Log: Log file open, 04/12/14 23:46:43 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 10907 Init: Epic Internal: 0 Init: Compiled (32-bit): Jul 1 2013 15:00:14 Init: Changelist: 1715227 Init: Command line: Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0001.27] Init: Computer: * [0001.27] Init: User: * [0001.27] Init: CPU Page size=4096, Processors=8 [0001.27] Init: High frequency timer resolution =2.338486 MHz [0001.27] Init: Memory total: Physical=5.9GB (5GB approx) Pagefile=11.8GB Virtual=4.0GB [0001.27] Log: Steam Client API initialized 0 [0001.28] Log: Steam Game Server API initialized 0 [0001.48] Init: WinSock: I am knasilfuelh (10.105.1.6:0) [0001.48] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.48] Init: Object subsystem initialized [0005.04] Log: Shader platform (RHI): PC-D3D-SM3 [0005.04] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0005.69] Log: PhysX GPU Support: DISABLED [0005.87] Init: Initializing FaceFX... [0005.89] Init: FaceFX 1.7.4 initialized. [0005.94] Init: XAudio2 using 'Luidsprekers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0016.50] Init: Finished loading startup packages in 7.94 seconds [0016.51] Log: 73193 objects as part of root set at end of initial load. [0016.51] Log: 0 out of 0 bytes used by permanent object pool. [0016.51] Log: Initializing Engine... [0016.51] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap' [0016.64] Init: UEngine initialized [0016.85] Init: XAudio2Device initialized. [0020.57] Init: Client initialized [0034.10] Log: Steam Client API is unavailable [0034.35] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0034.35] Warning: Warning, Failed to find object 'Class None.' [0034.85] Log: LoadMap: RenX-FrontEndMap?Name=Dropveter?Team=0 [0050.90] Log: Game class is 'Rx_Game' [0050.97] Log: Primary PhysX scene will be in software. [0050.97] Log: Creating Primary PhysX Scene. [0050.98] Log: Bringing World renx-frontendmap.TheWorld up for play (0) at 2014.04.12-23.47.32 [0051.02] ScriptLog: GDI:0.0000 [0051.02] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [0051.02] ScriptLog: Nod:0.0000 [0054.73] Log: Bringing up level for play took: 3.799733 [0054.73] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [0054.73] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [0054.74] ScriptWarning: Accessed None 'Pawn' Rx_Controller renx-frontendmap.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [0054.74] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0054.74] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [0054.74] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [0054.74] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [0054.74] ScriptWarning: Player start not found, using last start spot Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:0227 [0054.75] Error: Can't start an online game that hasn't been created [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [0054.75] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [0054.75] ScriptLog: START MATCH [0054.84] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [0054.84] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [0054.86] Rx: PLAYER: GDI,256,Dropveter entered from  nosteam [0054.86] Log: ########### Finished loading level: 20.011816 seconds [0054.86] Log: Flushing async loaders. [0059.54] Log: Flushed async loaders. [0059.54] Init: Game engine initialized [0059.54] Log: Initializing Engine Completed [0059.65] Log: >>>>>>>>>>>>>> Initial startup: 59.65s <<<<<<<<<<<<<<< [0065.77] ScriptLog: SWITCHEROO THE HUD Rx_Game [0065.81] Log: Current scalability system settings: [0065.81] Log: StaticDecals = FALSE (Whether to allow static decals.) [0065.81] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.) [0065.81] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [0065.81] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [0065.81] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.) [0065.81] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.) [0065.81] Log: MotionBlur = FALSE (Whether to allow motion blur.) [0065.81] Log: DepthOfField = FALSE (Whether to allow depth of field.) [0065.81] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.) [0065.81] Log: Bloom = FALSE (Whether to allow bloom.) [0065.81] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [0065.81] Log: Distortion = FALSE (Whether to allow distortion.) [0065.81] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [0065.81] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.) [0065.81] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [0065.81] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [0065.81] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [0065.81] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [0065.82] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [0065.82] Log: SkeletalMeshLODBias = 3 (LOD bias for skeletal meshes.) [0065.82] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.) [0065.82] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [0065.82] Log: MaxAnisotropy = 0 (Maximum level of anisotropy used.) [0065.82] Log: bAllowD3D9MSAA = FALSE (UKNOWN) [0065.82] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [0065.82] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [0065.82] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [0065.82] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [0065.82] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [0065.82] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [0065.82] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [0065.82] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [0065.82] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [0065.82] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [0065.82] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [0065.82] ScriptLog: key: StaticDecals | value: False [0065.82] ScriptLog: StaticDecalsFalse [0065.82] ScriptLog: key: DynamicDecals | value: False [0065.82] ScriptLog: DynamicDecalsFalse [0065.82] ScriptLog: key: UnbatchedDecals | value: True [0065.82] ScriptLog: UnbatchedDecalsTrue [0065.82] ScriptLog: key: DecalCullDistanceScale | value: 1 [0065.82] ScriptLog: DecalCullDistanceScale? 1.0000 [0065.82] ScriptLog: key: DynamicShadows | value: False [0065.82] ScriptLog: DynamicShadowsFalse [0065.82] ScriptLog: key: LightEnvironmentShadows | value: False [0065.82] ScriptLog: LightEnvironmentShadowsFalse [0065.82] ScriptLog: key: MotionBlur | value: False [0065.82] ScriptLog: MotionBlurFalse [0065.82] ScriptLog: key: DepthOfField | value: False [0065.82] ScriptLog: DepthOfFieldFalse [0065.82] ScriptLog: key: AmbientOcclusion | value: False [0065.82] ScriptLog: AmbientOcclusionFalse [0065.82] ScriptLog: key: Bloom | value: False [0065.82] ScriptLog: BloomFalse [0065.82] ScriptLog: key: bAllowLightShafts | value: True [0065.82] ScriptLog: bAllowLightShaftsTrue [0065.82] ScriptLog: key: Distortion | value: False [0065.82] ScriptLog: DistortionFalse [0065.82] ScriptLog: key: DropParticleDistortion | value: False [0065.82] ScriptLog: DropParticleDistortionFalse [0065.82] ScriptLog: key: LensFlares | value: False [0065.82] ScriptLog: LensFlaresFalse [0065.82] ScriptLog: key: AllowRadialBlur | value: True [0065.82] ScriptLog: AllowRadialBlurTrue [0065.82] ScriptLog: key: bAllowSeparateTranslucency | value: False [0065.82] ScriptLog: bAllowSeparateTranslucencyFalse [0065.82] ScriptLog: key: bAllowPostprocessMLAA | value: False [0065.82] ScriptLog: bAllowPostprocessMLAAFalse [0065.82] ScriptLog: key: bAllowHighQualityMaterials | value: True [0065.82] ScriptLog: bAllowHighQualityMaterialsTrue [0065.82] ScriptLog: key: MaxFilterBlurSampleCount | value: 16 [0065.82] ScriptLog: MaxFilterBlurSampleCount? 16 [0065.82] ScriptLog: key: SkeletalMeshLODBias | value: 3 [0065.82] ScriptLog: SkeletalMeshLODBias? 3 [0065.82] ScriptLog: key: DetailMode | value: 0 [0065.82] ScriptLog: DetailMode? 0 [0065.82] ScriptLog: key: MaxDrawDistanceScale | value: 1 [0065.82] ScriptLog: MaxDrawDistanceScale? 1.0000 [0065.82] ScriptLog: key: MaxAnisotropy | value: 0 [0065.82] ScriptLog: MaxAnisotropy? 0 [0065.82] ScriptLog: key: bAllowD3D9MSAA | value: False [0065.82] ScriptLog: bAllowD3D9MSAAFalse [0065.82] ScriptLog: key: MinShadowResolution | value: 64 [0065.82] ScriptLog: MinShadowResolution? 64 [0065.82] ScriptLog: key: MinPreShadowResolution | value: 8 [0065.82] ScriptLog: MinPreShadowResolution? 8 [0065.82] ScriptLog: key: MaxShadowResolution | value: 1024 [0065.82] ScriptLog: MaxShadowResolution? 1024 [0065.82] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280 [0065.82] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280 [0065.82] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3 [0065.82] ScriptLog: ShadowTexelsPerPixel? 1.3000 [0065.82] ScriptLog: key: bEnableBranchingPCFShadows | value: False [0065.82] ScriptLog: bEnableBranchingPCFShadowsFalse [0065.82] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True [0065.82] ScriptLog: bAllowWholeSceneDominantShadowsTrue [0065.82] ScriptLog: key: bUseConservativeShadowBounds | value: False [0065.82] ScriptLog: bUseConservativeShadowBoundsFalse [0065.82] ScriptLog: key: bAllowFracturedDamage | value: True [0065.82] ScriptLog: bAllowFracturedDamageTrue [0065.82] ScriptLog: key: FractureCullDistanceScale | value: 1 [0065.82] ScriptLog: FractureCullDistanceScale? 1.0000 [0065.82] ScriptLog: key: bApexClothingAsyncFetchResults | value: False [0065.82] ScriptLog: bApexClothingAsyncFetchResultsFalse [0065.82] Log: Current preference system settings: [0065.82] Log: UseVsync = FALSE (Whether to use VSync or not.) [0065.82] Log: Fullscreen = TRUE (Fullscreen.) [0065.82] Log: ResX = 1920 (Screen X resolution.) [0065.82] Log: ResY = 1080 (Screen Y resolution.) [0065.82] ScriptLog: key: UseVsync | value: False [0065.82] ScriptLog: UseVsyncFalse [0065.82] ScriptLog: key: Fullscreen | value: True [0065.82] ScriptLog: FullscreenTrue [0065.82] ScriptLog: key: ResX | value: 1920 [0065.82] ScriptLog: ResX? 1920 [0065.82] ScriptLog: key: ResY | value: 1080 [0065.82] ScriptLog: ResY? 1080 [0065.82] Log: Current debug system settings: [0065.82] Log: DynamicLights = FALSE (Whether to allow dynamic lights.) [0065.82] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.) [0065.82] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [0065.82] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [0065.82] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [0065.82] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [0065.82] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [0065.82] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [0065.82] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [0065.82] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [0065.82] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [0065.82] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [0065.82] Log: ParticleLODBias = 3 (LOD bias for particle systems.) [0065.82] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.) [0065.82] Log: bAllowTemporalAA = FALSE (UKNOWN) [0065.82] Log: TemporalAA_MinDepth = 500 (UKNOWN) [0065.82] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [0065.82] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [0065.82] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [0065.82] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [0065.82] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [0065.82] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [0065.82] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [0065.82] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [0065.82] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [0065.82] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [0065.82] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [0065.82] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [0065.82] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [0065.82] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [0065.82] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [0065.82] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [0065.82] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [0065.82] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [0065.82] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [0065.82] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [0065.82] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [0065.82] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [0065.82] ScriptLog: key: DynamicLights | value: False [0065.82] ScriptLog: DynamicLightsFalse [0065.82] ScriptLog: key: CompositeDynamicLights | value: False [0065.82] ScriptLog: CompositeDynamicLightsFalse [0065.82] ScriptLog: key: DirectionalLightmaps | value: True [0065.82] ScriptLog: DirectionalLightmapsTrue [0065.82] ScriptLog: key: SpeedTreeLeaves | value: False [0065.82] ScriptLog: SpeedTreeLeavesFalse [0065.82] ScriptLog: key: SpeedTreeFronds | value: False [0065.82] ScriptLog: SpeedTreeFrondsFalse [0065.82] ScriptLog: key: OnlyStreamInTextures | value: False [0065.82] ScriptLog: OnlyStreamInTexturesFalse [0065.82] ScriptLog: key: OneFrameThreadLag | value: True [0065.82] ScriptLog: OneFrameThreadLagTrue [0065.82] ScriptLog: key: UpscaleScreenPercentage | value: True [0065.82] ScriptLog: UpscaleScreenPercentageTrue [0065.82] ScriptLog: key: AllowOpenGL | value: False [0065.82] ScriptLog: AllowOpenGLFalse [0065.82] ScriptLog: key: AllowSubsurfaceScattering | value: True [0065.82] ScriptLog: AllowSubsurfaceScatteringTrue [0065.82] ScriptLog: key: AllowImageReflections | value: True [0065.82] ScriptLog: AllowImageReflectionsTrue [0065.82] ScriptLog: key: AllowImageReflectionShadowing | value: True [0065.82] ScriptLog: AllowImageReflectionShadowingTrue [0065.82] ScriptLog: key: ParticleLODBias | value: 3 [0065.82] ScriptLog: ParticleLODBias? 3 [0065.82] ScriptLog: key: MaxMultiSamples | value: 0 [0065.82] ScriptLog: MaxMultiSamples? 0 [0065.82] ScriptLog: key: bAllowTemporalAA | value: False [0065.82] ScriptLog: bAllowTemporalAAFalse [0065.82] ScriptLog: key: TemporalAA_MinDepth | value: 500 [0065.82] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found. [0065.82] ScriptLog: TemporalAA_MinDepth? -1 [0065.82] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100 [0065.82] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000 [0065.82] ScriptLog: key: ScreenPercentage | value: 100 [0065.82] ScriptLog: ScreenPercentage? 100.0000 [0065.82] Log: Current unknown system settings: [0065.82] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [0065.82] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [0065.82] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [0065.82] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [0065.82] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [0065.82] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [0065.82] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [0065.82] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [0065.82] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [0065.82] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [0065.82] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [0065.82] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [0065.82] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [0065.82] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [0065.82] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [0065.82] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [0065.82] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [0065.82] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [0065.82] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [0065.82] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [0065.82] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [0065.82] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0065.82] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0065.82] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [0065.82] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [0065.82] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [0065.82] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [0065.82] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [0065.82] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [0065.82] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [0065.82] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [0065.82] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [0065.82] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [0065.82] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [0065.82] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [0065.82] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [0065.82] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0065.82] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [0065.82] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [0065.82] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [0065.82] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [0065.82] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [0065.82] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [0065.82] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [0065.82] Log: MobileLightShaftScale = 2 (UNKNOWN.) [0065.82] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [0065.82] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [0065.82] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [0065.82] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [0065.82] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [0065.82] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [0065.82] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [0065.82] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [0065.82] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [0065.82] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [0065.82] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [0065.82] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [0065.82] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [0065.82] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [0065.82] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [0065.82] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [0065.82] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [0065.82] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [0065.82] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [0065.82] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [0065.82] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [0065.82] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [0065.82] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [0065.82] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [0065.82] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [0065.82] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [0065.82] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [0065.82] ScriptLog: key: SHSecondaryLighting | value: True [0065.82] ScriptLog: SHSecondaryLightingTrue [0065.82] ScriptLog: key: MotionBlurPause | value: True [0065.82] ScriptLog: MotionBlurPauseTrue [0065.82] ScriptLog: key: MotionBlurSkinning | value: 1 [0065.82] ScriptLog: MotionBlurSkinning? 1 [0065.82] ScriptLog: key: FilteredDistortion | value: True [0065.82] ScriptLog: FilteredDistortionTrue [0065.82] ScriptLog: key: bAllowDownsampledTranslucency | value: False [0065.82] ScriptLog: bAllowDownsampledTranslucencyFalse [0065.82] ScriptLog: key: FogVolumes | value: True [0065.82] ScriptLog: FogVolumesTrue [0065.82] ScriptLog: key: FloatingPointRenderTargets | value: True [0065.82] ScriptLog: FloatingPointRenderTargetsTrue [0065.82] ScriptLog: key: ShadowFilterQualityBias | value: 3 [0065.82] ScriptLog: ShadowFilterQualityBias? 3 [0065.82] ScriptLog: key: ShadowFadeResolution | value: 128 [0065.82] ScriptLog: ShadowFadeResolution? 128 [0065.82] ScriptLog: key: PreShadowFadeResolution | value: 16 [0065.82] ScriptLog: PreShadowFadeResolution? 16 [0065.82] ScriptLog: key: ShadowFadeExponent | value: 0.25 [0065.82] ScriptLog: ShadowFadeExponent? 0.2500 [0065.82] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1 [0065.82] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000 [0065.82] ScriptLog: key: PreShadowResolutionFactor | value: 0.5 [0065.82] ScriptLog: PreShadowResolutionFactor? 0.5000 [0065.82] ScriptLog: key: bAllowHardwareShadowFiltering | value: False [0065.82] ScriptLog: bAllowHardwareShadowFilteringFalse [0065.82] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48 [0065.82] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found. [0065.82] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1 [0065.82] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False [0065.82] ScriptLog: bEnableForegroundShadowsOnWorldFalse [0065.82] ScriptLog: key: bEnableForegroundSelfShadowing | value: False [0065.82] ScriptLog: bEnableForegroundSelfShadowingFalse [0065.82] ScriptLog: key: ShadowFilterRadius | value: 2 [0065.82] ScriptLog: ShadowFilterRadius? 2.0000 [0065.82] ScriptLog: key: ShadowDepthBias | value: 0.012 [0065.82] ScriptLog: ShadowDepthBias? 0.0120 [0065.82] ScriptLog: key: PerObjectShadowTransition | value: 60 [0065.82] Warning: Warning, The System Setting PerObjectShadowTransition could not be found. [0065.82] ScriptLog: PerObjectShadowTransition? -1 [0065.82] ScriptLog: key: PerSceneShadowTransition | value: 600 [0065.82] Warning: Warning, The System Setting PerSceneShadowTransition could not be found. [0065.82] ScriptLog: PerSceneShadowTransition? -1 [0065.82] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5 [0065.82] ScriptLog: CSMSplitPenumbraScale? 0.5000 [0065.82] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4 [0065.82] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000 [0065.82] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5 [0065.82] ScriptLog: CSMSplitDepthBiasScale? 0.5000 [0065.82] ScriptLog: key: CSMMinimumFOV | value: 40 [0065.82] Warning: Warning, The System Setting CSMMinimumFOV could not be found. [0065.82] ScriptLog: CSMMinimumFOV? -1 [0065.82] ScriptLog: key: CSMFOVRoundFactor | value: 4 [0065.82] ScriptLog: CSMFOVRoundFactor? 4.0000 [0065.82] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000 [0065.82] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000 [0065.82] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3 [0065.82] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3 [0065.82] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50 [0065.82] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50 [0065.82] ScriptLog: key: NumFracturedPartsScale | value: 1 [0065.82] ScriptLog: NumFracturedPartsScale? 1.0000 [0065.82] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1 [0065.82] ScriptLog: FractureDirectSpawnChanceScale? 1.0000 [0065.82] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1 [0065.82] ScriptLog: FractureRadialSpawnChanceScale? 