }), party: None, secrets: None, kind: Playing, instance: false })) [0055.94] Log: Flushed async loaders. [0055.94] Init: Game engine initialized [0055.94] Log: Initializing Engine Completed [0055.95] Log: >>>>>>>>>>>>>> Initial startup: 55.95s <<<<<<<<<<<<<<< [0055.96] Session API: Get succeeded. [0056.41] Log: LoadMap: 49.12.82.212/CNC-Snow?Name=tiga05?Team=255?game=OfficialServer.OS_Game [0056.43] Log: --- LOADING MOVIE START --- [0056.73] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [0056.73] Rx: PLAYERExit;GDI,256,[Sturm]Tiga05 [0056.73] Warning: UpdateDiscordRPC, Skirmish, FrontEndMap, 1, 40, 0, 0, 900, 0, map_renx-frontendmap [0056.75] Warning: updated activity: Ok(Some(Activity { state: None, details: Some("Main Menu"), timestamps: None, assets: Some(Assets { large_image: Some("1084306958246494279"), large_text: Some("Renegade X"), small_image: None, small_text: None }), party: None, secrets: None, kind: Playing, instance: false })) [0062.77] Log: Primary PhysX scene will be in software. [0062.77] Log: Creating Primary PhysX Scene. [0062.78] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_983 Component: StaticMeshComponent_74 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.528456 1.528456 1.528456) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.80] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1017 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 2.652037 2.652037 2.652037) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.80] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_315 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.381306 1.381306 1.381306) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.80] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1139 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.80] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1145 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 0.871502 0.871502 0.871502) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.81] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1150 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.103165 1.103165 1.103165) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.81] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1155 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 2.703503 2.703503 2.703503) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.81] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1161 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.448237 1.448237 1.448237) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.81] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1164 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 2.225438 2.225438 2.225438) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.81] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1171 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 1.876409 1.876409 1.876409) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.84] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1449 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 0.478832 0.478832 0.478832) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.84] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.StaticMeshActor_1019 Component: StaticMeshComponent_108 StaticMesh: RX_Env_Under.Meshes.SM_Rubble (Scale: 0.691154 0.691154 0.691154) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.84] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_Building_HandOfNod_0 Component: StaticMeshComponent_38 StaticMesh: RX_BU_Hand.Mesh.HoN_Interior (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0062.85] Log: Bringing World CNC-Snow.TheWorld up for play (1429) at 2023.08.13-22.53.11 [0062.85] Log: Bringing up level for play took: 0.142916 [0062.85] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0062.85] Warning: Warning, Failed to find object 'Class None.' [0062.85] Log: PlayerController class for the pending level is PlayerController [0062.85] Log: ########### Finished loading level: 6.444586 seconds [0062.96] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0062.96] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0062.96] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0062.96] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.04] Log: --- LOADING MOVIE TIME: 6.60 sec --- [0063.04] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0063.04] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.04] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0063.04] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.09] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0063.09] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.10] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0063.10] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.10] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:000D [0063.10] ScriptWarning: Accessed None 'myHUD' PlayerController CNC-Snow.TheWorld:PersistentLevel.PlayerController_0 Function Engine.PlayerController:AdjustHUDRenderSize:006F [0063.15] Log: Current scalability system settings: [0063.15] Log: StaticDecals = FALSE (Whether to allow static decals.) [0063.15] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [0063.15] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [0063.15] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [0063.15] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.) [0063.15] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.) [0063.15] Log: MotionBlur = TRUE (Whether to allow motion blur.) [0063.15] Log: DepthOfField = TRUE (Whether to allow depth of field.) [0063.15] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.) [0063.15] Log: Bloom = TRUE (Whether to allow bloom.) [0063.15] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [0063.15] Log: Distortion = TRUE (Whether to allow distortion.) [0063.15] Log: DropParticleDistortion = TRUE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [0063.15] Log: AllowDistortionAndColorInSameMaterial = TRUE (Disabling this is an optimization, and only renders distortion during the distortion pass.) [0063.15] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.) [0063.15] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [0063.15] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [0063.15] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [0063.15] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [0063.15] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [0063.15] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.) [0063.15] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [0063.15] Log: MemoryDetailMode = 2 (Current detail mode; determines which detail level of assets to load (e.g. cut out variety from sound cues).) [0063.15] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [0063.15] Log: MaxAnisotropy = 16 (Maximum level of anisotropy used.) [0063.15] Log: bAllowD3D9MSAA = TRUE (UKNOWN) [0063.15] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [0063.15] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [0063.15] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [0063.15] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [0063.15] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [0063.15] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [0063.15] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [0063.15] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [0063.15] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [0063.15] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [0063.15] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [0063.15] Log: Current preference system settings: [0063.15] Log: UseVsync = FALSE (Whether to use VSync or not.) [0063.15] Log: Fullscreen = TRUE (Fullscreen.) [0063.15] Log: ResX = 3440 (Screen X resolution.) [0063.15] Log: ResY = 1440 (Screen Y resolution.) [0063.15] Log: Current debug system settings: [0063.15] Log: DynamicLights = TRUE (Whether to allow dynamic lights.) [0063.15] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [0063.15] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [0063.15] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [0063.15] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [0063.15] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [0063.15] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [0063.15] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [0063.15] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [0063.15] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [0063.15] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [0063.15] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [0063.15] Log: ParticleLODBias = 0 (LOD bias for particle systems.) [0063.15] Log: MaxMultiSamples = 8 (The maximum number of MSAA samples to use.) [0063.15] Log: bAllowTemporalAA = FALSE (UKNOWN) [0063.15] Log: TemporalAA_MinDepth = 500 (UKNOWN) [0063.15] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [0063.15] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [0063.15] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [0063.15] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [0063.15] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [0063.15] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [0063.15] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [0063.15] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [0063.15] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [0063.15] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [0063.15] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [0063.15] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [0063.15] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [0063.15] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [0063.15] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [0063.15] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [0063.15] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [0063.15] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [0063.15] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [0063.15] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [0063.15] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [0063.15] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [0063.15] Log: Current unknown system settings: [0063.15] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [0063.15] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [0063.15] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [0063.15] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [0063.15] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [0063.15] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [0063.15] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [0063.15] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [0063.15] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [0063.15] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [0063.15] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [0063.15] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [0063.15] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [0063.15] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [0063.15] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [0063.15] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [0063.15] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [0063.15] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [0063.15] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [0063.15] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [0063.15] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [0063.15] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0063.15] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0063.15] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0063.15] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [0063.15] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [0063.15] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [0063.15] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [0063.15] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [0063.15] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [0063.15] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [0063.15] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [0063.15] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [0063.15] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [0063.15] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [0063.15] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [0063.15] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0063.15] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0063.15] Log: StatFontScaleFactor = 1 (The default stat font scale to use) [0063.15] Log: AudioDecompressionBufferSize = 6144 (Decompression buffer size per sound source.) [0063.15] Log: AudioCompressionCookCutoff = 49152 (Cutoff in bytes for keeping audio data uncompressed during cook.) [0063.15] Log: AudioCompressionLoadCutoff = 98304 (Cutoff in bytes for fully decompressing audio data on load.) [0063.15] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [0063.15] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [0063.15] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [0063.15] Log: MobileBloomMultiplier = 1 (MobileBloomMultiplier default 1.) [0063.15] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [0063.15] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [0063.15] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [0063.15] Log: MobileLightShaftScale = 1 (UNKNOWN.) [0063.15] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [0063.15] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [0063.15] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [0063.15] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [0063.15] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [0063.15] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [0063.15] Log: ShowSpinnerOnLoadScreen = TRUE (Whether to show the Apple loading spinner graphic over load screen images.) [0063.15] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [0063.15] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [0063.15] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [0063.15] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [0063.15] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [0063.15] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [0063.15] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [0063.15] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [0063.15] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [0063.15] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [0063.15] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [0063.15] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [0063.15] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [0063.15] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [0063.15] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [0063.15] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [0063.15] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [0063.15] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [0063.15] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [0063.15] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [0063.15] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [0063.16] Log: Listing all sound classes. [0063.16] Log: Class 'Item' has 30 resident sounds taking 3539.61 kb, and 1 real time sounds taking 8.89 kb [0063.16] Log: Class 'Vehicle' has 40 resident sounds taking 12361.89 kb, and 2 real time sounds taking 91.22 kb [0063.16] Log: Class 'Weapon' has 281 resident sounds taking 77098.14 kb, and 6 real time sounds taking 444.36 kb [0063.16] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [0063.16] Log: Class 'SFX' has 85 resident sounds taking 27052.66 kb, and 11 real time sounds taking 837.83 kb [0063.16] Log: Class 'None' has 5 resident sounds taking 3459.30 kb, and 5 real time sounds taking 637.02 kb [0063.16] Log: Class 'UI' has 24 resident sounds taking 1480.30 kb [0063.16] Log: Class 'Announcer_UI' has 14 resident sounds taking 1565.92 kb [0063.16] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 23 real time sounds taking 47214.76 kb [0063.16] Log: Class 'WeaponBulletEffects' has 18 resident sounds taking 545.45 kb, and 1 real time sounds taking 150.46 kb [0063.16] Log: Class 'Ambient' has 34 resident sounds taking 14966.69 kb, and 24 real time sounds taking 3487.44 kb [0063.16] Log: Class 'Announcer' has 60 resident sounds taking 19414.13 kb [0063.16] Log: Class 'Cinematic' has 7 resident sounds taking 2997.13 kb, and 5 real time sounds taking 570.38 kb [0063.16] Log: Class 'WeaponMortarIncoming' has 12 resident sounds taking 2622.18 kb, and 4 real time sounds taking 114.88 kb [0063.16] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [0063.16] Log: Class 'Dialog' has 4 resident sounds taking 278.99 kb [0063.16] Log: Class 'UnGrouped' has 618 resident sounds taking 92315.73 kb, and 114 real time sounds taking 2743.95 kb [0063.16] Log: 1611 total sounds in 17 classes [0063.16] ScriptLog: Rx_HUD::Jukebox SystemSettingsHandler.bAutostartMusic:'True' [0063.17] Warning: Warning, Failed to load 'Font None.Arial': Failed to find object 'Font None.Arial' [0063.17] ScriptWarning: Accessed array 'Rx_GFxHud_0.WeaponMC' out of bounds (0/0) Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:UpdateWeaponGFx:0147 [0063.17] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user [0063.17] ScriptLog: PositionModX : 0.0000 [0063.17] ScriptLog: PositionModY : 173.3721 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:0060 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:00D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:01D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:032E [0063.17] Warning: UpdateDiscordRPC, , Snow, 0, 64, 255, 0, 0, 0, map_none [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:0060 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:00D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:01D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:032E [0063.17] Warning: UpdateDiscordRPC, , Snow, 0, 64, 255, 0, 0, 0, map_none [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:0060 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:00D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:01D2 [0063.17] ScriptWarning: Accessed None 'GRI' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:UpdateDiscordPresence:032E [0063.17] Warning: UpdateDiscordRPC, , Snow, 0, 64, 255, 0, 0, 0, map_none [0063.18] ScriptWarning: Accessed None 'TopHalfAnimSlot' Rx_Pawn_SBH CNC-Snow.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn:ReplicatedEvent:0135 [0063.18] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_DestroyableObstaclePlus_Mesh_14 Component: StaticMeshComponent_9 StaticMesh: RX_Deco_Rock.Mesh.SM_BasaltMain01 (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.18] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_DestroyableObstaclePlus_Mesh_20 Component: StaticMeshComponent_15 StaticMesh: RX_Env_CNC-Snow.Meshes.SM_RockMesa_06_SimpleCollision (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.18] Warning: updated activity: Err(Discord(Api(InvalidCommand { reason: "child \"activity\" fails because [child \"assets\" fails because [child \"small_image\" fails because [\"small_image\" is not allowed to be empty]]]" }))) [0063.18] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_DestroyableObstaclePlus_Mesh_23 Component: StaticMeshComponent_20 StaticMesh: RX_Env_CNCTunnels.Meshes.SM_Plank01_Collision (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.19] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_DestroyableObstaclePlus_Mesh_39 Component: StaticMeshComponent_37 StaticMesh: RX_Env_CNC-Snow.Rock_Destroyable (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.19] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_67 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0063.19] PerfWarning: bClothUseCompartment not set, no HW acceleration. SkeletalMeshComponent: SkeletalMeshComponent_67, SkeletalMesh: SK_BU_Silo [0063.19] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_Silo_Internals_0 [0063.19] ScriptWarning: Accessed None 'Game' Rx_GRI CNC-Snow.TheWorld:PersistentLevel.Rx_GRI_1 Function RenX_Game.Rx_GRI:PostBeginPlay:00BB [0063.19] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0063.19] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0063.19] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0063.19] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0063.19] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0063.19] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0063.20] Warning: updated activity: Err(Discord(Api(InvalidCommand { reason: "child \"activity\" fails because [child \"assets\" fails because [child \"small_image\" fails because [\"small_image\" is not allowed to be empty]]]" }))) [0063.20] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_70 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [0063.20] PerfWarning: bClothUseCompartment not set, no HW acceleration. SkeletalMeshComponent: SkeletalMeshComponent_70, SkeletalMesh: SK_BU_GDI_BAR [0063.20] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_BuildingAttachment_BeaconPedestal_0 Component: StaticMeshComponent_50 StaticMesh: RX_Deco_BuildingAssets.StaticMeshes.BuildingAssets_EndGamePedestal (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.20] Warning: updated activity: Err(Discord(Api(InvalidCommand { reason: "child \"activity\" fails because [child \"assets\" fails because [child \"small_image\" fails because [\"small_image\" is not allowed to be empty]]]" }))) [0063.20] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.20] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0063.21] ScriptWarning: Accessed None 'PRI' Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1 Function RenX_Game.Rx_HUD:Message:05BB [0063.21] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_92 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0063.21] PerfWarning: bClothUseCompartment not set, no HW acceleration. SkeletalMeshComponent: SkeletalMeshComponent_92, SkeletalMesh: SK_BU_Silo [0063.21] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_Silo_Internals_1 [0063.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0063.28] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_67 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0063.28] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_70 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [0063.28] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Snow.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_92 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0063.28] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.28] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.28] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.28] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.29] ScriptWarning: Accessed None 'TopHalfAnimSlot' Rx_Pawn CNC-Snow.TheWorld:PersistentLevel.Rx_Pawn_4 Function RenX_Game.Rx_Pawn:ReplicatedEvent:0135 [0063.30] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.30] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.30] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.30] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.30] ScriptLog: Client has run into a mismatch, resetting building informations.... [0063.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0063.36] ScriptWarning: Accessed array 'Default__Rx_FamilyInfo_Nod_StealthBlackHand.Materials' out of bounds (1/1) Rx_FamilyInfo_Nod_StealthBlackHand RenX_Game.Default__Rx_FamilyInfo_Nod_StealthBlackHand Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE [0063.36] Log: WARNING: Cooking Convex For Actor: CNC-Snow.TheWorld:PersistentLevel.Rx_Pickup_Ammo_0 Component: StaticMeshComponent_95 StaticMesh: Rx_Pickups.Ammo.SM_Ammo_Medium (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0063.36] ScriptWarning: Accessed None 'TopHalfAnimSlot' Rx_Pawn CNC-Snow.TheWorld:PersistentLevel.Rx_Pawn_4 Function RenX_Game.Rx_Pawn:ReplicatedEvent:0135 [0063.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.36] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0063.36] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.36] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.36] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.36] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.37] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.37] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.37] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.37] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.37] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.37] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.37] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.37] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.38] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.38] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.38] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.38] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.39] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.39] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.39] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.39] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.39] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.39] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.39] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.39] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.40] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.40] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:00FB [0063.40] ScriptWarning: Accessed array 'Rx_GFxGameinfoHud_0.Teams' out of bounds (1/1) Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.40] ScriptWarning: Accessed None 'Teams' Rx_GFxGameinfoHud Transient.Rx_GFxGameinfoHud_0 Function RenX_Game.Rx_GFxGameinfoHud:UpdateScoreboardCommon:0256 [0063.