1.0000 [0065.82] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False [0065.82] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse [0065.82] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False [0065.82] ScriptLog: bDisableSkeletalInstanceWeightsFalse [0065.82] ScriptLog: key: HighPrecisionGBuffers | value: False [0065.82] ScriptLog: HighPrecisionGBuffersFalse [0065.82] ScriptLog: key: AllowSecondaryDisplays | value: False [0065.82] ScriptLog: AllowSecondaryDisplaysFalse [0065.82] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280 [0065.82] ScriptLog: SecondaryDisplayMaximumWidth? 1280 [0065.82] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720 [0065.82] ScriptLog: SecondaryDisplayMaximumHeight? 720 [0065.82] ScriptLog: key: ApexLODResourceBudget | value: 1e+021 [0065.82] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000 [0065.82] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500 [0065.82] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500 [0065.82] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0 [0065.82] ScriptLog: ApexDestructionMaxShapeCount? 0 [0065.82] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1 [0065.82] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found. [0065.82] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1 [0065.82] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1 [0065.82] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1 [0065.82] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044 [0065.82] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [0065.82] ScriptLog: key: ApexDestructionSortByBenefit | value: True [0065.82] ScriptLog: ApexDestructionSortByBenefitTrue [0065.82] ScriptLog: key: ApexGRBEnable | value: False [0065.82] ScriptLog: ApexGRBEnableFalse [0065.82] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128 [0065.82] ScriptLog: ApexGRBGPUMemSceneSize? 128 [0065.82] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128 [0065.82] ScriptLog: ApexGRBGPUMemTempDataSize? 128 [0065.82] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5 [0065.82] ScriptLog: ApexGRBMeshCellSize? 7.5000 [0065.82] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9 [0065.82] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9 [0065.82] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3 [0065.82] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3 [0065.82] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3 [0065.82] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3 [0065.82] ScriptLog: key: ApexGRBSkinWidth | value: 0.025 [0065.82] ScriptLog: ApexGRBSkinWidth? 0.0250 [0065.82] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006 [0065.82] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000 [0065.82] ScriptLog: key: bEnableParallelApexClothingFetch | value: True [0065.82] ScriptLog: bEnableParallelApexClothingFetchTrue [0065.82] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60 [0065.82] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [0065.82] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True [0065.82] ScriptLog: ApexClothingAllowAsyncCookingTrue [0065.82] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False [0065.82] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse [0065.82] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1 [0065.82] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1 [0065.84] Log: Listing all sound classes. [0065.84] Log: Class 'None' has 18 resident sounds taking 1274.73 kb [0065.84] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb [0065.84] Log: Class 'Vehicle' has 78 resident sounds taking 21201.16 kb, and 9 real time sounds taking 387.62 kb [0065.84] Log: Class 'Weapon' has 217 resident sounds taking 57564.82 kb, and 2 real time sounds taking 226.09 kb [0065.84] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 8 real time sounds taking 466.97 kb [0065.84] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [0065.84] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb [0065.84] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb [0065.84] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb [0065.84] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb [0065.84] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb [0065.84] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb [0065.84] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [0065.84] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb [0065.84] Log: Class 'UnGrouped' has 158 resident sounds taking 50830.51 kb, and 79 real time sounds taking 1622.41 kb [0065.84] Log: 916 total sounds in 15 classes [0065.85] Log: Bool AmbientOcclusion set to 0 [0066.03] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!! [0069.43] Log: DumpAvailableResolutions [0069.43] Log: 320x200 [0069.43] Log: 320x240 [0069.43] Log: 400x300 [0069.43] Log: 512x384 [0069.43] Log: 640x400 [0069.43] Log: 640x480 [0069.43] Log: 800x600 [0069.43] Log: 1024x768 [0069.43] Log: 1152x864 [0069.43] Log: 1280x600 [0069.43] Log: 1280x720 [0069.43] Log: 1280x768 [0069.43] Log: 1280x800 [0069.43] Log: 1280x960 [0069.43] Log: 1280x1024 [0069.43] Log: 1360x768 [0069.43] Log: 1366x768 [0069.43] Log: 1400x1050 [0069.43] Log: 1440x900 [0069.43] Log: 1600x900 [0069.43] Log: 1680x1050 [0069.43] Log: 1920x1080 [0075.26] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0086.51] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0086.60] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0087.08] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_MoveForward to key Gamepad_LeftStick_Up is successful [0089.21] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0089.30] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0089.75] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Backward to key Gamepad_LeftStick_Down is successful [0090.87] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0090.96] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0091.98] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_StrafeLeft to key Gamepad_LeftStick_Left is successful [0093.12] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0093.21] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0094.07] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_StrafeRight to key Gamepad_LeftStick_Right is successful [0096.08] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0096.18] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0107.89] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key XboxTypeS_LeftThumbStick is successful [0110.79] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0111.00] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key LeftMouseButton is successful [0112.76] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0112.97] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key LeftMouseButton is successful [0113.77] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0114.43] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key XboxTypeS_LeftThumbStick is successful [0115.34] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0115.44] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0117.50] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key XboxTypeS_DPad_Down is successful [0118.85] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0119.07] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key LeftMouseButton is successful [0121.67] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0121.77] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0122.61] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_StrafeRight to key LeftMouseButton is successful [0124.52] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0124.62] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0125.65] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key LeftMouseButton is successful [0126.70] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0126.81] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0127.38] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_StrafeRight to key Gamepad_LeftStick_Right is successful [0128.54] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0128.65] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0130.53] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key XboxTypeS_RightThumbStick is successful [0132.83] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0132.94] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0136.82] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key XboxTypeS_RightThumbStick is successful [0138.45] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0139.34] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key LeftMouseButton is successful [0140.18] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0140.39] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0141.04] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Jump to key XboxTypeS_LeftThumbStick is successful [0142.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0142.38] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0143.42] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Duck to key XboxTypeS_RightThumbStick is successful [0145.13] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0145.33] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0147.59] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Walk to key LeftMouseButton is successful [0152.12] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0152.88] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Walk to key XboxTypeS_B is successful [0154.70] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0154.80] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0155.65] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Fire to key XboxTypeS_RightTrigger is successful [0158.69] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0158.79] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0159.42] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_AltFire to key XboxTypeS_LeftTrigger is successful [0161.09] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0161.20] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0162.16] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Reload to key XboxTypeS_RightShoulder is successful [0169.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0169.82] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Reload to key XboxTypeS_LeftShoulder is successful [0174.64] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0174.75] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0175.42] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_NightVision to key XboxTypeS_DPad_Left is successful [0179.79] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0179.91] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0184.29] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_PrevWeapon to key XboxTypeS_RightShoulder is successful [0193.75] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0193.85] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0195.23] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Use to key XboxTypeS_A is successful [0199.02] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0199.13] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0199.71] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_ToggleCam to key XboxTypeS_Back is successful [0208.56] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0208.67] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0209.47] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Spotting to key XboxTypeS_LeftShoulder is successful [0218.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0218.27] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0219.36] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Reload to key XboxTypeS_X is successful [0226.81] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [0226.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0228.14] ScriptLog: [Rx_GFxFrontEnd_Settings]: Binding for Command GBA_Backward to key Gamepad_LeftStick_Down is successful [0292.72] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [0295.89] ScriptLog: <> [0295.96] Log: LoadMap: CNC-Field?Name=Dropveter?Team=1?Numplay=16?GDIBotCount=8?NODBotCount=7?GDIDifficulty=3?NODDifficulty=3?GDIAttackingStrengh=75?NodAttackingStrengh=75?StartingCredits=150?TimeLimit=35?MineLimit=30?VehicleLimit=7?IsFriendlyfire=False?CanRepairBuildings=False?HasBaseDestruction=False?HasEndGamePedistal=False?HasTimeLimitExpiry=False [0296.00] Log: --- LOADING MOVIE START --- [0296.23] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [0296.25] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [0296.25] ScriptWarning: PlayerStart_2 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [0296.25] ScriptWarning: Player start not found, failed to restart player Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:025E [0296.25] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:0014 [0296.25] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:003C [0296.25] Rx: PLAYER: GDI,256,Dropveter disconnected [0345.63] Log: Game class is 'Rx_Game' [0345.97] Log: Primary PhysX scene will be in software. [0345.97] Log: Creating Primary PhysX Scene. [0346.17] Log: Bringing World cnc-field.TheWorld up for play (0) at 2014.04.12-23.52.28 [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [0346.22] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [0346.23] ScriptLog: GDI:0.7500 [0346.23] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [0346.23] ScriptLog: Nod:0.7500 [0346.31] Log: WARNING: Cooking Convex For Actor: cnc-field.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_GDI_0 Component: StaticMeshComponent_21 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0346.34] Log: WARNING: Cooking Convex For Actor: cnc-field.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_23 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0346.34] ScriptWarning: Accessed array 'Rx_SentinelController_0.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_0 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptLog: Rx_SentinelWeapon_AGT_MG_0 upgrade... [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_1.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_1 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptLog: Rx_SentinelWeapon_AGT_MG_1 upgrade... [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_2.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_2 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptLog: Rx_SentinelWeapon_AGT_MG_2 upgrade... [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_3.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_3 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptLog: Rx_SentinelWeapon_AGT_MG_3 upgrade... [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_4.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_4 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptLog: Rx_SentinelWeapon_AGT_RocketPod_0 upgrade... [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_4.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_4 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_0.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_0 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_1.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_1 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_2.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_2 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.35] ScriptWarning: Accessed array 'Rx_SentinelController_3.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_3 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.37] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_15 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6414.25,1615.46,434.31 With a Rotation of 0,-32768,0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6533.07,1409.67,434.31 With a Rotation of 0,-21845,0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6533.07,1821.26,434.31 With a Rotation of 0,21845,0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6770.70,1821.26,434.31 With a Rotation of 0,10923,0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6889.52,1615.46,434.31 With a Rotation of 0,0,0 [0346.40] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6770.70,1409.67,434.31 With a Rotation of 0,-10923,0 [0346.41] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_39 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0346.42] ScriptWarning: Accessed array 'Rx_SentinelController_5.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_5 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.42] ScriptLog: Rx_SentinelWeapon_Obelisk_0 upgrade... [0346.42] ScriptWarning: Accessed array 'Rx_SentinelController_5.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_5 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [0346.44] Log: Bringing up level for play took: 0.816648 [0346.45] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-field.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [0346.45] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0346.45] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [0346.46] Error: Can't start an online game that hasn't been created [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [0346.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [0346.49] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_1 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.49] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.49] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.50] ScriptLog: added red bot [0346.50] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_2 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.50] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_1 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.50] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_1 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.50] ScriptLog: added red bot [0346.50] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_3 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.50] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_2 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.50] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_2 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.51] ScriptLog: added red bot [0346.51] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_4 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.51] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_3 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.51] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_3 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.51] ScriptLog: added red bot [0346.51] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_5 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.51] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.51] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.52] ScriptLog: added red bot [0346.52] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_6 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.52] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_5 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.52] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_5 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.52] ScriptLog: added red bot [0346.53] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.53] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_6 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.53] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_6 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.53] ScriptLog: added red bot [0346.53] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_8 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.53] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_7 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.53] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_7 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.54] ScriptLog: added red bot [0346.54] ScriptLog: GDIDifficulty6 [0346.54] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_9 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.54] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_8 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.54] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_8 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.54] ScriptLog: added blue bot [0346.55] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_10 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.55] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_9 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.55] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_9 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.55] ScriptLog: added blue bot [0346.55] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_11 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.55] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_10 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.55] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_10 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.56] ScriptLog: added blue bot [0346.56] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_12 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.56] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_11 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.56] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_11 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.56] ScriptLog: added blue bot [0346.57] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_13 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.57] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_12 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.57] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_12 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.57] ScriptLog: added blue bot [0346.57] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_14 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.57] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_13 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.57] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_13 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.58] ScriptLog: added blue bot [0346.58] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_15 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0346.58] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_14 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.58] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_14 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0346.58] ScriptLog: added blue bot [0346.58] ScriptLog: NODDifficulty6 [0346.58] ScriptLog: START MATCH [0346.60] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [0346.60] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [0346.63] Rx: PLAYER: Nod,258,Dropveter entered from  nosteam [0346.63] Log: ########### Finished loading level: 