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0063.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0063.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Shell_Trail_Master' during gameplay. ParamName: GlobalParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Shell_Trail_Master' during gameplay. ParamName: GlobalSecondaryParticleValue [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: AddTranslucent_Bias [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: AddTranslucent_Bias [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: Stealth_Effect_Multiplier [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Stealth_Effect_Multiplier [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy' during gameplay. ParamName: Stealth_Visibility_Multiplier [0064.05] Log: MIC::SetScalarParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Stealth_Visibility_Multiplier [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Core [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine [0065.01] ScriptLog: Engine 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UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: UnrealEd [0065.02] ScriptLog: GFxUIEditor [0065.02] ScriptLog: GFxUIEditor [0065.02] ScriptLog: GFxUIEditor [0065.02] ScriptLog: GFxUIEditor [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: OnlineSubsystemSteamworks [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UTEditor [0065.02] ScriptLog: UTEditor [0065.02] ScriptLog: UTEditor [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: USubstanceAirImportFactory [0065.02] ScriptLog: USubstanceAirImportFactory [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: USubstanceAirImageInputFactory [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAir [0065.02] ScriptLog: SubstanceAirEd [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: Engine [0065.02] ScriptLog: GFxUI [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: IpDrv [0065.02] ScriptLog: WinDrv [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: GameFramework [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UDKBase [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame 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UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: UTGame [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game 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[0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_RCam [0065.02] ScriptLog: RenX_RCam [0065.02] ScriptLog: RenX_RCam [0065.02] ScriptLog: RenX_RCam [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: OfficialServer [0065.02] ScriptLog: OfficialServer [0065.02] ScriptLog: OfficialServer [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: RenX_Game [0065.02] ScriptLog: OfficialServer [0065.02] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function OfficialServer.OS_Controller:InitHub:00BF [0065.02] ScriptWarning: Accessed None OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function OfficialServer.OS_Controller:InitHub:00D3 [0065.04] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_0 [0066.54] ScriptLog: Sending server auth retry request [0067.40] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_2 [0068.14] ScriptWarning: Accessed None 'Canvas' Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1 Function RenX_Game.Rx_HUD:HandleSetShowScores:0089 [0068.14] ScriptWarning: Accessed None 'Canvas' Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1 Function RenX_Game.Rx_HUD:HandleSetShowScores:00A9 [0076.55] ScriptLog: Sending server auth retry request [0077.39] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 126, 0, 0, map_none [0077.41] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0079.77] ScriptLog: [0084.59] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 133, 0, 0, map_none [0084.70] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0086.55] ScriptLog: Sending server auth retry request [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.34] Log: Large/Invalid MotorTorque! -1080.381836 (in Rx_Vehicle_APC_Nod_0) [0087.83] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 136, 0, 0, map_none [0087.92] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0088.57] Log: Large/Invalid MotorTorque! -1789.740845 (in Rx_Vehicle_APC_Nod_0) [0089.91] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.12] Log: Large/Invalid MotorTorque! -1310.462769 (in Rx_Vehicle_APC_Nod_0) [0091.67] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 140, 0, 0, map_none [0091.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0094.26] Log: Large/Invalid MotorTorque! -2662.144287 (in Rx_Vehicle_APC_Nod_0) [0094.26] Log: Large/Invalid MotorTorque! -2752.356201 (in Rx_Vehicle_APC_Nod_0) [0094.26] Log: Large/Invalid MotorTorque! 1000.380371 (in Rx_Vehicle_APC_Nod_0) [0094.26] Log: Large/Invalid MotorTorque! 1000.430542 (in Rx_Vehicle_APC_Nod_0) [0094.26] Log: Large/Invalid MotorTorque! 1045.631592 (in Rx_Vehicle_APC_Nod_0) [0094.26] Log: Large/Invalid MotorTorque! 1045.581543 (in Rx_Vehicle_APC_Nod_0) [0096.41] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0096.55] ScriptLog: Server authentication failed after 3 tries [0105.96] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 154, 0, 0, map_none [0106.06] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959881000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0112.00] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_7 [0115.64] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 164, 0, 0, map_none [0115.73] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0119.49] Log: Large/Invalid MotorTorque! -1356.068481 (in Rx_Vehicle_APC_Nod_0) [0120.25] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 169, 0, 0, map_none [0120.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0124.24] Log: Large/Invalid MotorTorque! -1062.936157 (in Rx_Vehicle_APC_Nod_0) [0125.59] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_86 [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0131.16] Log: Large/Invalid MotorTorque! 1064.295410 (in Rx_Vehicle_APC_Nod_0) [0132.43] Log: Large/Invalid MotorTorque! 1278.593628 (in Rx_Vehicle_APC_Nod_0) [0132.43] Log: Large/Invalid MotorTorque! 3167.409424 (in Rx_Vehicle_APC_Nod_0) [0132.43] Log: Large/Invalid MotorTorque! -3615.879639 (in Rx_Vehicle_APC_Nod_0) [0134.53] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 183, 0, 0, map_none [0134.63] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0136.94] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 185, 0, 0, map_none [0137.03] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959881000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0141.18] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0141.18] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0141.19] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0144.43] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 193, 0, 0, map_none [0144.43] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 193, 0, 0, map_none [0144.56] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0144.60] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0144.90] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_4 [0144.99] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [0145.71] Log: Large/Invalid MotorTorque! 1055.597168 (in Rx_Vehicle_APC_Nod_0) [0145.71] Log: Large/Invalid MotorTorque! 1050.116699 (in Rx_Vehicle_APC_Nod_0) [0145.71] Log: Large/Invalid MotorTorque! 1050.429688 (in Rx_Vehicle_APC_Nod_0) [0145.71] Log: Large/Invalid MotorTorque! 1058.155151 (in Rx_Vehicle_APC_Nod_0) [0145.71] Log: Large/Invalid MotorTorque! 1032.782593 (in Rx_Vehicle_APC_Nod_0) [0145.71] Log: Large/Invalid MotorTorque! 1001.725647 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1021.686218 (in Rx_Vehicle_APC_Nod_0) [0146.75] Log: Large/Invalid MotorTorque! 1044.169922 (in Rx_Vehicle_APC_Nod_0) [0148.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 197, 0, 0, map_none [0148.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0149.81] Log: Bool AmbientOcclusion set to 1 [0150.34] Log: Large/Invalid MotorTorque! 5534.243164 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! 6991.443848 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! 7892.965820 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! -2933.970215 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! 7829.711914 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! -8263.578125 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! -8314.276367 (in Rx_Vehicle_APC_Nod_0) [0150.34] Log: Large/Invalid MotorTorque! -8300.136719 (in Rx_Vehicle_APC_Nod_0) [0150.42] Log: Large/Invalid MotorTorque! 1330.621704 (in Rx_Vehicle_APC_Nod_0) [0151.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click [0151.92] Log: DumpAvailableResolutions [0151.92] Log: 640x480 [0151.92] Log: 640x480 [0151.92] Log: 640x480 [0151.92] Log: 640x480 [0151.92] Log: 640x480 [0151.92] Log: 720x480 [0151.92] Log: 720x480 [0151.92] Log: 720x480 [0151.92] Log: 720x480 [0151.92] Log: 720x480 [0151.92] Log: 720x576 [0151.92] Log: 720x576 [0151.92] Log: 720x576 [0151.92] Log: 720x576 [0151.92] Log: 800x600 [0151.92] Log: 800x600 [0151.92] Log: 800x600 [0151.92] Log: 800x600 [0151.92] Log: 1024x768 [0151.92] Log: 1024x768 [0151.92] Log: 1024x768 [0151.92] Log: 1024x768 [0151.92] Log: 1152x864 [0151.92] Log: 1152x864 [0151.92] Log: 1152x864 [0151.92] Log: 1152x864 [0151.92] Log: 1152x864 [0151.92] Log: 1176x664 [0151.92] Log: 1176x664 [0151.92] Log: 1176x664 [0151.92] Log: 1280x720 [0151.92] Log: 1280x720 [0151.92] Log: 1280x720 [0151.92] Log: 1280x720 [0151.92] Log: 1280x720 [0151.92] Log: 1280x720 [0151.92] Log: 1280x768 [0151.92] Log: 1280x768 [0151.92] Log: 1280x768 [0151.92] Log: 1280x768 [0151.92] Log: 1280x800 [0151.92] Log: 1280x800 [0151.92] Log: 1280x800 [0151.92] Log: 1280x800 [0151.92] Log: 1280x960 [0151.92] Log: 1280x960 [0151.92] Log: 1280x960 [0151.92] Log: 1280x960 [0151.92] Log: 1280x960 [0151.92] Log: 1280x1024 [0151.92] Log: 1280x1024 [0151.92] Log: 1280x1024 [0151.92] Log: 1280x1024 [0151.92] Log: 1280x1024 [0151.92] Log: 1360x768 [0151.92] Log: 1360x768 [0151.92] Log: 1360x768 [0151.92] Log: 1360x768 [0151.92] Log: 1366x768 [0151.92] Log: 1366x768 [0151.92] Log: 1366x768 [0151.92] Log: 1366x768 [0151.92] Log: 1600x900 [0151.92] Log: 1600x900 [0151.92] Log: 1600x900 [0151.92] Log: 1600x900 [0151.92] Log: 1600x1024 [0151.92] Log: 1600x1024 [0151.92] Log: 1600x1024 [0151.92] Log: 1600x1024 [0151.92] Log: 1600x1024 [0151.92] Log: 1600x1200 [0151.92] Log: 1600x1200 [0151.92] Log: 1600x1200 [0151.92] Log: 1600x1200 [0151.92] Log: 1680x1050 [0151.92] Log: 1680x1050 [0151.92] Log: 1680x1050 [0151.92] Log: 1680x1050 [0151.92] Log: 1680x1050 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1080 [0151.92] Log: 1920x1200 [0151.92] Log: 1920x1200 [0151.92] Log: 1920x1200 [0151.92] Log: 1920x1200 [0151.92] Log: 1920x1440 [0151.92] Log: 1920x1440 [0151.92] Log: 1920x1440 [0151.92] Log: 1920x1440 [0151.92] Log: 2560x1440 [0151.92] Log: 2560x1440 [0151.92] Log: 2560x1440 [0151.92] Log: 2560x1440 [0151.92] Log: 4587x1920 [0151.92] Log: 4587x1920 [0151.92] Log: 4587x1920 [0151.92] Log: 4587x1920 [0151.92] Log: 5160x2160 [0151.92] Log: 5160x2160 [0151.92] Log: 5160x2160 [0151.92] Log: 5160x2160 [0151.92] Log: 3768x1577 [0151.92] Log: 3768x1577 [0151.92] Log: 3768x1577 [0151.92] Log: 3768x1577 [0151.92] Log: 4213x1764 [0151.92] Log: 4213x1764 [0151.92] Log: 4213x1764 [0151.92] Log: 4213x1764 [0151.92] Log: 4865x2036 [0151.92] Log: 4865x2036 [0151.92] Log: 4865x2036 [0151.92] Log: 4865x2036 [0151.92] Log: 3440x1440 [0151.92] Log: 3440x1440 [0151.92] Log: 3440x1440 [0151.92] Log: 3440x1440 [0151.93] ScriptLog: Unknown Widget: instance61 [0151.93] ScriptLog: Unknown Widget: instance67 [0151.93] ScriptLog: Unknown Widget: Track [0151.93] ScriptLog: Unknown Widget: thumb [0151.93] ScriptLog: Unknown Widget: AdvanceBackButton [0151.93] ScriptLog: Unknown Widget: AdvanceNextButton [0151.93] ScriptLog: Unknown Widget: AdvancedPageNum [0151.93] ScriptLog: Unknown Widget: clip0 [0151.93] ScriptLog: Unknown Widget: clip1 [0153.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Click [0153.41] ScriptLog: Unknown Widget: Track [0153.41] ScriptLog: Unknown Widget: thumb [0153.41] ScriptLog: Unknown Widget: Track [0153.41] ScriptLog: Unknown Widget: thumb [0153.41] ScriptLog: Unknown Widget: keyBindScrollBar [0153.41] ScriptLog: Unknown Widget: Track [0153.41] ScriptLog: Unknown Widget: downArrow [0153.41] ScriptLog: Unknown Widget: upArrow [0153.41] ScriptLog: Unknown Widget: thumb [0153.41] ScriptLog: Unknown Widget: clip0 [0153.41] ScriptLog: Unknown Widget: clip1 [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0153.72] Log: Large/Invalid MotorTorque! 1399.453613 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.15] Log: Large/Invalid MotorTorque! 1074.081909 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1453.340942 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1458.722046 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1457.031372 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1673.787109 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1682.188354 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1649.538086 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1649.538086 (in Rx_Vehicle_APC_Nod_0) [0154.28] Log: Large/Invalid MotorTorque! 1678.573730 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1070.309082 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1069.916138 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1078.935669 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1130.659424 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1118.422485 (in Rx_Vehicle_APC_Nod_0) [0155.75] Log: Large/Invalid MotorTorque! 1082.402832 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.41] Log: Large/Invalid MotorTorque! 1015.939148 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0156.51] Log: Large/Invalid MotorTorque! 1089.974243 (in Rx_Vehicle_APC_Nod_0) [0157.22] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_81 [0157.22] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_82 [0157.24] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_89 [0163.31] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 211, 0, 0, map_none [0163.40] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959881000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0174.14] Log: Large/Invalid MotorTorque! 1068.479370 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1066.890869 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1057.746094 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1095.295898 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1100.107910 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1021.380005 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1012.382813 (in Rx_Vehicle_APC_Nod_0) [0174.14] Log: Large/Invalid MotorTorque! 1119.216309 (in Rx_Vehicle_APC_Nod_0) [0177.59] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 226, 0, 0, map_none [0177.69] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0177.72] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_5 [0181.20] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_70 [0183.19] Log: Large/Invalid MotorTorque! 1164.347778 (in Rx_Vehicle_APC_Nod_0) [0183.19] Log: Large/Invalid MotorTorque! 1497.067993 (in Rx_Vehicle_APC_Nod_0) [0184.68] Log: Large/Invalid MotorTorque! 1757.905640 (in Rx_Vehicle_APC_Nod_0) [0184.68] Log: Large/Invalid MotorTorque! 1327.287476 (in Rx_Vehicle_APC_Nod_0) [0184.68] Log: Large/Invalid MotorTorque! 1328.415039 (in Rx_Vehicle_APC_Nod_0) [0184.68] Log: Large/Invalid MotorTorque! 1705.515381 (in Rx_Vehicle_APC_Nod_0) [0184.68] Log: Large/Invalid MotorTorque! 1708.815674 (in Rx_Vehicle_APC_Nod_0) [0184.72] Log: Large/Invalid MotorTorque! 1154.026611 (in Rx_Vehicle_APC_Nod_0) [0184.85] Log: Large/Invalid MotorTorque! 2387.882568 (in Rx_Vehicle_APC_Nod_0) [0184.85] Log: Large/Invalid MotorTorque! 1086.199951 (in Rx_Vehicle_APC_Nod_0) [0191.87] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 240, 0, 0, map_none [0191.97] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959880000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0192.07] Log: Large/Invalid MotorTorque! -1890.576416 (in Rx_Vehicle_APC_Nod_0) [0207.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 254, 0, 0, map_none [0207.62] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0208.63] ScriptLog: [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0209.48] Log: Large/Invalid MotorTorque! 1017.408386 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0210.25] Log: Large/Invalid MotorTorque! 1233.720581 (in Rx_Vehicle_APC_Nod_0) [0212.71] Log: Large/Invalid MotorTorque! 1345.900757 (in Rx_Vehicle_APC_Nod_0) [0212.77] Log: Large/Invalid MotorTorque! 2030.582886 (in Rx_Vehicle_APC_Nod_0) [0212.77] Log: Large/Invalid MotorTorque! 2030.564087 (in Rx_Vehicle_APC_Nod_0) [0218.24] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_3 [0218.24] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_71 [0221.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 268, 0, 0, map_none [0221.92] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0236.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 282, 0, 0, map_none [0236.17] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0236.77] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 283, 0, 0, map_none [0236.85] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0236.93] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 21, 64, 0, 283, 0, 0, map_none [0237.03] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((21, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0238.93] Log: Large/Invalid MotorTorque! -1000.188110 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0240.98] Log: Large/Invalid MotorTorque! -1381.275269 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0244.78] Log: Large/Invalid MotorTorque! -1124.863647 (in Rx_Vehicle_APC_Nod_0) [0250.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 297, 0, 0, map_none [0250.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0251.44] Log: Large/Invalid MotorTorque! 3133.176758 (in Rx_Vehicle_APC_Nod_0) [0251.44] Log: Large/Invalid MotorTorque! 3191.830566 (in Rx_Vehicle_APC_Nod_0) [0251.44] Log: Large/Invalid MotorTorque! 2915.708496 (in Rx_Vehicle_APC_Nod_0) [0251.44] Log: Large/Invalid MotorTorque! 2857.066895 (in Rx_Vehicle_APC_Nod_0) [0251.44] Log: Large/Invalid MotorTorque! -4648.008301 (in Rx_Vehicle_APC_Nod_0) [0251.44] Log: Large/Invalid MotorTorque! -1102.140503 (in Rx_Vehicle_APC_Nod_0) [0254.54] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 64, 0, 301, 0, 0, map_none [0254.66] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((20, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0258.04] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.54] Log: Large/Invalid MotorTorque! -1192.088135 (in Rx_Vehicle_APC_Nod_0) [0264.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 311, 0, 0, map_none [0264.75] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0266.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0266.85] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.86] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.86] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.87] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.87] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.88] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.89] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.89] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.90] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.91] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.91] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.92] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.92] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.93] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.94] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.94] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.95] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.96] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.96] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.97] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.98] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.98] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0266.99] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.00] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.00] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.01] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.02] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.02] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.03] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.04] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.04] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> StaticMeshActor_1225 [0267.05] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.05] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.06] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.07] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.07] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.08] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0267.09] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_23 -> WorldInfo_0 [0276.41] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.41] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.42] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.42] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.47] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.47] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.48] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.48] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.61] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.61] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.62] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.70] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.70] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.80] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.80] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.80] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.81] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.81] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.81] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.82] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.84] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0276.84] Log: ZELC: Component 'RX_VH_Buggy.Mesh.SK_VH_Buggy' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (0.000000). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [0278.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 325, 0, 0, map_none [0279.04] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.02] Log: Large/Invalid MotorTorque! -1413.930908 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0285.08] Log: Large/Invalid MotorTorque! -1036.667725 (in Rx_Vehicle_APC_Nod_0) [0293.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 339, 0, 0, map_none [0293.32] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0293.55] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_1 [0294.73] ScriptLog: [0307.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 354, 0, 0, map_none [0307.61] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0308.60] ScriptLog: [0321.25] Log: Large/Invalid MotorTorque! 1338.532837 (in Rx_Vehicle_APC_Nod_0) [0321.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 368, 0, 0, map_none [0321.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0322.38] Log: Large/Invalid MotorTorque! 1100.934448 (in Rx_Vehicle_APC_Nod_0) [0322.65] Log: Large/Invalid MotorTorque! 1255.686890 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0325.39] Log: Large/Invalid MotorTorque! -1239.832642 (in Rx_Vehicle_APC_Nod_0) [0326.48] ScriptLog: [0330.08] Log: Large/Invalid MotorTorque! 1207.710571 (in Rx_Vehicle_APC_Nod_0) [0336.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 382, 0, 0, map_none [0336.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0339.07] ScriptLog: [0350.37] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 396, 0, 0, map_none [0350.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0364.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 411, 0, 0, map_none [0364.75] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0378.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 425, 0, 0, map_none [0379.05] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0383.97] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 64, 0, 430, 0, 0, map_none [0384.07] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((19, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0393.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 439, 0, 0, map_none [0393.