50.672055 seconds [0346.78] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_15 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [0346.78] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_39 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [0353.58] Log: --- LOADING MOVIE TIME: 57.5 sec --- [0356.38] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_0 [0356.57] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_74 [0388.71] ScriptWarning: Accessed None 'Controller' Rx_CratePickup cnc-field.TheWorld:PersistentLevel.Rx_CratePickup_1 Function RenX_Game.Rx_CratePickup:ExecutePickup:01BF [0391.92] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b271,1v1 me IRL with Rx_DmgType_AutoRifle [0411.71] Rx: GAME: Nod,b269,McNeil died by Rx_DmgType_Tiberium [0412.64] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b267,Professional X with Rx_DmgType_AutoRifle [0415.98] Rx: GAME: Nod,b268,Peewee died by Rx_DmgType_TiberiumBleed [0417.29] Error: Can't change collision on actor (Rx_CratePickup_6) during async work! [0418.27] Rx: GAME: Nod,b272,CJ Williams killed GDI,b265,Robin Nielsen with Rx_DmgType_AutoRifle [0418.47] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b273,Rick Donnelly with Rx_DmgType_AutoRifle [0427.07] Rx: GAME: GDI,b259,Slavic killed Nod,b272,CJ Williams with Rx_DmgType_AutoRifle [0430.25] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b271,1v1 me IRL with Rx_DmgType_AutoRifle [0433.16] Rx: GAME: GDI,b265,Robin Nielsen suicided by DmgType_Suicided [0436.76] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,258,Dropveter with Rx_DmgType_AutoRifle [0436.78] Log: PlayCustomAnim Taunt_FB_BringItOn, CustomChildIndex: 1, Animation Not Found!! [0445.11] Rx: GAME: Nod,b267,Professional X killed GDI,b260,Kris Kohl with Rx_DmgType_MissileLauncher [0447.99] Rx: GAME: Nod,b267,Professional X killed GDI,b263,Annoying Turtle with Rx_DmgType_MissileLauncher [0456.25] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b267,Professional X with Rx_DmgType_AutoRifle [0461.62] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b269,McNeil with Rx_DmgType_AutoRifle [0470.77] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0472.49] Rx: GAME: GDI,b259,Slavic killed Nod,b268,Peewee with Rx_DmgType_AutoRifle [0475.62] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b273,Rick Donnelly with Rx_DmgType_AutoRifle [0476.01] Rx: GAME: Nod,b271,1v1 me IRL killed GDI,b264,Ryan Wongwai with Rx_DmgType_AutoRifle [0477.33] Rx: GAME: GDI,b261,An Imaginary Base killed Nod,b272,CJ Williams with Rx_DmgType_AutoRifle [0481.61] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0487.30] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b269,McNeil with Rx_DmgType_AutoRifle [0494.67] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0498.70] Rx: GAME: Nod,b269,McNeil killed GDI,b260,Kris Kohl with DmgType_Fell [0513.29] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0531.48] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0546.13] Rx: GAME: Nod,b267,Professional X suicided by DmgType_Suicided [0551.39] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b271,1v1 me IRL with Rx_DmgType_AutoRifle [0551.99] Rx: GAME: Nod,b271,1v1 me IRL killed GDI,b265,Robin Nielsen with Rx_DmgType_TiberiumBleed [0554.59] Rx: GAME: GDI,b261,An Imaginary Base killed Nod,b272,CJ Williams with Rx_DmgType_AutoRifle [0564.26] Rx: GAME: Nod,b268,Peewee killed GDI,b260,Kris Kohl with Rx_DmgType_AutoRifle [0566.28] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b268,Peewee with Rx_DmgType_AutoRifle [0568.03] Rx: GAME: GDI,b263,Annoying Turtle killed Nod,b273,Rick Donnelly with Rx_DmgType_AutoRifle [0571.21] Rx: GAME: Nod,b271,1v1 me IRL killed GDI,b264,Ryan Wongwai with Rx_DmgType_ChainGun [0571.94] Rx: GAME: GDI,b263,Annoying Turtle killed Nod,b271,1v1 me IRL with Rx_DmgType_AutoRifle [0579.60] Rx: GAME: Nod,b269,McNeil suicided by DmgType_Suicided [0599.37] Rx: GAME: GDI,b259,Slavic died by Rx_DmgType_TiberiumBleed [0606.83] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b272,CJ Williams with Rx_DmgType_MRLS [0612.34] Rx: GAME: Nod,b272,CJ Williams suicided by DmgType_Suicided [0619.36] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b271,1v1 me IRL with Rx_DmgType_MRLS [0625.45] Rx: GAME: Nod,b269,McNeil killed GDI,b261,An Imaginary Base with Rx_DmgType_LaserChainGun [0633.78] Rx: GAME: GDI,b265,Robin Nielsen destroyed Rx_Vehicle_LightTank with Rx_DmgType_MRLS [0634.30] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b268,Peewee with Rx_DmgType_MRLS [0660.03] Rx: GAME: GDI,b260,Kris Kohl destroyed Rx_Vehicle_LightTank with Rx_DmgType_MRLS [0660.57] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b273,Rick Donnelly with Rx_DmgType_MRLS [0664.33] Rx: GAME: Nod,b272,CJ Williams suicided by DmgType_Suicided [0674.81] Rx: GAME: Nod,b272,CJ Williams suicided by DmgType_Suicided [0698.73] ScriptWarning: Accessed None 'Team' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:007A [0722.02] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b268,Peewee with Rx_DmgType_MRLS [0726.64] Rx: GAME: GDI,b265,Robin Nielsen destroyed Rx_Vehicle_MRLS with Rx_DmgType_MRLS [0731.61] ScriptWarning: Accessed None 'Team' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:007A [0734.66] Error: Can't change collision on actor (Rx_Pawn_48) during async work! [0734.66] Error: Can't move collidable actor (Rx_Pawn_48) during async work! [0734.66] Error: Can't call SetPhysMaterialOverride() on (Rx_Vehicle_MRLS_1)->(SkeletalMeshComponent_556) during async work! [0734.66] Error: Can't move collidable actor (Rx_Pawn_48) during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdatePhysicsToRBChannels() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpCapsuleShape.cpp, line 16: PhysicsSDK: NpCapsuleShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpBoxShape.cpp, line 14: PhysicsSDK: NpBoxShape::setGroupsMask: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call UpdateRBBonesFromSpaceBases() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call UpdateRBBonesFromSpaceBases() on (Rx_Pawn_48)->(SkeletalMeshComponent_506) during async work! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] DevPhysics: Error (2) in file ..\..\Physics\src\NpActor.cpp, line 959: PhysicsSDK: NpActor::setGlobalPose: WriteLock is still acquired. Procedure call skipped to avoid a deadlock! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] Error: Can't call URB_BodyInstance::SetFixed() in 'SkeletalMesh RX_CH_GDI_Soldier.Mesh.SK_CH_GDI_Soldier' during async work! [0734.67] ScriptLog: WhatToDoNext loop: Kris Kohl [0740.94] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0742.62] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_3 [0742.78] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_92 [0750.23] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0750.71] Rx: GAME: GDI,b259,Slavic destroyed Rx_Vehicle_LightTank with Rx_DmgType_MediumTank [0753.66] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b269,McNeil with Rx_DmgType_RanOver [0759.21] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0765.80] Rx: GAME: Nod,b268,Peewee killed GDI,b264,Ryan Wongwai with Rx_DmgType_Artillery [0777.84] Rx: GAME: Nod,b268,Peewee destroyed Rx_Vehicle_MRLS with Rx_DmgType_Artillery [0780.75] Rx: GAME: Nod,b268,Peewee killed GDI,b260,Kris Kohl with Rx_DmgType_Artillery [0781.07] ScriptLog: button ParentsGFxObject_3188 [0781.50] Rx: GAME: GDI,b259,Slavic destroyed Rx_Vehicle_Artillery with Rx_DmgType_MediumTank [0788.06] Rx: GAME: GDI,b263,Annoying Turtle killed Nod,b271,1v1 me IRL with Rx_DmgType_MediumTank [0803.18] Rx: GAME: GDI,b261,An Imaginary Base killed Nod,b270,Mylo with Rx_DmgType_AutoRifle [0808.27] Rx: GAME: Nod,b271,1v1 me IRL suicided by DmgType_Suicided [0811.16] Rx: GAME: GDI,b264,Ryan Wongwai killed Nod,b272,CJ Williams with Rx_DmgType_AutoRifle [0812.85] Rx: GAME: Nod,b269,McNeil killed GDI,b264,Ryan Wongwai with Rx_DmgType_AutoRifle [0837.62] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0838.00] ScriptWarning: Accessed None 'Team' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:007A [0870.93] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0883.29] Rx: GAME: Nod,b268,Peewee suicided by DmgType_Suicided [0888.91] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0896.82] Rx: GAME: GDI,b261,An Imaginary Base killed Nod,b269,McNeil with Rx_DmgType_RamjetRifle [0898.30] Rx: GAME: GDI,b261,An Imaginary Base killed Nod,b273,Rick Donnelly with Rx_DmgType_RamjetRifle [0899.95] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0902.55] Rx: GAME: Nod,b271,1v1 me IRL killed GDI,b264,Ryan Wongwai with Rx_DmgType_LightTank [0905.24] Rx: GAME: GDI,b259,Slavic destroyed Rx_Vehicle_LightTank with Rx_DmgType_MediumTank [0907.70] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0908.74] Rx: GAME: GDI,b263,Annoying Turtle killed Nod,b271,1v1 me IRL with Rx_DmgType_MediumTank [0912.62] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0918.19] Rx: GAME: GDI,b263,Annoying Turtle destroyed Rx_Vehicle_LightTank with Rx_DmgType_MediumTank [0921.35] Rx: GAME: GDI,b263,Annoying Turtle killed Nod,b272,CJ Williams with Rx_DmgType_MediumTank [0923.25] ScriptLog: 0 0.0000 [0923.25] ScriptLog: 1 0.3955 [0923.25] ScriptLog: 2 0.1955 [0923.25] ScriptLog: 4 0.0680 [0923.25] ScriptLog: 5 0.2455 [0924.54] Rx: GAME: Nod,b273,Rick Donnelly killed GDI,b261,An Imaginary Base with Rx_DmgType_LaserChainGun [0926.77] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0927.06] Rx: GAME: GDI,b265,Robin Nielsen killed Nod,b273,Rick Donnelly with Rx_DmgType_AutoRifle [0930.46] Rx: GAME: GDI,b259,Slavic destroyed Rx_Vehicle_Harvester_Nod with Rx_DmgType_MediumTank [0936.74] Rx: GAME: GDI,b263,Annoying Turtle destroyed Rx_Vehicle_LightTank with Rx_DmgType_MediumTank [0940.98] Rx: GAME: GDI,b260,Kris Kohl killed Nod,b268,Peewee with Rx_DmgType_MediumTank [0943.35] Rx: GAME: GDI,b266,Maarten Bonder suicided by DmgType_Suicided [0952.03] Error: Can't change collision on actor (Rx_CratePickup_9) during async work! [0952.75] Rx: GAME: GDI,b263,Annoying Turtle destroyed Rx_Vehicle_Artillery with Rx_DmgType_AutoRifle [0954.65] Rx: GAME: GDI,b259,Slavic killed Nod,b269,McNeil with Rx_DmgType_MediumTank [0979.58] ScriptLog: UTPlayerController::QuitToMainMenu() - Online cleanup failed, finishing quit. [0979.58] ScriptLog: ------ QUIT TO MAIN MENU -------- [0979.58] ScriptLog: <> [0979.59] Log: Failed; returning to Entry [0979.62] Log: LoadMap: RenX-FrontEndMap?closed?Name=Dropveter?Team=1 [0979.62] Log: --- LOADING MOVIE START --- [0980.12] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [0980.31] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_100 Function UTGame.UTPawn:NotifyTeamChanged:0139 [0980.31] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_15 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0980.32] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_15 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [0980.33] Log: UPhysicsAssetInstance::InitInstance : No RBPhysScene: Rx_Pawn_100 [0980.34] Rx: PLAYER: Nod,258,Dropveter disconnected [1028.43] Log: Game class is 'Rx_Game' [1028.54] Log: Primary PhysX scene will be in software. [1028.54] Log: Creating Primary PhysX Scene. [1028.55] Log: Bringing World renx-frontendmap.TheWorld up for play (0) at 2014.04.13-00.03.50 [1028.62] ScriptLog: GDI:0.0000 [1028.62] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [1028.62] ScriptLog: Nod:0.0000 [1028.79] Log: Bringing up level for play took: 0.362267 [1028.79] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1028.79] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [1028.80] ScriptWarning: Accessed None 'Pawn' Rx_Controller renx-frontendmap.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [1028.80] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [1028.80] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [1028.80] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1028.80] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1028.80] ScriptWarning: Player start not found, using last start spot Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:0227 [1028.82] Error: Can't start an online game that hasn't been created [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [1028.82] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [1028.82] ScriptLog: START MATCH [1028.86] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1028.86] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1028.90] Rx: PLAYER: Nod,275,Dropveter entered from  nosteam [1028.90] Log: ########### Finished loading level: 49.282387 seconds [1028.90] Log: Flushing async loaders. [1033.34] Log: Flushed async loaders. [1033.42] ScriptLog: SWITCHEROO THE HUD Rx_Game [1033.45] Log: Current scalability system settings: [1033.45] Log: StaticDecals = FALSE (Whether to allow static decals.) [1033.45] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.) [1033.45] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [1033.45] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [1033.45] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.) [1033.45] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.) [1033.45] Log: MotionBlur = FALSE (Whether to allow motion blur.) [1033.45] Log: DepthOfField = FALSE (Whether to allow depth of field.) [1033.45] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.) [1033.45] Log: Bloom = FALSE (Whether to allow bloom.) [1033.45] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [1033.45] Log: Distortion = FALSE (Whether to allow distortion.) [1033.45] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [1033.45] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.) [1033.45] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [1033.45] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [1033.45] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [1033.45] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [1033.45] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [1033.45] Log: SkeletalMeshLODBias = 3 (LOD bias for skeletal meshes.) [1033.45] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.) [1033.45] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [1033.45] Log: MaxAnisotropy = 0 (Maximum level of anisotropy used.) [1033.45] Log: bAllowD3D9MSAA = FALSE (UKNOWN) [1033.45] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [1033.45] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [1033.45] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [1033.45] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [1033.45] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [1033.45] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [1033.45] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [1033.45] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [1033.45] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [1033.45] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [1033.45] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [1033.45] ScriptLog: key: StaticDecals | value: False [1033.45] ScriptLog: StaticDecalsFalse [1033.45] ScriptLog: key: DynamicDecals | value: False [1033.45] ScriptLog: DynamicDecalsFalse [1033.45] ScriptLog: key: UnbatchedDecals | value: True [1033.45] ScriptLog: UnbatchedDecalsTrue [1033.45] ScriptLog: key: DecalCullDistanceScale | value: 1 [1033.45] ScriptLog: DecalCullDistanceScale? 1.0000 [1033.45] ScriptLog: key: DynamicShadows | value: False [1033.45] ScriptLog: DynamicShadowsFalse [1033.45] ScriptLog: key: LightEnvironmentShadows | value: False [1033.45] ScriptLog: LightEnvironmentShadowsFalse [1033.45] ScriptLog: key: MotionBlur | value: False [1033.45] ScriptLog: MotionBlurFalse [1033.45] ScriptLog: key: DepthOfField | value: False [1033.45] ScriptLog: DepthOfFieldFalse [1033.45] ScriptLog: key: AmbientOcclusion | value: False [1033.45] ScriptLog: AmbientOcclusionFalse [1033.45] ScriptLog: key: Bloom | value: False [1033.45] ScriptLog: BloomFalse [1033.45] ScriptLog: key: bAllowLightShafts | value: True [1033.45] ScriptLog: bAllowLightShaftsTrue [1033.45] ScriptLog: key: Distortion | value: False [1033.45] ScriptLog: DistortionFalse [1033.45] ScriptLog: key: DropParticleDistortion | value: False [1033.45] ScriptLog: DropParticleDistortionFalse [1033.45] ScriptLog: key: LensFlares | value: False [1033.45] ScriptLog: LensFlaresFalse [1033.45] ScriptLog: key: AllowRadialBlur | value: True [1033.45] ScriptLog: AllowRadialBlurTrue [1033.45] ScriptLog: key: bAllowSeparateTranslucency | value: False [1033.45] ScriptLog: bAllowSeparateTranslucencyFalse [1033.45] ScriptLog: key: bAllowPostprocessMLAA | value: False [1033.45] ScriptLog: bAllowPostprocessMLAAFalse [1033.45] ScriptLog: key: bAllowHighQualityMaterials | value: True [1033.45] ScriptLog: bAllowHighQualityMaterialsTrue [1033.45] ScriptLog: key: MaxFilterBlurSampleCount | value: 16 [1033.45] ScriptLog: MaxFilterBlurSampleCount? 16 [1033.45] ScriptLog: key: SkeletalMeshLODBias | value: 3 [1033.45] ScriptLog: SkeletalMeshLODBias? 3 [1033.45] ScriptLog: key: DetailMode | value: 0 [1033.45] ScriptLog: DetailMode? 0 [1033.45] ScriptLog: key: MaxDrawDistanceScale | value: 1 [1033.45] ScriptLog: MaxDrawDistanceScale? 1.0000 [1033.45] ScriptLog: key: MaxAnisotropy | value: 0 [1033.45] ScriptLog: MaxAnisotropy? 0 [1033.45] ScriptLog: key: bAllowD3D9MSAA | value: False [1033.45] ScriptLog: bAllowD3D9MSAAFalse [1033.45] ScriptLog: key: MinShadowResolution | value: 64 [1033.45] ScriptLog: MinShadowResolution? 64 [1033.45] ScriptLog: key: MinPreShadowResolution | value: 8 [1033.45] ScriptLog: MinPreShadowResolution? 8 [1033.45] ScriptLog: key: MaxShadowResolution | value: 1024 [1033.45] ScriptLog: MaxShadowResolution? 1024 [1033.45] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280 [1033.45] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280 [1033.45] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3 [1033.45] ScriptLog: ShadowTexelsPerPixel? 1.3000 [1033.45] ScriptLog: key: bEnableBranchingPCFShadows | value: False [1033.45] ScriptLog: bEnableBranchingPCFShadowsFalse [1033.45] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True [1033.45] ScriptLog: bAllowWholeSceneDominantShadowsTrue [1033.45] ScriptLog: key: bUseConservativeShadowBounds | value: False [1033.45] ScriptLog: bUseConservativeShadowBoundsFalse [1033.45] ScriptLog: key: bAllowFracturedDamage | value: True [1033.45] ScriptLog: bAllowFracturedDamageTrue [1033.45] ScriptLog: key: FractureCullDistanceScale | value: 1 [1033.45] ScriptLog: FractureCullDistanceScale? 1.0000 [1033.45] ScriptLog: key: bApexClothingAsyncFetchResults | value: False [1033.45] ScriptLog: bApexClothingAsyncFetchResultsFalse [1033.45] Log: Current preference system settings: [1033.45] Log: UseVsync = FALSE (Whether to use VSync or not.) [1033.45] Log: Fullscreen = TRUE (Fullscreen.) [1033.45] Log: ResX = 1920 (Screen X resolution.) [1033.45] Log: ResY = 1080 (Screen Y resolution.) [1033.45] ScriptLog: key: UseVsync | value: False [1033.45] ScriptLog: UseVsyncFalse [1033.45] ScriptLog: key: Fullscreen | value: True [1033.45] ScriptLog: FullscreenTrue [1033.45] ScriptLog: key: ResX | value: 1920 [1033.45] ScriptLog: ResX? 1920 [1033.45] ScriptLog: key: ResY | value: 1080 [1033.45] ScriptLog: ResY? 1080 [1033.45] Log: Current debug system settings: [1033.45] Log: DynamicLights = FALSE (Whether to allow dynamic lights.) [1033.45] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.) [1033.45] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [1033.45] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [1033.45] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [1033.45] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [1033.45] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [1033.45] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [1033.45] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [1033.45] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [1033.45] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [1033.45] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [1033.45] Log: ParticleLODBias = 3 (LOD bias for particle systems.) [1033.45] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.) [1033.45] Log: bAllowTemporalAA = FALSE (UKNOWN) [1033.45] Log: TemporalAA_MinDepth = 500 (UKNOWN) [1033.45] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [1033.45] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [1033.45] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [1033.45] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [1033.45] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [1033.45] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [1033.45] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [1033.45] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [1033.45] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [1033.45] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [1033.45] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [1033.45] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [1033.45] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [1033.45] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [1033.45] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [1033.45] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [1033.45] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [1033.45] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [1033.45] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [1033.45] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [1033.45] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [1033.45] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [1033.45] ScriptLog: key: DynamicLights | value: False [1033.45] ScriptLog: DynamicLightsFalse [1033.45] ScriptLog: key: CompositeDynamicLights | value: False [1033.45] ScriptLog: CompositeDynamicLightsFalse [1033.45] ScriptLog: key: DirectionalLightmaps | value: True [1033.45] ScriptLog: DirectionalLightmapsTrue [1033.45] ScriptLog: key: SpeedTreeLeaves | value: False [1033.45] ScriptLog: SpeedTreeLeavesFalse [1033.45] ScriptLog: key: SpeedTreeFronds | value: False [1033.45] ScriptLog: SpeedTreeFrondsFalse [1033.45] ScriptLog: key: OnlyStreamInTextures | value: False [1033.45] ScriptLog: OnlyStreamInTexturesFalse [1033.45] ScriptLog: key: OneFrameThreadLag | value: True [1033.45] ScriptLog: OneFrameThreadLagTrue [1033.45] ScriptLog: key: UpscaleScreenPercentage | value: True [1033.45] ScriptLog: UpscaleScreenPercentageTrue [1033.45] ScriptLog: key: AllowOpenGL | value: False [1033.45] ScriptLog: AllowOpenGLFalse [1033.45] ScriptLog: key: AllowSubsurfaceScattering | value: True [1033.45] ScriptLog: AllowSubsurfaceScatteringTrue [1033.45] ScriptLog: key: AllowImageReflections | value: True [1033.45] ScriptLog: AllowImageReflectionsTrue [1033.45] ScriptLog: key: AllowImageReflectionShadowing | value: True [1033.45] ScriptLog: AllowImageReflectionShadowingTrue [1033.45] ScriptLog: key: ParticleLODBias | value: 3 [1033.45] ScriptLog: ParticleLODBias? 