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0403.49] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0407.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 453, 0, 0, map_none [0407.60] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0421.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 468, 0, 0, map_none [0421.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959882000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0431.98] ScriptLog: [0436.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 482, 0, 0, map_none [0436.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0439.92] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0439.92] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0450.37] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 496, 0, 0, map_none [0450.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0464.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 510, 0, 0, map_none [0464.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0467.49] ScriptLog: [0475.52] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0478.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 525, 0, 0, map_none [0479.05] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0488.22] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0493.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 539, 0, 0, map_none [0493.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0504.81] ScriptLog: [0507.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 553, 0, 0, map_none [0507.60] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0521.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 567, 0, 0, map_none [0521.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0532.60] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0532.60] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0536.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 582, 0, 0, map_none [0536.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0546.36] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0549.75] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0549.76] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0550.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 596, 0, 0, map_none [0550.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0563.88] ScriptLog: [0564.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 610, 0, 0, map_none [0564.74] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0578.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 624, 0, 0, map_none [0579.04] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0583.89] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0583.89] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0584.66] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0584.66] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0584.69] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0588.76] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 64, 0, 634, 0, 0, map_none [0588.76] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 64, 0, 634, 0, 0, map_none [0588.84] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((20, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0588.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((20, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0589.45] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [0591.73] ScriptLog: [0592.92] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 64, 0, 638, 0, 0, map_none [0593.01] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((20, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0593.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 639, 0, 0, map_none [0593.31] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0595.92] ScriptLog: [0607.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 653, 0, 0, map_none [0607.63] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0621.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_89 -> Landscape_0 [0621.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_89 -> Landscape_0 [0621.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_89 -> Landscape_0 [0621.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 667, 0, 0, map_none [0621.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0624.07] ScriptLog: [0636.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 681, 0, 0, map_none [0636.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0650.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 0, 0, 696, 0, 0, map_none [0650.64] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0651.26] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 19, 64, 0, 696, 0, 0, map_none [0651.27] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((19, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0654.88] ScriptLog: [0664.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 0, 0, 710, 0, 0, map_none [0664.68] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0665.51] ScriptLog: [0665.76] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 20, 64, 0, 711, 0, 0, map_none [0665.78] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((20, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0669.01] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0676.88] ScriptLog: [0678.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 21, 0, 0, 724, 0, 0, map_none [0678.97] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0684.90] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0693.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 21, 0, 0, 738, 0, 0, map_none [0693.46] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 21, 64, 0, 739, 0, 0, map_none [0693.53] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0693.53] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((21, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0698.88] ScriptLog: [0699.41] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_0 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0702.34] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_1 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0707.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 753, 0, 0, map_none [0707.54] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0714.21] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0714.21] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0721.39] ScriptLog: [0721.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 767, 0, 0, map_none [0721.82] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0728.91] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0731.12] ScriptLog: [0735.88] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0736.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 781, 0, 0, map_none [0736.18] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0737.51] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0737.52] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0741.91] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 787, 0, 0, map_none [0741.92] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 787, 0, 0, map_none [0742.02] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0742.09] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0742.27] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [0750.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 795, 0, 0, map_none [0750.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0752.71] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0754.41] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0756.77] ScriptLog: [0761.15] ScriptLog: [0764.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 0, 0, 810, 0, 0, map_none [0764.74] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0765.62] ScriptLog: [0773.61] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 22, 64, 0, 819, 0, 0, map_none [0773.71] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((22, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0775.04] ScriptLog: [0778.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 824, 0, 0, map_none [0779.04] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0789.57] ScriptLog: [0793.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 838, 0, 0, map_none [0793.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0794.03] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponTips:0021 [0794.03] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponTips:0035 [0794.03] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetTipsColor:0022 [0794.03] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetTipsColor:0036 [0794.03] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponSecondaryTips:0022 [0794.03] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponSecondaryTips:0036 [0794.05] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponTips:0021 [0794.05] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponTips:0035 [0794.05] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetTipsColor:0022 [0794.05] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetTipsColor:0036 [0794.05] ScriptWarning: Accessed None 'Owner' Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponSecondaryTips:0022 [0794.05] ScriptWarning: Accessed None Rx_Weapon_RemoteC4 CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_RemoteC4_0 Function RenX_Game.Rx_Weapon_RemoteC4:GetWeaponSecondaryTips:0036 [0807.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 852, 0, 0, map_none [0807.62] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0810.36] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_2 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0812.32] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_3 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0821.16] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 866, 0, 0, map_none [0821.25] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0821.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 867, 0, 0, map_none [0821.89] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0823.21] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0823.22] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0827.78] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 873, 0, 0, map_none [0827.78] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 873, 0, 0, map_none [0827.87] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0827.94] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959883000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0827.97] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [0834.40] ScriptLog: [0836.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 881, 0, 0, map_none [0836.17] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0850.37] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 895, 0, 0, map_none [0850.49] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0856.38] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Projectile_FlakCannon_6 (Rx_Projectile_FlakCannon CNC-Snow.TheWorld:PersistentLevel.Rx_Projectile_FlakCannon_6) [0856.38] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Projectile_FlakCannon_6 (Rx_Projectile_FlakCannon CNC-Snow.TheWorld:PersistentLevel.Rx_Projectile_FlakCannon_6) [0861.65] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_1 [0864.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 909, 0, 0, map_none [0864.74] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0873.68] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_4 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0878.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 924, 0, 0, map_none [0879.05] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0893.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 938, 0, 0, map_none [0893.33] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0907.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 952, 0, 0, map_none [0907.62] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0911.33] ScriptLog: [0919.78] ScriptLog: [0921.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 966, 0, 0, map_none [0921.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0924.98] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0932.07] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_5 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0934.04] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_6 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [0934.50] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 979, 0, 0, map_none [0934.60] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0935.91] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.91] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.92] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.92] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.93] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.93] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.94] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.95] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.95] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.96] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.96] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.97] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.98] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.98] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.99] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0935.99] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.00] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.00] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.01] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.01] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.02] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.03] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.03] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.04] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.04] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.05] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.06] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.06] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.07] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.08] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.08] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.09] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 981, 0, 0, map_none [0936.09] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.10] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.11] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.11] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.12] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.13] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.13] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.14] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.14] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.15] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.16] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.16] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.17] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.17] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.18] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0936.19] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.19] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.20] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.22] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.22] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.23] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0936.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_139 -> Rx_Building_WeaponsFactory_1 [0950.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 995, 0, 0, map_none [0950.49] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0961.65] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0962.04] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Projectile_GrenadeLauncher_9 (Rx_Projectile_GrenadeLauncher CNC-Snow.TheWorld:PersistentLevel.Rx_Projectile_GrenadeLauncher_9) [0962.04] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Projectile_GrenadeLauncher_9 (Rx_Projectile_GrenadeLauncher CNC-Snow.TheWorld:PersistentLevel.Rx_Projectile_GrenadeLauncher_9) [0964.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1009, 0, 0, map_none [0964.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0964.95] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0964.96] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [0969.85] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1014, 0, 0, map_none [0969.85] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1014, 0, 0, map_none [0969.95] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0970.02] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [0970.66] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [0972.25] ScriptLog: [0978.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1023, 0, 0, map_none [0979.04] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0992.05] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [0992.05] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [0993.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1038, 0, 0, map_none [0993.32] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [0995.92] ScriptWarning: Accessed None 'Game' OS_Controller CNC-Snow.TheWorld:PersistentLevel.OS_Controller_0 Function RenX_Game.Rx_Controller:ClientPawnDied:0293 [0995.93] Warning: Warning, TranslationContext could not find handler for 'img src='img' while translating [1000.82] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1045, 0, 0, map_none [1000.82] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1045, 0, 0, map_none [1000.92] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1000.99] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1001.63] Warning: Failed to find function setRespawnUiCounter for timer in actor OS_Controller_0 [1002.52] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_HUD_1 (Rx_HUD CNC-Snow.TheWorld:PersistentLevel.Rx_HUD_1) [1003.20] ScriptLog: [1007.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1052, 0, 0, map_none [1007.61] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1021.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1066, 0, 0, map_none [1021.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1023.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.22] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.22] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.23] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.23] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> WorldInfo_0 [1023.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1023.44] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_72 -> StaticMeshActor_173 [1033.33] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_6 [1036.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1080, 0, 0, map_none [1036.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1050.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1095, 0, 0, map_none [1050.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1051.32] ScriptLog: [1063.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.44] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.44] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.45] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.46] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.46] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.47] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.47] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.47] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.48] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.48] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.49] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.49] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.50] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.50] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.58] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.58] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.59] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.59] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.60] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.60] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1063.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_152 -> Rx_Building_WeaponsFactory_1 [1064.19] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1064.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1109, 0, 0, map_none [1064.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1066.41] ScriptLog: [1078.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1123, 0, 0, map_none [1079.06] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1089.41] ScriptLog: [1093.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1137, 0, 0, map_none [1093.32] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1104.86] ScriptLog: [1107.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1152, 0, 0, map_none [1107.62] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1109.12] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1111.98] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1111.98] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1117.32] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1121.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1166, 0, 0, map_none [1121.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1132.64] ScriptLog: [1136.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1180, 0, 0, map_none [1136.17] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1136.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1180, 0, 0, map_none [1136.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1139.93] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_7 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1141.99] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_8 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1148.99] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 1193, 0, 0, map_none [1149.09] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1150.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1194, 0, 0, map_none [1150.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1158.00] ScriptLog: [1164.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1209, 0, 0, map_none [1164.80] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1175.40] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 64, 0, 1219, 0, 0, map_none [1175.51] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((25, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1178.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 0, 0, 1223, 0, 0, map_none [1179.06] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1179.49] ScriptLog: [1181.04] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 64, 0, 1225, 0, 0, map_none [1181.13] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((26, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1193.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1237, 0, 0, map_none [1193.33] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1202.49] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1203.52] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1207.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1251, 0, 0, map_none [1207.61] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1221.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1266, 0, 0, map_none [1221.90] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959884000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1222.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.56] ScriptLog: [1222.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1222.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_189 -> WorldInfo_0 [1224.95] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1227.42] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_9 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1229.33] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1229.99] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_10 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1232.20] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_2 [1232.64] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 64, 0, 1276, 0, 0, map_none [1232.73] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((25, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1234.39] ScriptLog: [1236.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 1280, 0, 0, map_none [1236.21] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1245.18] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.19] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.19] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.20] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.20] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.21] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.21] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.22] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.23] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.23] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.24] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.24] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.25] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1245.25] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1250.