3 [1033.45] ScriptLog: key: MaxMultiSamples | value: 0 [1033.45] ScriptLog: MaxMultiSamples? 0 [1033.45] ScriptLog: key: bAllowTemporalAA | value: False [1033.45] ScriptLog: bAllowTemporalAAFalse [1033.45] ScriptLog: key: TemporalAA_MinDepth | value: 500 [1033.45] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found. [1033.45] ScriptLog: TemporalAA_MinDepth? -1 [1033.45] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100 [1033.45] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000 [1033.45] ScriptLog: key: ScreenPercentage | value: 100 [1033.45] ScriptLog: ScreenPercentage? 100.0000 [1033.45] Log: Current unknown system settings: [1033.45] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [1033.45] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [1033.45] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [1033.45] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [1033.45] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [1033.45] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [1033.45] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [1033.45] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [1033.45] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [1033.45] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [1033.45] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [1033.45] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [1033.45] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [1033.45] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [1033.45] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [1033.45] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [1033.45] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [1033.45] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [1033.45] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [1033.45] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [1033.45] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [1033.45] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1033.45] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1033.45] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1033.45] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [1033.45] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [1033.45] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [1033.45] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [1033.45] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [1033.45] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [1033.45] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [1033.45] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [1033.45] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [1033.45] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [1033.45] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [1033.45] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [1033.45] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1033.45] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1033.45] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [1033.45] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [1033.45] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [1033.45] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [1033.45] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [1033.45] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [1033.45] Log: MobileLightShaftScale = 2 (UNKNOWN.) [1033.45] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [1033.45] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [1033.45] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [1033.45] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [1033.45] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [1033.45] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [1033.46] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [1033.46] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [1033.46] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [1033.46] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [1033.46] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [1033.46] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [1033.46] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [1033.46] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [1033.46] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [1033.46] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [1033.46] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [1033.46] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [1033.46] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [1033.46] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [1033.46] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [1033.46] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [1033.46] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [1033.46] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [1033.46] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [1033.46] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [1033.46] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [1033.46] ScriptLog: key: SHSecondaryLighting | value: True [1033.46] ScriptLog: SHSecondaryLightingTrue [1033.46] ScriptLog: key: MotionBlurPause | value: True [1033.46] ScriptLog: MotionBlurPauseTrue [1033.46] ScriptLog: key: MotionBlurSkinning | value: 1 [1033.46] ScriptLog: MotionBlurSkinning? 1 [1033.46] ScriptLog: key: FilteredDistortion | value: True [1033.46] ScriptLog: FilteredDistortionTrue [1033.46] ScriptLog: key: bAllowDownsampledTranslucency | value: False [1033.46] ScriptLog: bAllowDownsampledTranslucencyFalse [1033.46] ScriptLog: key: FogVolumes | value: True [1033.46] ScriptLog: FogVolumesTrue [1033.46] ScriptLog: key: FloatingPointRenderTargets | value: True [1033.46] ScriptLog: FloatingPointRenderTargetsTrue [1033.46] ScriptLog: key: ShadowFilterQualityBias | value: 3 [1033.46] ScriptLog: ShadowFilterQualityBias? 3 [1033.46] ScriptLog: key: ShadowFadeResolution | value: 128 [1033.46] ScriptLog: ShadowFadeResolution? 128 [1033.46] ScriptLog: key: PreShadowFadeResolution | value: 16 [1033.46] ScriptLog: PreShadowFadeResolution? 16 [1033.46] ScriptLog: key: ShadowFadeExponent | value: 0.25 [1033.46] ScriptLog: ShadowFadeExponent? 0.2500 [1033.46] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1 [1033.46] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000 [1033.46] ScriptLog: key: PreShadowResolutionFactor | value: 0.5 [1033.46] ScriptLog: PreShadowResolutionFactor? 0.5000 [1033.46] ScriptLog: key: bAllowHardwareShadowFiltering | value: False [1033.46] ScriptLog: bAllowHardwareShadowFilteringFalse [1033.46] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48 [1033.46] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found. [1033.46] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1 [1033.46] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False [1033.46] ScriptLog: bEnableForegroundShadowsOnWorldFalse [1033.46] ScriptLog: key: bEnableForegroundSelfShadowing | value: False [1033.46] ScriptLog: bEnableForegroundSelfShadowingFalse [1033.46] ScriptLog: key: ShadowFilterRadius | value: 2 [1033.46] ScriptLog: ShadowFilterRadius? 2.0000 [1033.46] ScriptLog: key: ShadowDepthBias | value: 0.012 [1033.46] ScriptLog: ShadowDepthBias? 0.0120 [1033.46] ScriptLog: key: PerObjectShadowTransition | value: 60 [1033.46] Warning: Warning, The System Setting PerObjectShadowTransition could not be found. [1033.46] ScriptLog: PerObjectShadowTransition? -1 [1033.46] ScriptLog: key: PerSceneShadowTransition | value: 600 [1033.46] Warning: Warning, The System Setting PerSceneShadowTransition could not be found. [1033.46] ScriptLog: PerSceneShadowTransition? -1 [1033.46] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5 [1033.46] ScriptLog: CSMSplitPenumbraScale? 0.5000 [1033.46] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4 [1033.46] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000 [1033.46] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5 [1033.46] ScriptLog: CSMSplitDepthBiasScale? 0.5000 [1033.46] ScriptLog: key: CSMMinimumFOV | value: 40 [1033.46] Warning: Warning, The System Setting CSMMinimumFOV could not be found. [1033.46] ScriptLog: CSMMinimumFOV? -1 [1033.46] ScriptLog: key: CSMFOVRoundFactor | value: 4 [1033.46] ScriptLog: CSMFOVRoundFactor? 4.0000 [1033.46] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000 [1033.46] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000 [1033.46] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3 [1033.46] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3 [1033.46] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50 [1033.46] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50 [1033.46] ScriptLog: key: NumFracturedPartsScale | value: 1 [1033.46] ScriptLog: NumFracturedPartsScale? 1.0000 [1033.46] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1 [1033.46] ScriptLog: FractureDirectSpawnChanceScale? 1.0000 [1033.46] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1 [1033.46] ScriptLog: FractureRadialSpawnChanceScale? 1.0000 [1033.46] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False [1033.46] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse [1033.46] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False [1033.46] ScriptLog: bDisableSkeletalInstanceWeightsFalse [1033.46] ScriptLog: key: HighPrecisionGBuffers | value: False [1033.46] ScriptLog: HighPrecisionGBuffersFalse [1033.46] ScriptLog: key: AllowSecondaryDisplays | value: False [1033.46] ScriptLog: AllowSecondaryDisplaysFalse [1033.46] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280 [1033.46] ScriptLog: SecondaryDisplayMaximumWidth? 1280 [1033.46] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720 [1033.46] ScriptLog: SecondaryDisplayMaximumHeight? 720 [1033.46] ScriptLog: key: ApexLODResourceBudget | value: 1e+021 [1033.46] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000 [1033.46] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500 [1033.46] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500 [1033.46] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0 [1033.46] ScriptLog: ApexDestructionMaxShapeCount? 0 [1033.46] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1 [1033.46] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found. [1033.46] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1 [1033.46] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1 [1033.46] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1 [1033.46] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044 [1033.46] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1033.46] ScriptLog: key: ApexDestructionSortByBenefit | value: True [1033.46] ScriptLog: ApexDestructionSortByBenefitTrue [1033.46] ScriptLog: key: ApexGRBEnable | value: False [1033.46] ScriptLog: ApexGRBEnableFalse [1033.46] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128 [1033.46] ScriptLog: ApexGRBGPUMemSceneSize? 128 [1033.46] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128 [1033.46] ScriptLog: ApexGRBGPUMemTempDataSize? 128 [1033.46] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5 [1033.46] ScriptLog: ApexGRBMeshCellSize? 7.5000 [1033.46] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9 [1033.46] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9 [1033.46] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3 [1033.46] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3 [1033.46] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3 [1033.46] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3 [1033.46] ScriptLog: key: ApexGRBSkinWidth | value: 0.025 [1033.46] ScriptLog: ApexGRBSkinWidth? 0.0250 [1033.46] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006 [1033.46] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000 [1033.46] ScriptLog: key: bEnableParallelApexClothingFetch | value: True [1033.46] ScriptLog: bEnableParallelApexClothingFetchTrue [1033.46] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60 [1033.46] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1033.46] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True [1033.46] ScriptLog: ApexClothingAllowAsyncCookingTrue [1033.46] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False [1033.46] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse [1033.46] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1 [1033.46] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1 [1033.47] Log: Listing all sound classes. [1033.47] Log: Class 'None' has 18 resident sounds taking 1274.73 kb [1033.47] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb [1033.47] Log: Class 'Vehicle' has 65 resident sounds taking 14936.83 kb, and 4 real time sounds taking 217.45 kb [1033.47] Log: Class 'Weapon' has 190 resident sounds taking 61702.51 kb, and 6 real time sounds taking 368.38 kb [1033.47] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 9 real time sounds taking 494.85 kb [1033.47] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [1033.47] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb [1033.47] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb [1033.47] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb [1033.47] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb [1033.47] Log: Class 'WeaponBulletEffects' has 63 resident sounds taking 2799.74 kb, and 1 real time sounds taking 150.46 kb [1033.47] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [1033.47] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb [1033.47] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb [1033.47] Log: Class 'UnGrouped' has 120 resident sounds taking 42586.34 kb, and 76 real time sounds taking 1306.09 kb [1033.47] Log: 875 total sounds in 15 classes [1033.48] Log: Bool AmbientOcclusion set to 0 [1033.97] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!! [1033.98] Log: --- LOADING MOVIE TIME: 54.3 sec --- [1041.02] Log: DumpAvailableResolutions [1041.02] Log: 320x200 [1041.02] Log: 320x240 [1041.02] Log: 400x300 [1041.02] Log: 512x384 [1041.02] Log: 640x400 [1041.02] Log: 640x480 [1041.02] Log: 800x600 [1041.02] Log: 1024x768 [1041.02] Log: 1152x864 [1041.02] Log: 1280x600 [1041.02] Log: 1280x720 [1041.02] Log: 1280x768 [1041.02] Log: 1280x800 [1041.02] Log: 1280x960 [1041.02] Log: 1280x1024 [1041.02] Log: 1360x768 [1041.02] Log: 1366x768 [1041.02] Log: 1400x1050 [1041.02] Log: 1440x900 [1041.02] Log: 1600x900 [1041.02] Log: 1680x1050 [1041.02] Log: 1920x1080 [1044.37] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1046.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1046.50] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1049.06] ScriptLog: dialogInstance Type? GFxClikWidget_613 [1051.16] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Close [1058.21] Log: DumpAvailableResolutions [1058.22] Log: 320x200 [1058.22] Log: 320x240 [1058.22] Log: 400x300 [1058.22] Log: 512x384 [1058.22] Log: 640x400 [1058.22] Log: 640x480 [1058.22] Log: 800x600 [1058.22] Log: 1024x768 [1058.22] Log: 1152x864 [1058.22] Log: 1280x600 [1058.22] Log: 1280x720 [1058.22] Log: 1280x768 [1058.22] Log: 1280x800 [1058.22] Log: 1280x960 [1058.22] Log: 1280x1024 [1058.22] Log: 1360x768 [1058.22] Log: 1366x768 [1058.22] Log: 1400x1050 [1058.22] Log: 1440x900 [1058.22] Log: 1600x900 [1058.22] Log: 1680x1050 [1058.22] Log: 1920x1080 [1060.64] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1062.43] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1062.61] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1064.97] ScriptLog: dialogInstance Type? GFxClikWidget_634 [1066.82] Log: SystemSettings based on: SystemSettings [1067.16] Log: Current scalability system settings: [1067.16] Log: StaticDecals = TRUE (Whether to allow static decals.) [1067.16] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [1067.16] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [1067.16] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [1067.16] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.) [1067.16] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.) [1067.16] Log: MotionBlur = FALSE (Whether to allow motion blur.) [1067.16] Log: DepthOfField = TRUE (Whether to allow depth of field.) [1067.16] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.) [1067.16] Log: Bloom = TRUE (Whether to allow bloom.) [1067.16] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [1067.16] Log: Distortion = TRUE (Whether to allow distortion.) [1067.16] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [1067.16] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.) [1067.16] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [1067.16] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [1067.16] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [1067.16] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [1067.16] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [1067.16] Log: SkeletalMeshLODBias = 2 (LOD bias for skeletal meshes.) [1067.16] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [1067.16] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [1067.16] Log: MaxAnisotropy = 4 (Maximum level of anisotropy used.) [1067.16] Log: bAllowD3D9MSAA = FALSE (UKNOWN) [1067.16] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [1067.16] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [1067.16] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [1067.16] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [1067.16] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [1067.16] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [1067.16] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [1067.16] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [1067.16] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [1067.16] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [1067.16] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [1067.16] ScriptLog: key: StaticDecals | value: True [1067.16] ScriptLog: StaticDecalsTrue [1067.16] ScriptLog: key: DynamicDecals | value: True [1067.16] ScriptLog: DynamicDecalsTrue [1067.16] ScriptLog: key: UnbatchedDecals | value: True [1067.16] ScriptLog: UnbatchedDecalsTrue [1067.16] ScriptLog: key: DecalCullDistanceScale | value: 1 [1067.16] ScriptLog: DecalCullDistanceScale? 1.0000 [1067.16] ScriptLog: key: DynamicShadows | value: False [1067.16] ScriptLog: DynamicShadowsFalse [1067.16] ScriptLog: key: LightEnvironmentShadows | value: False [1067.16] ScriptLog: LightEnvironmentShadowsFalse [1067.16] ScriptLog: key: MotionBlur | value: False [1067.16] ScriptLog: MotionBlurFalse [1067.16] ScriptLog: key: DepthOfField | value: True [1067.16] ScriptLog: DepthOfFieldTrue [1067.16] ScriptLog: key: AmbientOcclusion | value: False [1067.16] ScriptLog: AmbientOcclusionFalse [1067.16] ScriptLog: key: Bloom | value: True [1067.16] ScriptLog: BloomTrue [1067.16] ScriptLog: key: bAllowLightShafts | value: True [1067.16] ScriptLog: bAllowLightShaftsTrue [1067.16] ScriptLog: key: Distortion | value: True [1067.16] ScriptLog: DistortionTrue [1067.16] ScriptLog: key: DropParticleDistortion | value: False [1067.16] ScriptLog: DropParticleDistortionFalse [1067.16] ScriptLog: key: LensFlares | value: False [1067.16] ScriptLog: LensFlaresFalse [1067.16] ScriptLog: key: AllowRadialBlur | value: True [1067.16] ScriptLog: AllowRadialBlurTrue [1067.16] ScriptLog: key: bAllowSeparateTranslucency | value: False [1067.16] ScriptLog: bAllowSeparateTranslucencyFalse [1067.16] ScriptLog: key: bAllowPostprocessMLAA | value: False [1067.16] ScriptLog: bAllowPostprocessMLAAFalse [1067.16] ScriptLog: key: bAllowHighQualityMaterials | value: True [1067.16] ScriptLog: bAllowHighQualityMaterialsTrue [1067.16] ScriptLog: key: MaxFilterBlurSampleCount | value: 16 [1067.16] ScriptLog: MaxFilterBlurSampleCount? 16 [1067.16] ScriptLog: key: SkeletalMeshLODBias | value: 2 [1067.16] ScriptLog: SkeletalMeshLODBias? 2 [1067.16] ScriptLog: key: DetailMode | value: 3 [1067.16] ScriptLog: DetailMode? 3 [1067.16] ScriptLog: key: MaxDrawDistanceScale | value: 1 [1067.16] ScriptLog: MaxDrawDistanceScale? 1.0000 [1067.16] ScriptLog: key: MaxAnisotropy | value: 4 [1067.16] ScriptLog: MaxAnisotropy? 4 [1067.16] ScriptLog: key: bAllowD3D9MSAA | value: False [1067.16] ScriptLog: bAllowD3D9MSAAFalse [1067.16] ScriptLog: key: MinShadowResolution | value: 64 [1067.16] ScriptLog: MinShadowResolution? 64 [1067.16] ScriptLog: key: MinPreShadowResolution | value: 8 [1067.16] ScriptLog: MinPreShadowResolution? 8 [1067.16] ScriptLog: key: MaxShadowResolution | value: 1024 [1067.16] ScriptLog: MaxShadowResolution? 1024 [1067.16] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280 [1067.16] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280 [1067.16] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3 [1067.16] ScriptLog: ShadowTexelsPerPixel? 1.3000 [1067.16] ScriptLog: key: bEnableBranchingPCFShadows | value: False [1067.16] ScriptLog: bEnableBranchingPCFShadowsFalse [1067.16] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True [1067.16] ScriptLog: bAllowWholeSceneDominantShadowsTrue [1067.16] ScriptLog: key: bUseConservativeShadowBounds | value: False [1067.16] ScriptLog: bUseConservativeShadowBoundsFalse [1067.16] ScriptLog: key: bAllowFracturedDamage | value: True [1067.16] ScriptLog: bAllowFracturedDamageTrue [1067.16] ScriptLog: key: FractureCullDistanceScale | value: 1 [1067.16] ScriptLog: FractureCullDistanceScale? 