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 1294, 0, 0, map_none [1250.48] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1254.66] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_3 [1256.00] ScriptLog: [1264.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 1308, 0, 0, map_none [1264.74] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1265.56] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1265.60] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.72] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.72] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.73] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.74] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.74] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.75] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.75] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.76] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.76] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.77] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.77] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.78] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.78] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.79] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.79] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.80] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.80] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.81] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.81] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.82] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1265.83] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_199 -> Rx_Building_WeaponsFactory_1 [1267.35] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 1311, 0, 0, map_none [1267.44] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1268.32] ScriptLog: [1274.97] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.98] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.98] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.98] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.99] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.99] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1274.99] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.00] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.00] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.01] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.01] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.01] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.02] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.02] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.02] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.03] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.03] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1275.06] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1278.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1323, 0, 0, map_none [1279.04] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1293.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1337, 0, 0, map_none [1293.33] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1298.00] ScriptLog: [1298.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1298.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_SBH_3 -> WorldInfo_0 [1307.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1351, 0, 0, map_none [1307.77] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1307.81] ScriptLog: [1310.30] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Vehicle_MammothProjectile_Missile_104 (Rx_Vehicle_MammothProjectile_Missile CNC-Snow.TheWorld:PersistentLevel.Rx_Vehicle_MammothProjectile_Missile_104) [1310.30] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Vehicle_MammothProjectile_Missile_104 (Rx_Vehicle_MammothProjectile_Missile CNC-Snow.TheWorld:PersistentLevel.Rx_Vehicle_MammothProjectile_Missile_104) [1310.54] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Vehicle_MammothProjectile_Missile_106 (Rx_Vehicle_MammothProjectile_Missile CNC-Snow.TheWorld:PersistentLevel.Rx_Vehicle_MammothProjectile_Missile_106) [1310.54] Log: ZELC: Component 'No_Detailed_Info_Specified' with Owner 'No_Detailed_Info_Specified' returned normal with incorrect length (-1.#IND00). ChkActor: Rx_Vehicle_MammothProjectile_Missile_106 (Rx_Vehicle_MammothProjectile_Missile CNC-Snow.TheWorld:PersistentLevel.Rx_Vehicle_MammothProjectile_Missile_106) [1321.20] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_4 [1321.80] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1365, 0, 0, map_none [1321.83] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1330.09] ScriptLog: [1336.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1380, 0, 0, map_none [1336.11] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1346.04] ScriptLog: [1350.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1394, 0, 0, map_none [1350.54] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1350.84] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1352.53] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1352.53] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1355.39] ScriptLog: [1364.48] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.49] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.49] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.50] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.50] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.51] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.51] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.52] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.52] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.53] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.53] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.54] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.54] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.55] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.55] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.56] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.56] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.57] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.57] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.58] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.58] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.59] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.59] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1364.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 0, 0, 1408, 0, 0, map_none [1364.94] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1371.67] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 23, 64, 0, 1415, 0, 0, map_none [1371.69] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((23, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1378.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 0, 0, 1422, 0, 0, map_none [1378.97] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1382.85] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 24, 64, 0, 1426, 0, 0, map_none [1382.87] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((24, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1389.03] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.04] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.05] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.06] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.06] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.06] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.07] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.07] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.08] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.08] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1389.09] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1391.09] ScriptLog: [1393.13] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.14] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.14] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.15] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.15] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.16] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.16] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.17] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.18] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.18] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.19] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.19] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.20] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.20] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.21] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.22] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.23] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.23] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.24] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1437, 0, 0, map_none [1393.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.24] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.25] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.26] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1393.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.26] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.27] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.28] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.29] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.30] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.31] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.32] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1393.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_210 -> WorldInfo_0 [1407.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1451, 0, 0, map_none [1407.77] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1412.48] ScriptLog: [1421.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1465, 0, 0, map_none [1421.82] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1424.47] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1436.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1479, 0, 0, map_none [1436.11] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1450.37] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1494, 0, 0, map_none [1450.49] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1457.76] ScriptLog: [1463.24] ScriptLog: [1464.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1508, 0, 0, map_none [1464.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1472.95] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_5 [1476.16] ScriptLog: [1478.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1522, 0, 0, map_none [1479.05] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1482.18] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1493.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 0, 0, 1536, 0, 0, map_none [1493.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1501.15] ScriptLog: [1503.04] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 25, 64, 0, 1546, 0, 0, map_none [1503.14] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((25, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1507.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 0, 0, 1551, 0, 0, map_none [1507.61] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1510.12] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_11 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1511.56] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1512.19] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_12 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1517.83] ScriptWarning: Accessed None 'Particles' Rx_EMPField CNC-Snow.TheWorld:PersistentLevel.Rx_EMPField_9 Function RenX_Game.Rx_ParticleField:StopParticles:0068 [1521.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 0, 0, 1565, 0, 0, map_none [1521.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1528.16] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_6 [1529.49] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1530.81] ScriptLog: [1531.36] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1536.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 0, 0, 1579, 0, 0, map_none [1536.18] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1538.26] ScriptLog: [1539.90] ScriptLog: [1546.34] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 26, 64, 0, 1589, 0, 0, map_none [1546.44] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((26, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1547.60] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_7 [1550.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1593, 0, 0, map_none [1550.47] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1557.92] ScriptLog: [1558.87] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1564.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1608, 0, 0, map_none [1564.80] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1568.34] ScriptLog: [1578.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1622, 0, 0, map_none [1579.05] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1593.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1636, 0, 0, map_none [1593.34] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1601.59] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_13 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1604.98] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_14 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1607.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1650, 0, 0, map_none [1607.63] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1609.59] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [1613.92] ScriptLog: [1619.32] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_15 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1620.71] ScriptWarning: Accessed None 'Planter' Rx_Weapon_DeployedATMine CNC-Snow.TheWorld:PersistentLevel.Rx_Weapon_DeployedATMine_16 Function RenX_Game.Rx_Weapon_DeployedATMine:PostBeginPlay:0042 [1621.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1665, 0, 0, map_none [1621.91] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959885000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1629.59] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1629.76] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.77] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.77] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.78] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.78] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.79] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.79] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.80] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.80] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.81] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.81] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.82] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.83] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.83] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.85] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1629.85] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1636.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1679, 0, 0, map_none [1636.19] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1640.57] ScriptLog: [1643.18] ScriptLog: [1644.93] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [1650.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1693, 0, 0, map_none [1650.48] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1653.13] ScriptLog: [1661.79] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.80] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.80] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.80] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.81] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.81] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.82] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.82] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.82] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.83] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.83] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.84] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.85] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.85] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.86] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.86] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.86] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.86] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.87] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.88] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.88] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.88] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.89] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.89] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.89] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.90] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.90] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.90] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.91] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.91] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.91] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.91] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1661.92] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1664.21] ScriptLog: [1664.66] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1707, 0, 0, map_none [1664.76] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1678.95] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1722, 0, 0, map_none [1679.06] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1693.23] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 0, 0, 1736, 0, 0, map_none [1693.32] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1706.18] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 27, 64, 0, 1749, 0, 0, map_none [1706.29] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((27, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1706.50] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.50] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.51] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.51] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.52] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.52] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.53] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.53] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.53] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.54] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.54] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.54] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.55] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.55] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.55] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.56] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1706.56] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'ForeArmIK' in 'SK_WP_Proxy_3P' [1707.52] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 28, 0, 0, 1750, 0, 0, map_none [1707.60] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1709.99] ScriptLog: [1721.81] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 28, 0, 0, 1764, 0, 0, map_none [1721.92] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1736.09] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 28, 0, 0, 1779, 0, 0, map_none [1736.18] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1741.33] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.34] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.35] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.36] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.37] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.39] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.40] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.41] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.42] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.43] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.44] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.44] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.45] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.45] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.45] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.46] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.46] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.47] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.47] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.48] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.48] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.49] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.50] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.50] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.51] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.52] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.53] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.54] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.55] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.56] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.57] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.58] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.58] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.59] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.59] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.60] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.60] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.61] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.62] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.63] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.66] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.67] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.68] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.69] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.70] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.72] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.72] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.73] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.73] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.74] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.74] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.75] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.75] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.76] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.76] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.76] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1741.77] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_292 -> Rx_Building_WeaponsFactory_1 [1743.30] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 28, 64, 0, 1786, 0, 0, map_none [1743.41] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: Some(Party { id: "Marathon - EU", size: Some((28, 64)), privacy: None }), secrets: None, kind: Playing, instance: false })) [1747.42] Warning: Warning, Failed to load 'SoundCue None.': Failed to find object 'SoundCue None.' [1750.38] Warning: UpdateDiscordRPC, Marathon - EU, Snow, 29, 0, 0, 1793, 0, 0, map_none [1750.49] Warning: updated activity: Ok(Some(Activity { state: Some("Snow"), details: Some("Marathon - EU"), timestamps: Some(Timestamps { start: Some(1691959886000), end: None }), assets: Some(Assets { large_image: None, large_text: Some("Snow"), small_image: Some("846950100713865246"), small_text: Some("GDI") }), party: None, secrets: None, kind: Playing, instance: false })) [1762.86] ScriptLog: [1767.49] Log: === Critical error: === Fatal error! Address = 0x3b5a5f9 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b5aa45 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3bf31a4 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3bf3481 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b6714c (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b67cd2 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b2c74e (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3cfc259 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3cea7ef (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3dab75b (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3dd5704 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3dba7a9 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b47be8 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b4add4 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x3b39a6f (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x2d54233 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x2d73102 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x27b7e62 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x25286c8 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x25ed9ad (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x25eed8a (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x36d8ca0 (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x36ddfee (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x36de05a (filename not found) [in D:\Spiele\RenegadeX\Binaries\Win64\UDK.exe] Address = 0x40cf9fb1 (filename not found) Address = 0x40cf9fb1 (filename not found)