1.0000 [1067.16] ScriptLog: key: bApexClothingAsyncFetchResults | value: False [1067.16] ScriptLog: bApexClothingAsyncFetchResultsFalse [1067.16] Log: Current preference system settings: [1067.16] Log: UseVsync = FALSE (Whether to use VSync or not.) [1067.16] Log: Fullscreen = TRUE (Fullscreen.) [1067.16] Log: ResX = 1920 (Screen X resolution.) [1067.16] Log: ResY = 1080 (Screen Y resolution.) [1067.16] ScriptLog: key: UseVsync | value: False [1067.16] ScriptLog: UseVsyncFalse [1067.16] ScriptLog: key: Fullscreen | value: True [1067.16] ScriptLog: FullscreenTrue [1067.16] ScriptLog: key: ResX | value: 1920 [1067.16] ScriptLog: ResX? 1920 [1067.16] ScriptLog: key: ResY | value: 1080 [1067.16] ScriptLog: ResY? 1080 [1067.16] Log: Current debug system settings: [1067.16] Log: DynamicLights = FALSE (Whether to allow dynamic lights.) [1067.16] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [1067.16] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [1067.16] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [1067.16] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [1067.16] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [1067.16] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [1067.16] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [1067.16] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [1067.16] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [1067.16] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [1067.16] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [1067.16] Log: ParticleLODBias = 2 (LOD bias for particle systems.) [1067.16] Log: MaxMultiSamples = 2 (The maximum number of MSAA samples to use.) [1067.16] Log: bAllowTemporalAA = FALSE (UKNOWN) [1067.16] Log: TemporalAA_MinDepth = 500 (UKNOWN) [1067.16] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [1067.16] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [1067.16] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [1067.16] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [1067.16] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [1067.16] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [1067.16] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [1067.16] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [1067.16] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [1067.16] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [1067.16] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [1067.16] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [1067.16] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [1067.16] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [1067.16] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [1067.16] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [1067.16] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [1067.16] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [1067.16] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [1067.16] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [1067.16] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [1067.16] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [1067.16] ScriptLog: key: DynamicLights | value: False [1067.16] ScriptLog: DynamicLightsFalse [1067.16] ScriptLog: key: CompositeDynamicLights | value: True [1067.16] ScriptLog: CompositeDynamicLightsTrue [1067.16] ScriptLog: key: DirectionalLightmaps | value: True [1067.16] ScriptLog: DirectionalLightmapsTrue [1067.16] ScriptLog: key: SpeedTreeLeaves | value: False [1067.16] ScriptLog: SpeedTreeLeavesFalse [1067.16] ScriptLog: key: SpeedTreeFronds | value: False [1067.16] ScriptLog: SpeedTreeFrondsFalse [1067.16] ScriptLog: key: OnlyStreamInTextures | value: False [1067.16] ScriptLog: OnlyStreamInTexturesFalse [1067.16] ScriptLog: key: OneFrameThreadLag | value: True [1067.16] ScriptLog: OneFrameThreadLagTrue [1067.16] ScriptLog: key: UpscaleScreenPercentage | value: True [1067.16] ScriptLog: UpscaleScreenPercentageTrue [1067.16] ScriptLog: key: AllowOpenGL | value: False [1067.16] ScriptLog: AllowOpenGLFalse [1067.16] ScriptLog: key: AllowSubsurfaceScattering | value: True [1067.16] ScriptLog: AllowSubsurfaceScatteringTrue [1067.16] ScriptLog: key: AllowImageReflections | value: True [1067.16] ScriptLog: AllowImageReflectionsTrue [1067.16] ScriptLog: key: AllowImageReflectionShadowing | value: True [1067.16] ScriptLog: AllowImageReflectionShadowingTrue [1067.16] ScriptLog: key: ParticleLODBias | value: 2 [1067.16] ScriptLog: ParticleLODBias? 2 [1067.16] ScriptLog: key: MaxMultiSamples | value: 2 [1067.16] ScriptLog: MaxMultiSamples? 2 [1067.16] ScriptLog: key: bAllowTemporalAA | value: False [1067.16] ScriptLog: bAllowTemporalAAFalse [1067.16] ScriptLog: key: TemporalAA_MinDepth | value: 500 [1067.16] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found. [1067.16] ScriptLog: TemporalAA_MinDepth? -1 [1067.16] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100 [1067.16] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000 [1067.16] ScriptLog: key: ScreenPercentage | value: 100 [1067.16] ScriptLog: ScreenPercentage? 100.0000 [1067.16] Log: Current unknown system settings: [1067.16] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [1067.16] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [1067.16] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [1067.16] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [1067.16] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [1067.16] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [1067.16] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [1067.16] Log: ShadowFilterQualityBias = 2 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [1067.16] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [1067.16] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [1067.16] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [1067.16] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [1067.16] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [1067.16] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [1067.16] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [1067.16] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [1067.16] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [1067.16] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [1067.16] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [1067.16] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [1067.16] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [1067.16] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1067.16] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1067.16] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1067.16] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [1067.16] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [1067.16] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [1067.16] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [1067.16] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [1067.16] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [1067.16] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [1067.16] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [1067.16] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [1067.16] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [1067.16] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [1067.16] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [1067.16] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1067.16] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1067.16] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [1067.16] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [1067.16] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [1067.16] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [1067.16] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [1067.16] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [1067.16] Log: MobileLightShaftScale = 2 (UNKNOWN.) [1067.16] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [1067.16] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [1067.16] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [1067.16] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [1067.16] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [1067.16] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [1067.16] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [1067.16] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [1067.16] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [1067.16] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [1067.16] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [1067.16] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [1067.16] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [1067.16] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [1067.16] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [1067.16] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [1067.16] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [1067.16] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [1067.16] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [1067.16] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [1067.16] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [1067.16] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [1067.16] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [1067.16] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [1067.16] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [1067.16] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [1067.16] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [1067.16] ScriptLog: key: SHSecondaryLighting | value: True [1067.16] ScriptLog: SHSecondaryLightingTrue [1067.16] ScriptLog: key: MotionBlurPause | value: True [1067.16] ScriptLog: MotionBlurPauseTrue [1067.16] ScriptLog: key: MotionBlurSkinning | value: 1 [1067.16] ScriptLog: MotionBlurSkinning? 1 [1067.16] ScriptLog: key: FilteredDistortion | value: True [1067.16] ScriptLog: FilteredDistortionTrue [1067.16] ScriptLog: key: bAllowDownsampledTranslucency | value: False [1067.16] ScriptLog: bAllowDownsampledTranslucencyFalse [1067.16] ScriptLog: key: FogVolumes | value: True [1067.16] ScriptLog: FogVolumesTrue [1067.16] ScriptLog: key: FloatingPointRenderTargets | value: True [1067.16] ScriptLog: FloatingPointRenderTargetsTrue [1067.16] ScriptLog: key: ShadowFilterQualityBias | value: 2 [1067.16] ScriptLog: ShadowFilterQualityBias? 2 [1067.16] ScriptLog: key: ShadowFadeResolution | value: 128 [1067.16] ScriptLog: ShadowFadeResolution? 128 [1067.16] ScriptLog: key: PreShadowFadeResolution | value: 16 [1067.16] ScriptLog: PreShadowFadeResolution? 16 [1067.16] ScriptLog: key: ShadowFadeExponent | value: 0.25 [1067.16] ScriptLog: ShadowFadeExponent? 0.2500 [1067.16] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1 [1067.16] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000 [1067.16] ScriptLog: key: PreShadowResolutionFactor | value: 0.5 [1067.16] ScriptLog: PreShadowResolutionFactor? 0.5000 [1067.16] ScriptLog: key: bAllowHardwareShadowFiltering | value: False [1067.16] ScriptLog: bAllowHardwareShadowFilteringFalse [1067.16] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48 [1067.16] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found. [1067.16] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1 [1067.16] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False [1067.16] ScriptLog: bEnableForegroundShadowsOnWorldFalse [1067.16] ScriptLog: key: bEnableForegroundSelfShadowing | value: False [1067.16] ScriptLog: bEnableForegroundSelfShadowingFalse [1067.16] ScriptLog: key: ShadowFilterRadius | value: 2 [1067.16] ScriptLog: ShadowFilterRadius? 2.0000 [1067.16] ScriptLog: key: ShadowDepthBias | value: 0.012 [1067.16] ScriptLog: ShadowDepthBias? 0.0120 [1067.16] ScriptLog: key: PerObjectShadowTransition | value: 60 [1067.16] Warning: Warning, The System Setting PerObjectShadowTransition could not be found. [1067.16] ScriptLog: PerObjectShadowTransition? -1 [1067.16] ScriptLog: key: PerSceneShadowTransition | value: 600 [1067.16] Warning: Warning, The System Setting PerSceneShadowTransition could not be found. [1067.16] ScriptLog: PerSceneShadowTransition? -1 [1067.16] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5 [1067.16] ScriptLog: CSMSplitPenumbraScale? 0.5000 [1067.16] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4 [1067.16] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000 [1067.16] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5 [1067.16] ScriptLog: CSMSplitDepthBiasScale? 0.5000 [1067.16] ScriptLog: key: CSMMinimumFOV | value: 40 [1067.16] Warning: Warning, The System Setting CSMMinimumFOV could not be found. [1067.16] ScriptLog: CSMMinimumFOV? -1 [1067.16] ScriptLog: key: CSMFOVRoundFactor | value: 4 [1067.16] ScriptLog: CSMFOVRoundFactor? 4.0000 [1067.16] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000 [1067.16] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000 [1067.16] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3 [1067.16] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3 [1067.16] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50 [1067.16] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50 [1067.16] ScriptLog: key: NumFracturedPartsScale | value: 1 [1067.16] ScriptLog: NumFracturedPartsScale? 1.0000 [1067.17] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1 [1067.17] ScriptLog: FractureDirectSpawnChanceScale? 1.0000 [1067.17] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1 [1067.17] ScriptLog: FractureRadialSpawnChanceScale? 1.0000 [1067.17] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False [1067.17] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse [1067.17] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False [1067.17] ScriptLog: bDisableSkeletalInstanceWeightsFalse [1067.17] ScriptLog: key: HighPrecisionGBuffers | value: False [1067.17] ScriptLog: HighPrecisionGBuffersFalse [1067.17] ScriptLog: key: AllowSecondaryDisplays | value: False [1067.17] ScriptLog: AllowSecondaryDisplaysFalse [1067.17] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280 [1067.17] ScriptLog: SecondaryDisplayMaximumWidth? 1280 [1067.17] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720 [1067.17] ScriptLog: SecondaryDisplayMaximumHeight? 720 [1067.17] ScriptLog: key: ApexLODResourceBudget | value: 1e+021 [1067.17] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000 [1067.17] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500 [1067.17] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500 [1067.17] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0 [1067.17] ScriptLog: ApexDestructionMaxShapeCount? 0 [1067.17] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1 [1067.17] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found. [1067.17] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1 [1067.17] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1 [1067.17] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1 [1067.17] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044 [1067.17] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1067.17] ScriptLog: key: ApexDestructionSortByBenefit | value: True [1067.17] ScriptLog: ApexDestructionSortByBenefitTrue [1067.17] ScriptLog: key: ApexGRBEnable | value: False [1067.17] ScriptLog: ApexGRBEnableFalse [1067.17] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128 [1067.17] ScriptLog: ApexGRBGPUMemSceneSize? 128 [1067.17] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128 [1067.17] ScriptLog: ApexGRBGPUMemTempDataSize? 128 [1067.17] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5 [1067.17] ScriptLog: ApexGRBMeshCellSize? 7.5000 [1067.17] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9 [1067.17] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9 [1067.17] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3 [1067.17] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3 [1067.17] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3 [1067.17] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3 [1067.17] ScriptLog: key: ApexGRBSkinWidth | value: 0.025 [1067.17] ScriptLog: ApexGRBSkinWidth? 0.0250 [1067.17] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006 [1067.17] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000 [1067.17] ScriptLog: key: bEnableParallelApexClothingFetch | value: True [1067.17] ScriptLog: bEnableParallelApexClothingFetchTrue [1067.17] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60 [1067.17] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1067.17] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True [1067.17] ScriptLog: ApexClothingAllowAsyncCookingTrue [1067.17] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False [1067.17] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse [1067.17] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1 [1067.17] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1 [1067.18] Log: Listing all sound classes. [1067.18] Log: Class 'None' has 18 resident sounds taking 1274.73 kb [1067.18] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb [1067.18] Log: Class 'Vehicle' has 65 resident sounds taking 14936.83 kb, and 4 real time sounds taking 217.45 kb [1067.18] Log: Class 'Weapon' has 190 resident sounds taking 61702.51 kb, and 6 real time sounds taking 368.38 kb [1067.18] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 9 real time sounds taking 494.85 kb [1067.18] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [1067.18] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb [1067.18] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb [1067.18] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb [1067.18] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb [1067.18] Log: Class 'WeaponBulletEffects' has 63 resident sounds taking 2799.74 kb, and 1 real time sounds taking 150.46 kb [1067.18] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [1067.18] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb [1067.18] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb [1067.18] Log: Class 'UnGrouped' has 120 resident sounds taking 42586.34 kb, and 76 real time sounds taking 1306.09 kb [1067.18] Log: 875 total sounds in 15 classes [1067.18] Log: Bool bAllowPostprocessMLAA set to 0 [1067.19] Log: Int MaxMultiSamples set to 0 [1067.21] Log: Bool AmbientOcclusion set to 0 [1067.48] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1067.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1067.49] ScriptLog: dialogInstance Type? GFxClikWidget_635 [1067.49] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: submit [1067.51] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: Close [1071.26] Log: DumpAvailableResolutions [1071.26] Log: 320x200 [1071.26] Log: 320x240 [1071.26] Log: 400x300 [1071.26] Log: 512x384 [1071.26] Log: 640x400 [1071.26] Log: 640x480 [1071.26] Log: 800x600 [1071.26] Log: 1024x768 [1071.26] Log: 1152x864 [1071.26] Log: 1280x600 [1071.26] Log: 1280x720 [1071.26] Log: 1280x768 [1071.26] Log: 1280x800 [1071.26] Log: 1280x960 [1071.26] Log: 1280x1024 [1071.26] Log: 1360x768 [1071.26] Log: 1366x768 [1071.26] Log: 1400x1050 [1071.26] Log: 1440x900 [1071.26] Log: 1600x900 [1071.26] Log: 1680x1050 [1071.26] Log: 1920x1080 [1077.94] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1081.19] ScriptLog: <> [1081.30] Log: LoadMap: CNC-Field?Name=Dropveter?Team=0?Numplay=16?GDIBotCount=7?NODBotCount=8?GDIDifficulty=3?NODDifficulty=3?GDIAttackingStrengh=75?NodAttackingStrengh=75?StartingCredits=150?TimeLimit=35?MineLimit=30?VehicleLimit=7?IsFriendlyfire=False?CanRepairBuildings=False?HasBaseDestruction=False?HasEndGamePedistal=False?HasTimeLimitExpiry=False [1081.30] Log: --- LOADING MOVIE START --- [1081.56] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [1081.57] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1081.57] ScriptWarning: PlayerStart_2 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1081.57] ScriptWarning: Player start not found, failed to restart player Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:025E [1081.57] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:0014 [1081.57] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:003C [1081.57] Rx: PLAYER: Nod,275,Dropveter disconnected [1102.99] Log: Game class is 'Rx_Game' [1103.25] Log: Primary PhysX scene will be in software. [1103.25] Log: Creating Primary PhysX Scene. [1103.38] Log: Bringing World cnc-field.TheWorld up for play (0) at 2014.04.13-00.05.05 [1103.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.43] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1103.44] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1103.44] ScriptLog: GDI:0.7500 [1103.44] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [1103.44] ScriptLog: Nod:0.7500 [1104.27] Log: WARNING: Cooking Convex For Actor: cnc-field.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_GDI_0 Component: StaticMeshComponent_871 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [1104.28] Log: WARNING: Cooking Convex For Actor: cnc-field.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_873 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_0.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_0 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptLog: Rx_SentinelWeapon_AGT_MG_0 upgrade... [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_1.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_1 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptLog: Rx_SentinelWeapon_AGT_MG_1 upgrade... [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_2.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_2 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptLog: Rx_SentinelWeapon_AGT_MG_2 upgrade... [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_3.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_3 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptLog: Rx_SentinelWeapon_AGT_MG_3 upgrade... [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_4.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_4 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptLog: Rx_SentinelWeapon_AGT_RocketPod_0 upgrade... [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_4.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_4 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_0.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_0 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_1.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_1 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_2.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_2 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] ScriptWarning: Accessed array 'Rx_SentinelController_3.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_3 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.28] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1277 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6414.25,1615.46,434.31 With a Rotation of 0,-32768,0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6533.07,1409.67,434.31 With a Rotation of 0,-21845,0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6533.07,1821.26,434.31 With a Rotation of 0,21845,0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6770.70,1821.26,434.31 With a Rotation of 0,10923,0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6889.52,1615.46,434.31 With a Rotation of 0,0,0 [1104.30] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6770.70,1409.67,434.31 With a Rotation of 0,-10923,0 [1104.30] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_1301 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [1104.31] ScriptWarning: Accessed array 'Rx_SentinelController_5.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_5 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.31] ScriptLog: Rx_SentinelWeapon_Obelisk_0 upgrade... [1104.31] ScriptWarning: Accessed array 'Rx_SentinelController_5.Teams' out of bounds (255/2) Rx_SentinelController cnc-field.TheWorld:PersistentLevel.Rx_SentinelController_5 Function RenX_Content.Rx_SentinelController:InitPlayerReplicationInfo:0224 [1104.33] Log: Bringing up level for play took: 1.334151 [1104.34] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-field.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [1104.34] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_3 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [1104.34] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_3 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [1104.34] Error: Can't start an online game that hasn't been created [1104.34] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [1104.34] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [1104.34] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [1104.34] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [1104.35] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [1104.35] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_1 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.35] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.35] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.35] ScriptLog: added red bot [1104.35] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_2 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.35] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_1 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.35] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_1 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.36] ScriptLog: added red bot [1104.36] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_3 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.36] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_2 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.36] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_2 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.36] ScriptLog: added red bot [1104.37] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_4 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.37] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_3 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.37] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_3 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.37] ScriptLog: added red bot [1104.37] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_5 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.37] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.37] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.37] ScriptLog: added red bot [1104.38] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_6 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.38] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_5 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.38] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_5 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.38] ScriptLog: added red bot [1104.38] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.38] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_6 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.38] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_6 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.39] ScriptLog: added red bot [1104.39] ScriptLog: GDIDifficulty6 [1104.39] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_8 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.39] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_7 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.39] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_7 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.40] ScriptLog: added blue bot [1104.40] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_9 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.40] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_8 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.40] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_8 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.40] ScriptLog: added blue bot [1104.40] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_10 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.40] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_9 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.40] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_9 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.41] ScriptLog: added blue bot [1104.41] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_11 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.41] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_10 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.41] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_10 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.42] ScriptLog: added blue bot [1104.42] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_12 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.42] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_11 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.42] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_11 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.42] ScriptLog: added blue bot [1104.42] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_13 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.42] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_12 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.42] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_12 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.43] ScriptLog: added blue bot [1104.43] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_14 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.43] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_13 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.43] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_13 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.44] ScriptLog: added blue bot [1104.44] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_15 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1104.44] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_14 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.44] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_14 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1104.44] ScriptLog: added blue bot [1104.44] ScriptLog: NODDifficulty6 [1104.44] ScriptLog: START MATCH [1104.46] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1104.46] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1104.49] Rx: PLAYER: GDI,277,Dropveter entered from  nosteam [1104.49] Log: ########### Finished loading level: 23.187239 seconds [1104.60] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1277 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [1104.60] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_1301 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [1111.95] Log: --- LOADING MOVIE TIME: 30.6 sec --- [1114.94] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_0 [1115.02] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_193 [1134.19] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1136.62] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1144.18] Rx: GAME: GDI,b278,Maarten Bonder killed Nod,b286,Phyre with Rx_DmgType_AutoRifle [1145.85] ScriptWarning: Accessed None 'Controller' Rx_CratePickup cnc-field.TheWorld:PersistentLevel.Rx_CratePickup_1 Function RenX_Game.Rx_CratePickup:ExecutePickup:0940 [1150.17] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1150.94] Rx: GAME: GDI,b284,I'm behiiiinnnd you died by KillZDamageType [1155.51] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1157.24] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1160.87] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1161.14] Rx: GAME: Nod,b291,Belgian Chocolate killed GDI,b279,HeXetic with Rx_DmgType_AutoRifle [1164.55] Rx: GAME: Nod,b289,TotemAatz killed GDI,b280,Adam Prack with Rx_DmgType_AutoRifle [1171.98] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1174.40] Error: Can't change collision on actor (Rx_CratePickup_6) during async work! [1176.28] Rx: GAME: Nod,b292,Westwood suicided by DmgType_Suicided [1176.86] Rx: GAME: GDI,b279,HeXetic suicided by DmgType_Suicided [1195.79] Rx: GAME: Nod,b285,Matthew McDonald killed GDI,277,Dropveter with Rx_DmgType_AutoRifle [1198.64] Rx: GAME: GDI,b282,Joe Kucan killed Nod,b287,Titan with Rx_DmgType_AutoRifle [1213.82] Rx: GAME: Nod,b289,TotemAatz killed GDI,b282,Joe Kucan with Rx_DmgType_AutoRifle [1229.48] ScriptWarning: Accessed None 'Squad' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function UTGame.UTBot:FaceActor:00F6 [1229.48] ScriptWarning: Accessed None 'UTSquad' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function UTGame.UTBot:GetDesiredOffset:002B [1229.48] ScriptWarning: Accessed None 'Squad' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_4 Function UTGame.UTBot:ShouldStrafeTo:0227 [1240.15] Rx: GAME: GDI,b284,I'm behiiiinnnd you killed Nod,b287,Titan with Rx_DmgType_MissileLauncher [1241.63] Rx: GAME: GDI,b279,HeXetic suicided by DmgType_Suicided [1247.90] Rx: GAME: GDI,b284,I'm behiiiinnnd you killed Nod,b289,TotemAatz with Rx_DmgType_MissileLauncher [1259.90] ScriptLog: UTPlayerController::QuitToMainMenu() - Online cleanup failed, finishing quit. [1259.90] ScriptLog: ------ QUIT TO MAIN MENU -------- [1259.90] ScriptLog: <> [1259.90] Log: Failed; returning to Entry [1260.00] Log: LoadMap: RenX-FrontEndMap?closed?Name=Dropveter?Team=0 [1260.00] Log: --- LOADING MOVIE START --- [1261.04] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [1262.04] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_34 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1262.04] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_15 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1262.04] ScriptWarning: Accessed None 'InvManager' Rx_Bot cnc-field.TheWorld:PersistentLevel.Rx_Bot_15 Function RenX_Game.Rx_Bot:SwitchToBestWeapon:002D [1262.06] Log: UPhysicsAssetInstance::InitInstance : No RBPhysScene: Rx_Pawn_34 [1262.07] Rx: PLAYER: GDI,277,Dropveter disconnected [1321.12] Log: Game class is 'Rx_Game' [1321.22] Log: Primary PhysX scene will be in software. [1321.22] Log: Creating Primary PhysX Scene. [1321.22] Log: Bringing World renx-frontendmap.TheWorld up for play (0) at 2014.04.13-00.08.43 [1321.28] ScriptLog: GDI:0.0000 [1321.28] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [1321.28] ScriptLog: Nod:0.0000 [1321.49] Log: Bringing up level for play took: 0.374266 [1321.49] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1321.49] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [1321.50] ScriptWarning: Accessed None 'Pawn' Rx_Controller renx-frontendmap.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [1321.50] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_4 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [1321.50] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_4 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [1321.50] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1321.50] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1321.50] ScriptWarning: Player start not found, using last start spot Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:0227 [1321.51] Error: Can't start an online game that hasn't been created [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [1321.51] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [1321.51] ScriptLog: START MATCH [1321.55] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1321.55] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1321.60] Rx: PLAYER: GDI,294,Dropveter entered from  nosteam [1321.60] Log: ########### Finished loading level: 61.603905 seconds [1321.60] Log: Flushing async loaders. [1326.18] Log: Flushed async loaders. [1326.28] ScriptLog: SWITCHEROO THE HUD Rx_Game [1326.31] Log: Current scalability system settings: [1326.31] Log: StaticDecals = TRUE (Whether to allow static decals.) [1326.31] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [1326.31] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [1326.31] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [1326.31] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.) [1326.31] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.) [1326.31] Log: MotionBlur = FALSE (Whether to allow motion blur.) [1326.31] Log: DepthOfField = TRUE (Whether to allow depth of field.) [1326.31] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.) [1326.31] Log: Bloom = TRUE (Whether to allow bloom.) [1326.31] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [1326.31] Log: Distortion = TRUE (Whether to allow distortion.) [1326.31] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [1326.31] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.) [1326.31] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [1326.31] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [1326.31] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [1326.31] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [1326.31] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [1326.31] Log: SkeletalMeshLODBias = 2 (LOD bias for skeletal meshes.) [1326.31] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [1326.31] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [1326.31] Log: MaxAnisotropy = 4 (Maximum level of anisotropy used.) [1326.31] Log: bAllowD3D9MSAA = FALSE (UKNOWN) [1326.31] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [1326.31] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [1326.31] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [1326.31] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [1326.31] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [1326.31] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [1326.31] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [1326.31] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [1326.31] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [1326.31] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [1326.31] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [1326.31] ScriptLog: key: StaticDecals | value: True [1326.31] ScriptLog: StaticDecalsTrue [1326.31] ScriptLog: key: DynamicDecals | value: True [1326.31] ScriptLog: DynamicDecalsTrue [1326.31] ScriptLog: key: UnbatchedDecals | value: True [1326.31] ScriptLog: UnbatchedDecalsTrue [1326.31] ScriptLog: key: DecalCullDistanceScale | value: 1 [1326.31] ScriptLog: DecalCullDistanceScale? 1.0000 [1326.31] ScriptLog: key: DynamicShadows | value: False [1326.31] ScriptLog: DynamicShadowsFalse [1326.31] ScriptLog: key: LightEnvironmentShadows | value: False [1326.31] ScriptLog: LightEnvironmentShadowsFalse [1326.31] ScriptLog: key: MotionBlur | value: False [1326.31] ScriptLog: MotionBlurFalse [1326.31] ScriptLog: key: DepthOfField | value: True [1326.31] ScriptLog: DepthOfFieldTrue [1326.31] ScriptLog: key: AmbientOcclusion | value: False [1326.31] ScriptLog: AmbientOcclusionFalse [1326.31] ScriptLog: key: Bloom | value: True [1326.31] ScriptLog: BloomTrue [1326.31] ScriptLog: key: bAllowLightShafts | value: True [1326.31] ScriptLog: bAllowLightShaftsTrue [1326.31] ScriptLog: key: Distortion | value: True [1326.31] ScriptLog: DistortionTrue [1326.31] ScriptLog: key: DropParticleDistortion | value: False [1326.31] ScriptLog: DropParticleDistortionFalse [1326.31] ScriptLog: key: LensFlares | value: False [1326.31] ScriptLog: LensFlaresFalse [1326.31] ScriptLog: key: AllowRadialBlur | value: True [1326.31] ScriptLog: AllowRadialBlurTrue [1326.31] ScriptLog: key: bAllowSeparateTranslucency | value: False [1326.31] ScriptLog: bAllowSeparateTranslucencyFalse [1326.31] ScriptLog: key: bAllowPostprocessMLAA | value: False [1326.31] ScriptLog: bAllowPostprocessMLAAFalse [1326.31] ScriptLog: key: bAllowHighQualityMaterials | value: True [1326.31] ScriptLog: bAllowHighQualityMaterialsTrue [1326.31] ScriptLog: key: MaxFilterBlurSampleCount | value: 16 [1326.31] ScriptLog: MaxFilterBlurSampleCount? 16 [1326.31] ScriptLog: key: SkeletalMeshLODBias | value: 2 [1326.31] ScriptLog: SkeletalMeshLODBias? 2 [1326.31] ScriptLog: key: DetailMode | value: 3 [1326.31] ScriptLog: DetailMode? 3 [1326.31] ScriptLog: key: MaxDrawDistanceScale | value: 1 [1326.31] ScriptLog: MaxDrawDistanceScale? 1.0000 [1326.31] ScriptLog: key: MaxAnisotropy | value: 4 [1326.31] ScriptLog: MaxAnisotropy? 4 [1326.31] ScriptLog: key: bAllowD3D9MSAA | value: False [1326.31] ScriptLog: bAllowD3D9MSAAFalse [1326.31] ScriptLog: key: MinShadowResolution | value: 64 [1326.31] ScriptLog: MinShadowResolution? 64 [1326.31] ScriptLog: key: MinPreShadowResolution | value: 8 [1326.31] ScriptLog: MinPreShadowResolution? 8 [1326.31] ScriptLog: key: MaxShadowResolution | value: 1024 [1326.31] ScriptLog: MaxShadowResolution? 1024 [1326.31] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280 [1326.31] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280 [1326.31] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3 [1326.31] ScriptLog: ShadowTexelsPerPixel? 1.3000 [1326.31] ScriptLog: key: bEnableBranchingPCFShadows | value: False [1326.31] ScriptLog: bEnableBranchingPCFShadowsFalse [1326.31] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True [1326.31] ScriptLog: bAllowWholeSceneDominantShadowsTrue [1326.31] ScriptLog: key: bUseConservativeShadowBounds | value: False [1326.31] ScriptLog: bUseConservativeShadowBoundsFalse [1326.31] ScriptLog: key: bAllowFracturedDamage | value: True [1326.31] ScriptLog: bAllowFracturedDamageTrue [1326.31] ScriptLog: key: FractureCullDistanceScale | value: 1 [1326.31] ScriptLog: FractureCullDistanceScale? 1.0000 [1326.31] ScriptLog: key: bApexClothingAsyncFetchResults | value: False [1326.31] ScriptLog: bApexClothingAsyncFetchResultsFalse [1326.31] Log: Current preference system settings: [1326.31] Log: UseVsync = FALSE (Whether to use VSync or not.) [1326.31] Log: Fullscreen = TRUE (Fullscreen.) [1326.31] Log: ResX = 1920 (Screen X resolution.) [1326.31] Log: ResY = 1080 (Screen Y resolution.) [1326.31] ScriptLog: key: UseVsync | value: False [1326.31] ScriptLog: UseVsyncFalse [1326.31] ScriptLog: key: Fullscreen | value: True [1326.31] ScriptLog: FullscreenTrue [1326.31] ScriptLog: key: ResX | value: 1920 [1326.31] ScriptLog: ResX? 1920 [1326.31] ScriptLog: key: ResY | value: 1080 [1326.31] ScriptLog: ResY? 1080 [1326.31] Log: Current debug system settings: [1326.31] Log: DynamicLights = FALSE (Whether to allow dynamic lights.) [1326.31] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [1326.31] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [1326.31] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [1326.31] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [1326.31] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [1326.31] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [1326.31] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [1326.31] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [1326.31] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [1326.31] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [1326.31] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [1326.31] Log: ParticleLODBias = 2 (LOD bias for particle systems.) [1326.31] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.) [1326.31] Log: bAllowTemporalAA = FALSE (UKNOWN) [1326.31] Log: TemporalAA_MinDepth = 500 (UKNOWN) [1326.31] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [1326.31] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [1326.31] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [1326.31] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [1326.31] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [1326.31] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [1326.31] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [1326.31] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [1326.31] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [1326.31] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [1326.31] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [1326.31] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [1326.31] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [1326.31] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [1326.31] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [1326.31] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [1326.31] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [1326.31] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [1326.31] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [1326.31] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [1326.31] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [1326.31] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [1326.31] ScriptLog: key: DynamicLights | value: False [1326.31] ScriptLog: DynamicLightsFalse [1326.31] ScriptLog: key: CompositeDynamicLights | value: True [1326.31] ScriptLog: CompositeDynamicLightsTrue [1326.31] ScriptLog: key: DirectionalLightmaps | value: True [1326.31] ScriptLog: DirectionalLightmapsTrue [1326.31] ScriptLog: key: SpeedTreeLeaves | value: False [1326.31] ScriptLog: SpeedTreeLeavesFalse [1326.31] ScriptLog: key: SpeedTreeFronds | value: False [1326.31] ScriptLog: SpeedTreeFrondsFalse [1326.31] ScriptLog: key: OnlyStreamInTextures | value: False [1326.31] ScriptLog: OnlyStreamInTexturesFalse [1326.31] ScriptLog: key: OneFrameThreadLag | value: True [1326.31] ScriptLog: OneFrameThreadLagTrue [1326.31] ScriptLog: key: UpscaleScreenPercentage | value: True [1326.31] ScriptLog: UpscaleScreenPercentageTrue [1326.31] ScriptLog: key: AllowOpenGL | value: False [1326.31] ScriptLog: AllowOpenGLFalse [1326.31] ScriptLog: key: AllowSubsurfaceScattering | value: True [1326.31] ScriptLog: AllowSubsurfaceScatteringTrue [1326.31] ScriptLog: key: AllowImageReflections | value: True [1326.31] ScriptLog: AllowImageReflectionsTrue [1326.31] ScriptLog: key: AllowImageReflectionShadowing | value: True [1326.31] ScriptLog: AllowImageReflectionShadowingTrue [1326.31] ScriptLog: key: ParticleLODBias | value: 2 [1326.31] ScriptLog: ParticleLODBias? 2 [1326.31] ScriptLog: key: MaxMultiSamples | value: 0 [1326.31] ScriptLog: MaxMultiSamples? 0 [1326.31] ScriptLog: key: bAllowTemporalAA | value: False [1326.31] ScriptLog: bAllowTemporalAAFalse [1326.31] ScriptLog: key: TemporalAA_MinDepth | value: 500 [1326.31] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found. [1326.31] ScriptLog: TemporalAA_MinDepth? -1 [1326.31] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100 [1326.31] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000 [1326.31] ScriptLog: key: ScreenPercentage | value: 100 [1326.31] ScriptLog: ScreenPercentage? 100.0000 [1326.31] Log: Current unknown system settings: [1326.31] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [1326.31] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [1326.31] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [1326.31] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [1326.31] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [1326.31] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [1326.31] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [1326.31] Log: ShadowFilterQualityBias = 2 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [1326.31] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [1326.31] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [1326.31] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [1326.31] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [1326.31] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [1326.31] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [1326.31] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [1326.31] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [1326.31] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [1326.31] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [1326.31] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [1326.31] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [1326.31] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [1326.31] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1326.31] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1326.31] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1326.31] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [1326.31] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [1326.31] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [1326.31] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [1326.31] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [1326.31] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [1326.31] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [1326.31] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [1326.31] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [1326.31] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [1326.31] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [1326.31] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [1326.31] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1326.31] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1326.31] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [1326.31] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [1326.31] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [1326.31] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [1326.31] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [1326.31] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [1326.31] Log: MobileLightShaftScale = 2 (UNKNOWN.) [1326.31] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [1326.31] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [1326.31] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [1326.31] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [1326.31] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [1326.31] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [1326.31] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [1326.31] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [1326.31] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [1326.31] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [1326.31] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [1326.31] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [1326.31] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [1326.31] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [1326.31] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [1326.31] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [1326.31] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [1326.31] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [1326.31] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [1326.31] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [1326.31] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [1326.31] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [1326.31] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [1326.31] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [1326.31] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [1326.31] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [1326.31] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [1326.31] ScriptLog: key: SHSecondaryLighting | value: True [1326.31] ScriptLog: SHSecondaryLightingTrue [1326.31] ScriptLog: key: MotionBlurPause | value: True [1326.31] ScriptLog: MotionBlurPauseTrue [1326.31] ScriptLog: key: MotionBlurSkinning | value: 1 [1326.31] ScriptLog: MotionBlurSkinning? 1 [1326.31] ScriptLog: key: FilteredDistortion | value: True [1326.31] ScriptLog: FilteredDistortionTrue [1326.31] ScriptLog: key: bAllowDownsampledTranslucency | value: False [1326.31] ScriptLog: bAllowDownsampledTranslucencyFalse [1326.31] ScriptLog: key: FogVolumes | value: True [1326.31] ScriptLog: FogVolumesTrue [1326.31] ScriptLog: key: FloatingPointRenderTargets | value: True [1326.31] ScriptLog: FloatingPointRenderTargetsTrue [1326.31] ScriptLog: key: ShadowFilterQualityBias | value: 2 [1326.31] ScriptLog: ShadowFilterQualityBias? 2 [1326.31] ScriptLog: key: ShadowFadeResolution | value: 128 [1326.31] ScriptLog: ShadowFadeResolution? 128 [1326.31] ScriptLog: key: PreShadowFadeResolution | value: 16 [1326.31] ScriptLog: PreShadowFadeResolution? 16 [1326.31] ScriptLog: key: ShadowFadeExponent | value: 0.25 [1326.31] ScriptLog: ShadowFadeExponent? 0.2500 [1326.31] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1 [1326.32] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000 [1326.32] ScriptLog: key: PreShadowResolutionFactor | value: 0.5 [1326.32] ScriptLog: PreShadowResolutionFactor? 0.5000 [1326.32] ScriptLog: key: bAllowHardwareShadowFiltering | value: False [1326.32] ScriptLog: bAllowHardwareShadowFilteringFalse [1326.32] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48 [1326.32] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found. [1326.32] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1 [1326.32] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False [1326.32] ScriptLog: bEnableForegroundShadowsOnWorldFalse [1326.32] ScriptLog: key: bEnableForegroundSelfShadowing | value: False [1326.32] ScriptLog: bEnableForegroundSelfShadowingFalse [1326.32] ScriptLog: key: ShadowFilterRadius | value: 2 [1326.32] ScriptLog: ShadowFilterRadius? 2.0000 [1326.32] ScriptLog: key: ShadowDepthBias | value: 0.012 [1326.32] ScriptLog: ShadowDepthBias? 0.0120 [1326.32] ScriptLog: key: PerObjectShadowTransition | value: 60 [1326.32] Warning: Warning, The System Setting PerObjectShadowTransition could not be found. [1326.32] ScriptLog: PerObjectShadowTransition? -1 [1326.32] ScriptLog: key: PerSceneShadowTransition | value: 600 [1326.32] Warning: Warning, The System Setting PerSceneShadowTransition could not be found. [1326.32] ScriptLog: PerSceneShadowTransition? -1 [1326.32] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5 [1326.32] ScriptLog: CSMSplitPenumbraScale? 0.5000 [1326.32] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4 [1326.32] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000 [1326.32] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5 [1326.32] ScriptLog: CSMSplitDepthBiasScale? 0.5000 [1326.32] ScriptLog: key: CSMMinimumFOV | value: 40 [1326.32] Warning: Warning, The System Setting CSMMinimumFOV could not be found. [1326.32] ScriptLog: CSMMinimumFOV? -1 [1326.32] ScriptLog: key: CSMFOVRoundFactor | value: 4 [1326.32] ScriptLog: CSMFOVRoundFactor? 4.0000 [1326.32] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000 [1326.32] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000 [1326.32] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3 [1326.32] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3 [1326.32] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50 [1326.32] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50 [1326.32] ScriptLog: key: NumFracturedPartsScale | value: 1 [1326.32] ScriptLog: NumFracturedPartsScale? 1.0000 [1326.32] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1 [1326.32] ScriptLog: FractureDirectSpawnChanceScale? 1.0000 [1326.32] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1 [1326.32] ScriptLog: FractureRadialSpawnChanceScale? 1.0000 [1326.32] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False [1326.32] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse [1326.32] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False [1326.32] ScriptLog: bDisableSkeletalInstanceWeightsFalse [1326.32] ScriptLog: key: HighPrecisionGBuffers | value: False [1326.32] ScriptLog: HighPrecisionGBuffersFalse [1326.32] ScriptLog: key: AllowSecondaryDisplays | value: False [1326.32] ScriptLog: AllowSecondaryDisplaysFalse [1326.32] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280 [1326.32] ScriptLog: SecondaryDisplayMaximumWidth? 1280 [1326.32] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720 [1326.32] ScriptLog: SecondaryDisplayMaximumHeight? 720 [1326.32] ScriptLog: key: ApexLODResourceBudget | value: 1e+021 [1326.32] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000 [1326.32] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500 [1326.32] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500 [1326.32] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0 [1326.32] ScriptLog: ApexDestructionMaxShapeCount? 0 [1326.32] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1 [1326.32] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found. [1326.32] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1 [1326.32] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1 [1326.32] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1 [1326.32] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044 [1326.32] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1326.32] ScriptLog: key: ApexDestructionSortByBenefit | value: True [1326.32] ScriptLog: ApexDestructionSortByBenefitTrue [1326.32] ScriptLog: key: ApexGRBEnable | value: False [1326.32] ScriptLog: ApexGRBEnableFalse [1326.32] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128 [1326.32] ScriptLog: ApexGRBGPUMemSceneSize? 128 [1326.32] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128 [1326.32] ScriptLog: ApexGRBGPUMemTempDataSize? 128 [1326.32] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5 [1326.32] ScriptLog: ApexGRBMeshCellSize? 7.5000 [1326.32] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9 [1326.32] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9 [1326.32] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3 [1326.32] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3 [1326.32] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3 [1326.32] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3 [1326.32] ScriptLog: key: ApexGRBSkinWidth | value: 0.025 [1326.32] ScriptLog: ApexGRBSkinWidth? 0.0250 [1326.32] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006 [1326.32] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000 [1326.32] ScriptLog: key: bEnableParallelApexClothingFetch | value: True [1326.32] ScriptLog: bEnableParallelApexClothingFetchTrue [1326.32] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60 [1326.32] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1326.32] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True [1326.32] ScriptLog: ApexClothingAllowAsyncCookingTrue [1326.32] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False [1326.32] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse [1326.32] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1 [1326.32] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1 [1326.33] Log: Listing all sound classes. [1326.33] Log: Class 'None' has 18 resident sounds taking 1274.73 kb [1326.33] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb [1326.33] Log: Class 'Vehicle' has 65 resident sounds taking 14936.83 kb, and 4 real time sounds taking 217.45 kb [1326.33] Log: Class 'Weapon' has 190 resident sounds taking 61702.51 kb, and 6 real time sounds taking 368.38 kb [1326.33] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 9 real time sounds taking 494.85 kb [1326.33] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [1326.33] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb [1326.33] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb [1326.33] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb [1326.33] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb [1326.33] Log: Class 'WeaponBulletEffects' has 63 resident sounds taking 2799.74 kb, and 1 real time sounds taking 150.46 kb [1326.33] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [1326.33] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb [1326.33] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb [1326.33] Log: Class 'UnGrouped' has 120 resident sounds taking 42586.34 kb, and 76 real time sounds taking 1306.09 kb [1326.33] Log: 875 total sounds in 15 classes [1326.34] Log: Bool AmbientOcclusion set to 0 [1326.85] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!! [1326.85] Log: --- LOADING MOVIE TIME: 1:06 min --- [1330.31] ScriptLog: [GeminiOnlineService] Getting Data [1330.31] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com [1330.44] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 173.194.70.141:0 [1330.44] ScriptLog: [GeminiLinkClient] Bound to port: 61243 [1330.44] Log: CheckConnectionAttempt: Connection attempt has not yet completed. [1330.63] ScriptLog: [GeminiLinkClient] TCP connection opened [1330.63] ScriptLog: [GeminiLinkClient] End TCP connection [1332.62] ScriptLog: [GeminiLinkClient] TCP connection closed [1336.16] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1336.41] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1339.15] ScriptLog: mapName Whiteout [1339.15] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [1339.15] ScriptLog: serverName [1339.15] ScriptLog: isFavourites False [1339.15] ScriptLog: isLocked False [1339.15] ScriptLog: serverLocation [1339.15] ScriptLog: serverGameType Command & Conquer [1339.15] ScriptLog: playerCount 32 [1339.15] ScriptLog: botCount 0 [1339.15] ScriptLog: maxPlayers 40 [1339.15] ScriptLog: ping 41 [1339.15] ScriptLog: serverPort 7768 [1339.15] ScriptLog: serverAddress 88.198.16.101 [1339.15] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [1339.15] ScriptLog: <> [1339.15] Init: WinSock: Socket queue 32768 / 32768 [1341.20] ScriptLog: mapName Whiteout [1341.20] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [1341.20] ScriptLog: serverName [1341.20] ScriptLog: isFavourites False [1341.20] ScriptLog: isLocked False [1341.20] ScriptLog: serverLocation [1341.20] ScriptLog: serverGameType Command & Conquer [1341.20] ScriptLog: playerCount 32 [1341.20] ScriptLog: botCount 0 [1341.20] ScriptLog: maxPlayers 40 [1341.20] ScriptLog: ping 41 [1341.20] ScriptLog: serverPort 7768 [1341.20] ScriptLog: serverAddress 88.198.16.101 [1341.20] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [1341.20] ScriptLog: <> [1341.20] Init: WinSock: Socket queue 32768 / 32768 [1341.94] ScriptLog: mapName Whiteout [1341.94] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [1341.94] ScriptLog: serverName [1341.94] ScriptLog: isFavourites False [1341.94] ScriptLog: isLocked False [1341.94] ScriptLog: serverLocation [1341.94] ScriptLog: serverGameType Command & Conquer [1341.94] ScriptLog: playerCount 32 [1341.94] ScriptLog: botCount 0 [1341.94] ScriptLog: maxPlayers 40 [1341.94] ScriptLog: ping 41 [1341.94] ScriptLog: serverPort 7768 [1341.94] ScriptLog: serverAddress 88.198.16.101 [1341.94] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [1341.94] ScriptLog: <> [1341.94] Init: WinSock: Socket queue 32768 / 32768 [1345.09] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1345.34] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1345.34] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : serverIP: 88.198.16.101 | serverPort:7768 [1345.34] ScriptLog: mapName Whiteout [1345.34] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [1345.34] ScriptLog: serverName [1345.34] ScriptLog: isFavourites False [1345.34] ScriptLog: isLocked False [1345.34] ScriptLog: serverLocation [1345.34] ScriptLog: serverGameType Command & Conquer [1345.34] ScriptLog: playerCount 32 [1345.34] ScriptLog: botCount 0 [1345.34] ScriptLog: maxPlayers 40 [1345.34] ScriptLog: ping 41 [1345.34] ScriptLog: serverPort 7768 [1345.34] ScriptLog: serverAddress 88.198.16.101 [1345.34] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [1345.34] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemDoubleClick [1345.34] ScriptLog: <> [1345.34] Init: WinSock: Socket queue 32768 / 32768 [1345.46] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1345.72] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1345.72] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : serverIP: 88.198.16.101 | serverPort:7768 [1345.72] ScriptLog: mapName Whiteout [1345.72] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [1345.72] ScriptLog: serverName [1345.72] ScriptLog: isFavourites False [1345.72] ScriptLog: isLocked False [1345.72] ScriptLog: serverLocation [1345.72] ScriptLog: serverGameType Command & Conquer [1345.72] ScriptLog: playerCount 32 [1345.72] ScriptLog: botCount 0 [1345.72] ScriptLog: maxPlayers 40 [1345.72] ScriptLog: ping 41 [1345.72] ScriptLog: serverPort 7768 [1345.72] ScriptLog: serverAddress 88.198.16.101 [1345.72] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [1345.72] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemDoubleClick [1345.72] ScriptLog: <> [1345.72] Init: WinSock: Socket queue 32768 / 32768 [1345.97] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1347.79] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [1347.92] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [1351.45] ScriptLog: mapName Goldrush [1351.45] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-goldrush [1351.45] ScriptLog: serverName [1351.45] ScriptLog: isFavourites False [1351.45] ScriptLog: isLocked False [1351.45] ScriptLog: serverLocation [1351.45] ScriptLog: serverGameType Command & Conquer [1351.45] ScriptLog: playerCount 0 [1351.45] ScriptLog: botCount 0 [1351.45] ScriptLog: maxPlayers 40 [1351.45] ScriptLog: ping -2147483648 [1351.45] ScriptLog: serverPort 8914 [1351.45] ScriptLog: serverAddress 68.51.28.61 [1351.45] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 68.51.28.61:8914 [1351.45] ScriptLog: <> [1351.45] Init: WinSock: Socket queue 32768 / 32768 [1351.71] ScriptLog: mapName Goldrush [1351.71] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-goldrush [1351.71] ScriptLog: serverName [1351.71] ScriptLog: isFavourites False [1351.71] ScriptLog: isLocked False [1351.71] ScriptLog: serverLocation [1351.71] ScriptLog: serverGameType Command & Conquer [1351.71] ScriptLog: playerCount 0 [1351.71] ScriptLog: botCount 0 [1351.71] ScriptLog: maxPlayers 40 [1351.71] ScriptLog: ping -2147483648 [1351.71] ScriptLog: serverPort 8914 [1351.71] ScriptLog: serverAddress 68.51.28.61 [1351.71] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 68.51.28.61:8914 [1351.71] ScriptLog: <> [1351.71] Init: WinSock: Socket queue 32768 / 32768 [1351.96] ScriptLog: mapName Goldrush [1351.96] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-goldrush [1351.96] ScriptLog: serverName [1351.96] ScriptLog: isFavourites False [1351.96] ScriptLog: isLocked False [1351.96] ScriptLog: serverLocation [1351.96] ScriptLog: serverGameType Command & Conquer [1351.96] ScriptLog: playerCount 0 [1351.96] ScriptLog: botCount 0 [1351.96] ScriptLog: maxPlayers 40 [1351.96] ScriptLog: ping -2147483648 [1351.96] ScriptLog: serverPort 8914 [1351.96] ScriptLog: serverAddress 68.51.28.61 [1351.96] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 68.51.28.61:8914 [1351.96] ScriptLog: <> [1351.96] Init: WinSock: Socket queue 32768 / 32768 [1352.22] ScriptLog: mapName Goldrush [1352.22] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-goldrush [1352.22] ScriptLog: serverName [1352.22] ScriptLog: isFavourites False [1352.22] ScriptLog: isLocked False [1352.22] ScriptLog: serverLocation [1352.22] ScriptLog: serverGameType Command & Conquer [1352.22] ScriptLog: playerCount 0 [1352.22] ScriptLog: botCount 0 [1352.22] ScriptLog: maxPlayers 40 [1352.22] ScriptLog: ping -2147483648 [1352.22] ScriptLog: serverPort 8914 [1352.22] ScriptLog: serverAddress 68.51.28.61 [1352.22] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 68.51.28.61:8914 [1352.22] ScriptLog: <> [1352.22] Init: WinSock: Socket queue 32768 / 32768 [1355.06] NetComeGo: Close TcpNetDriver_7 TcpipConnection_7 68.51.28.61:8914 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_7 shut down [1355.06] NetComeGo: Close TcpNetDriver_6 TcpipConnection_6 68.51.28.61:8914 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_6 shut down [1355.06] NetComeGo: Close TcpNetDriver_5 TcpipConnection_5 68.51.28.61:8914 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_5 shut down [1355.06] NetComeGo: Close TcpNetDriver_4 TcpipConnection_4 88.198.16.101:7768 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_4 shut down [1355.06] NetComeGo: Close TcpNetDriver_3 TcpipConnection_3 88.198.16.101:7768 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_3 shut down [1355.06] NetComeGo: Close TcpNetDriver_2 TcpipConnection_2 88.198.16.101:7768 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_2 shut down [1355.06] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 88.198.16.101:7768 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_1 shut down [1355.06] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 88.198.16.101:7768 04/13/14 00:09:17 [1355.06] Exit: TcpNetDriver_0 shut down [1356.29] Log: LoadMap: 68.51.28.61:8914/cnc-goldrush?Name=Dropveter?Team=0?game=RenX_Game.Rx_Game [1356.29] Log: --- LOADING MOVIE START --- [1356.56] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [1356.57] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1356.57] ScriptWarning: PlayerStart_2 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1356.57] ScriptWarning: Player start not found, failed to restart player Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:025E [1356.57] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:0014 [1356.57] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:003C [1356.57] Rx: PLAYER: GDI,294,Dropveter disconnected [1372.06] Warning: Warning, Failed to compile Material Instance cnc-goldrush.LandscapeMaterialInstanceConstant_7 with Base Landscape_0_Material for platform PC-D3D-SM3, Default Material will be used in game. [1388.28] Warning: Warning, Material RX_VH_Harvester.Materials.M_Harvester_Fan missing bUsedWithStaticLighting=True! [1388.28] Warning: Warning, Material RX_VH_Harvester.Materials.M_Harvester_Fan missing bUsedWithStaticLighting=True! [1388.28] Warning: Warning, Material RX_VH_Harvester.Materials.M_Harvester_Fan missing bUsedWithStaticLighting=True! [1388.32] Log: Octree Warning (AddPrimitive): StaticMeshComponent_232 (Owner: cnc-goldrush.TheWorld:PersistentLevel.StaticMeshActor_405) Outside World. [1388.54] Log: Primary PhysX scene will be in software. [1388.54] Log: Creating Primary PhysX Scene. [1388.77] Log: Bringing World cnc-goldrush.TheWorld up for play (90) at 2014.04.13-00.09.50 [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1388.79] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1388.90] Log: Bringing up level for play took: 0.786660 [1388.90] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [1388.90] Warning: Warning, Failed to find object 'Class None.' [1388.90] Log: PlayerController class for the pending level is PlayerController [1388.90] Log: ########### Finished loading level: 32.615472 seconds [1389.55] Log: Save=570.161207 [1389.55] Log: Compressing '..\..\UDKGame\CookedPC\LocalShaderCache-PC-D3D-SM3_save.tmp' to '..\..\UDKGame\CookedPC\LocalShaderCache-PC-D3D-SM3.upk' [1389.59] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-goldrush.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [1389.59] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_5 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [1389.59] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_5 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [1390.29] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1390.29] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1390.33] Log: WARNING: Cooking Convex For Actor: cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_1213 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [1390.34] Log: WARNING: Cooking Convex For Actor: cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_Nod_0 Component: StaticMeshComponent_1217 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [1390.35] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-goldrush.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1687 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [1390.73] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-goldrush.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1687 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [1398.68] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [1409.06] Log: --- LOADING MOVIE TIME: 52.7 sec --- [1416.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [1416.63] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [1416.63] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_6 [1434.28] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1434.72] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1438.50] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_4 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1498.28] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_6 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1557.71] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1557.71] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1557.73] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1557.73] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_7 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1560.86] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1564.85] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1676.50] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_11 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1685.24] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1691.90] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-goldrush.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [1735.98] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_13 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1737.85] ScriptWarning: Accessed None 'PhysicsAsset' Rx_Pawn cnc-goldrush.TheWorld:PersistentLevel.Rx_Pawn_14 Function UTGame.UTPawn:NotifyTeamChanged:0139 [1769.32] ScriptLog: UTPlayerController::QuitToMainMenu() - Online cleanup failed, finishing quit. [1769.32] ScriptLog: ------ QUIT TO MAIN MENU -------- [1769.32] Log: Failed; returning to Entry [1769.38] Log: LoadMap: RenX-FrontEndMap?closed?Name=Dropveter?Team=0 [1769.39] Log: --- LOADING MOVIE START --- [1769.70] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [1769.92] NetComeGo: Close TcpNetDriver_8 TcpipConnection_8 68.51.28.61:8914 04/13/14 00:16:11 [1769.92] Exit: TcpNetDriver_8 shut down [1782.74] Log: Game class is 'Rx_Game' [1782.81] Log: Primary PhysX scene will be in software. [1782.81] Log: Creating Primary PhysX Scene. [1782.81] Log: Bringing World renx-frontendmap.TheWorld up for play (0) at 2014.04.13-00.16.24 [1782.90] ScriptLog: GDI:0.0000 [1782.90] ScriptLog: Script call stack: Function RenX_Game.Rx_Game:PreBeginPlay Function UTGame.UTTeamGame:PreBeginPlay Function RenX_Game.Rx_Game:CreateTeam [1782.90] ScriptLog: Nod:0.0000 [1783.40] Log: Bringing up level for play took: 0.662859 [1783.40] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1783.40] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating [1783.41] ScriptWarning: Accessed None 'Pawn' Rx_Controller renx-frontendmap.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [1783.41] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_6 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [1783.41] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_6 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [1783.41] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1783.41] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [1783.41] ScriptWarning: Player start not found, using last start spot Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:0227 [1783.41] Error: Can't start an online game that hasn't been created [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [1783.41] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [1783.41] ScriptLog: START MATCH [1783.43] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1783.43] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [1783.44] Rx: PLAYER: GDI,296,Dropveter entered from  nosteam [1783.44] Log: ########### Finished loading level: 14.063976 seconds [1783.44] Log: Flushing async loaders. [1789.56] Log: Flushed async loaders. [1789.68] ScriptLog: SWITCHEROO THE HUD Rx_Game [1789.70] Log: Current scalability system settings: [1789.70] Log: StaticDecals = TRUE (Whether to allow static decals.) [1789.70] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.) [1789.70] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.) [1789.70] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.) [1789.70] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.) [1789.70] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.) [1789.70] Log: MotionBlur = FALSE (Whether to allow motion blur.) [1789.70] Log: DepthOfField = TRUE (Whether to allow depth of field.) [1789.70] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.) [1789.70] Log: Bloom = TRUE (Whether to allow bloom.) [1789.70] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.) [1789.70] Log: Distortion = TRUE (Whether to allow distortion.) [1789.70] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.) [1789.70] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.) [1789.70] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.) [1789.70] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.) [1789.70] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.) [1789.70] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.) [1789.70] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.) [1789.70] Log: SkeletalMeshLODBias = 2 (LOD bias for skeletal meshes.) [1789.70] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.) [1789.70] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.) [1789.70] Log: MaxAnisotropy = 4 (Maximum level of anisotropy used.) [1789.70] Log: bAllowD3D9MSAA = FALSE (UKNOWN) [1789.70] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.) [1789.70] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.) [1789.70] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.) [1789.70] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.) [1789.70] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.) [1789.70] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.) [1789.70] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.) [1789.70] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.) [1789.70] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.) [1789.70] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.) [1789.70] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.) [1789.70] ScriptLog: key: StaticDecals | value: True [1789.70] ScriptLog: StaticDecalsTrue [1789.70] ScriptLog: key: DynamicDecals | value: True [1789.70] ScriptLog: DynamicDecalsTrue [1789.70] ScriptLog: key: UnbatchedDecals | value: True [1789.70] ScriptLog: UnbatchedDecalsTrue [1789.70] ScriptLog: key: DecalCullDistanceScale | value: 1 [1789.70] ScriptLog: DecalCullDistanceScale? 1.0000 [1789.70] ScriptLog: key: DynamicShadows | value: False [1789.70] ScriptLog: DynamicShadowsFalse [1789.70] ScriptLog: key: LightEnvironmentShadows | value: False [1789.70] ScriptLog: LightEnvironmentShadowsFalse [1789.70] ScriptLog: key: MotionBlur | value: False [1789.70] ScriptLog: MotionBlurFalse [1789.70] ScriptLog: key: DepthOfField | value: True [1789.70] ScriptLog: DepthOfFieldTrue [1789.70] ScriptLog: key: AmbientOcclusion | value: False [1789.70] ScriptLog: AmbientOcclusionFalse [1789.70] ScriptLog: key: Bloom | value: True [1789.70] ScriptLog: BloomTrue [1789.70] ScriptLog: key: bAllowLightShafts | value: True [1789.70] ScriptLog: bAllowLightShaftsTrue [1789.70] ScriptLog: key: Distortion | value: True [1789.70] ScriptLog: DistortionTrue [1789.70] ScriptLog: key: DropParticleDistortion | value: False [1789.70] ScriptLog: DropParticleDistortionFalse [1789.70] ScriptLog: key: LensFlares | value: False [1789.70] ScriptLog: LensFlaresFalse [1789.70] ScriptLog: key: AllowRadialBlur | value: True [1789.70] ScriptLog: AllowRadialBlurTrue [1789.70] ScriptLog: key: bAllowSeparateTranslucency | value: False [1789.70] ScriptLog: bAllowSeparateTranslucencyFalse [1789.70] ScriptLog: key: bAllowPostprocessMLAA | value: False [1789.70] ScriptLog: bAllowPostprocessMLAAFalse [1789.70] ScriptLog: key: bAllowHighQualityMaterials | value: True [1789.70] ScriptLog: bAllowHighQualityMaterialsTrue [1789.70] ScriptLog: key: MaxFilterBlurSampleCount | value: 16 [1789.70] ScriptLog: MaxFilterBlurSampleCount? 16 [1789.70] ScriptLog: key: SkeletalMeshLODBias | value: 2 [1789.70] ScriptLog: SkeletalMeshLODBias? 2 [1789.70] ScriptLog: key: DetailMode | value: 3 [1789.70] ScriptLog: DetailMode? 3 [1789.70] ScriptLog: key: MaxDrawDistanceScale | value: 1 [1789.70] ScriptLog: MaxDrawDistanceScale? 1.0000 [1789.70] ScriptLog: key: MaxAnisotropy | value: 4 [1789.70] ScriptLog: MaxAnisotropy? 4 [1789.70] ScriptLog: key: bAllowD3D9MSAA | value: False [1789.70] ScriptLog: bAllowD3D9MSAAFalse [1789.70] ScriptLog: key: MinShadowResolution | value: 64 [1789.70] ScriptLog: MinShadowResolution? 64 [1789.70] ScriptLog: key: MinPreShadowResolution | value: 8 [1789.70] ScriptLog: MinPreShadowResolution? 8 [1789.70] ScriptLog: key: MaxShadowResolution | value: 1024 [1789.70] ScriptLog: MaxShadowResolution? 1024 [1789.70] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280 [1789.70] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280 [1789.70] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3 [1789.70] ScriptLog: ShadowTexelsPerPixel? 1.3000 [1789.70] ScriptLog: key: bEnableBranchingPCFShadows | value: False [1789.70] ScriptLog: bEnableBranchingPCFShadowsFalse [1789.70] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True [1789.70] ScriptLog: bAllowWholeSceneDominantShadowsTrue [1789.70] ScriptLog: key: bUseConservativeShadowBounds | value: False [1789.70] ScriptLog: bUseConservativeShadowBoundsFalse [1789.70] ScriptLog: key: bAllowFracturedDamage | value: True [1789.70] ScriptLog: bAllowFracturedDamageTrue [1789.70] ScriptLog: key: FractureCullDistanceScale | value: 1 [1789.70] ScriptLog: FractureCullDistanceScale? 1.0000 [1789.70] ScriptLog: key: bApexClothingAsyncFetchResults | value: False [1789.70] ScriptLog: bApexClothingAsyncFetchResultsFalse [1789.70] Log: Current preference system settings: [1789.70] Log: UseVsync = FALSE (Whether to use VSync or not.) [1789.70] Log: Fullscreen = TRUE (Fullscreen.) [1789.70] Log: ResX = 1920 (Screen X resolution.) [1789.70] Log: ResY = 1080 (Screen Y resolution.) [1789.70] ScriptLog: key: UseVsync | value: False [1789.70] ScriptLog: UseVsyncFalse [1789.70] ScriptLog: key: Fullscreen | value: True [1789.70] ScriptLog: FullscreenTrue [1789.70] ScriptLog: key: ResX | value: 1920 [1789.70] ScriptLog: ResX? 1920 [1789.70] ScriptLog: key: ResY | value: 1080 [1789.70] ScriptLog: ResY? 1080 [1789.70] Log: Current debug system settings: [1789.70] Log: DynamicLights = FALSE (Whether to allow dynamic lights.) [1789.70] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.) [1789.70] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.) [1789.70] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.) [1789.70] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.) [1789.70] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.) [1789.70] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.) [1789.70] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.) [1789.70] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.) [1789.70] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.) [1789.70] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.) [1789.70] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.) [1789.70] Log: ParticleLODBias = 2 (LOD bias for particle systems.) [1789.70] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.) [1789.70] Log: bAllowTemporalAA = FALSE (UKNOWN) [1789.70] Log: TemporalAA_MinDepth = 500 (UKNOWN) [1789.70] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN) [1789.70] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.) [1789.70] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.) [1789.70] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.) [1789.70] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.) [1789.70] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.) [1789.70] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.) [1789.70] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.) [1789.70] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.) [1789.70] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.) [1789.70] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.) [1789.70] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.) [1789.70] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.) [1789.70] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.) [1789.70] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.) [1789.70] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.) [1789.70] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.) [1789.70] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.) [1789.70] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.) [1789.70] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.) [1789.70] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.) [1789.70] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.) [1789.70] ScriptLog: key: DynamicLights | value: False [1789.70] ScriptLog: DynamicLightsFalse [1789.70] ScriptLog: key: CompositeDynamicLights | value: True [1789.70] ScriptLog: CompositeDynamicLightsTrue [1789.70] ScriptLog: key: DirectionalLightmaps | value: True [1789.70] ScriptLog: DirectionalLightmapsTrue [1789.70] ScriptLog: key: SpeedTreeLeaves | value: False [1789.70] ScriptLog: SpeedTreeLeavesFalse [1789.70] ScriptLog: key: SpeedTreeFronds | value: False [1789.70] ScriptLog: SpeedTreeFrondsFalse [1789.70] ScriptLog: key: OnlyStreamInTextures | value: False [1789.70] ScriptLog: OnlyStreamInTexturesFalse [1789.70] ScriptLog: key: OneFrameThreadLag | value: True [1789.70] ScriptLog: OneFrameThreadLagTrue [1789.70] ScriptLog: key: UpscaleScreenPercentage | value: True [1789.70] ScriptLog: UpscaleScreenPercentageTrue [1789.70] ScriptLog: key: AllowOpenGL | value: False [1789.70] ScriptLog: AllowOpenGLFalse [1789.70] ScriptLog: key: AllowSubsurfaceScattering | value: True [1789.70] ScriptLog: AllowSubsurfaceScatteringTrue [1789.70] ScriptLog: key: AllowImageReflections | value: True [1789.70] ScriptLog: AllowImageReflectionsTrue [1789.70] ScriptLog: key: AllowImageReflectionShadowing | value: True [1789.70] ScriptLog: AllowImageReflectionShadowingTrue [1789.70] ScriptLog: key: ParticleLODBias | value: 2 [1789.70] ScriptLog: ParticleLODBias? 2 [1789.70] ScriptLog: key: MaxMultiSamples | value: 0 [1789.70] ScriptLog: MaxMultiSamples? 0 [1789.70] ScriptLog: key: bAllowTemporalAA | value: False [1789.70] ScriptLog: bAllowTemporalAAFalse [1789.70] ScriptLog: key: TemporalAA_MinDepth | value: 500 [1789.70] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found. [1789.70] ScriptLog: TemporalAA_MinDepth? -1 [1789.70] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100 [1789.70] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000 [1789.70] ScriptLog: key: ScreenPercentage | value: 100 [1789.70] ScriptLog: ScreenPercentage? 100.0000 [1789.70] Log: Current unknown system settings: [1789.70] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.) [1789.70] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.) [1789.70] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.) [1789.70] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.) [1789.70] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.) [1789.70] Log: FogVolumes = TRUE (Whether to allow fog volumes.) [1789.70] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.) [1789.70] Log: ShadowFilterQualityBias = 2 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.) [1789.70] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.) [1789.70] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.) [1789.70] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.) [1789.70] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.) [1789.70] Log: PreShadowResolutionFactor = 0.5 (UKNOWN) [1789.70] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.) [1789.70] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.) [1789.70] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.) [1789.70] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.) [1789.70] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.) [1789.70] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.) [1789.70] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.) [1789.70] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.) [1789.70] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1789.70] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1789.70] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.) [1789.70] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.) [1789.70] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.) [1789.70] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.) [1789.70] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.) [1789.70] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.) [1789.70] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.) [1789.70] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1]) [1789.70] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1]) [1789.70] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.) [1789.70] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.) [1789.70] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.) [1789.70] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.) [1789.70] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1789.70] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE)) [1789.70] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).) [1789.70] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).) [1789.70] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.) [1789.70] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).) [1789.70] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).) [1789.70] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).) [1789.70] Log: MobileLightShaftScale = 2 (UNKNOWN.) [1789.70] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.) [1789.70] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.) [1789.70] Log: MobileMaxShadowRange = 500 (UNKNOWN.) [1789.70] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).) [1789.70] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group) [1789.70] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled) [1789.70] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.) [1789.70] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).) [1789.70] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.) [1789.70] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.) [1789.70] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).) [1789.70] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.) [1789.70] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.) [1789.70] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.) [1789.70] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).) [1789.70] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).) [1789.70] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.) [1789.70] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.) [1789.70] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.) [1789.70] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.) [1789.70] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.) [1789.70] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.) [1789.70] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.) [1789.70] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.) [1789.70] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.) [1789.70] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.) [1789.70] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.) [1789.70] ScriptLog: key: SHSecondaryLighting | value: True [1789.70] ScriptLog: SHSecondaryLightingTrue [1789.70] ScriptLog: key: MotionBlurPause | value: True [1789.70] ScriptLog: MotionBlurPauseTrue [1789.70] ScriptLog: key: MotionBlurSkinning | value: 1 [1789.70] ScriptLog: MotionBlurSkinning? 1 [1789.70] ScriptLog: key: FilteredDistortion | value: True [1789.70] ScriptLog: FilteredDistortionTrue [1789.70] ScriptLog: key: bAllowDownsampledTranslucency | value: False [1789.70] ScriptLog: bAllowDownsampledTranslucencyFalse [1789.70] ScriptLog: key: FogVolumes | value: True [1789.70] ScriptLog: FogVolumesTrue [1789.70] ScriptLog: key: FloatingPointRenderTargets | value: True [1789.70] ScriptLog: FloatingPointRenderTargetsTrue [1789.70] ScriptLog: key: ShadowFilterQualityBias | value: 2 [1789.70] ScriptLog: ShadowFilterQualityBias? 2 [1789.70] ScriptLog: key: ShadowFadeResolution | value: 128 [1789.70] ScriptLog: ShadowFadeResolution? 128 [1789.70] ScriptLog: key: PreShadowFadeResolution | value: 16 [1789.70] ScriptLog: PreShadowFadeResolution? 16 [1789.70] ScriptLog: key: ShadowFadeExponent | value: 0.25 [1789.70] ScriptLog: ShadowFadeExponent? 0.2500 [1789.70] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1 [1789.70] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000 [1789.70] ScriptLog: key: PreShadowResolutionFactor | value: 0.5 [1789.70] ScriptLog: PreShadowResolutionFactor? 0.5000 [1789.70] ScriptLog: key: bAllowHardwareShadowFiltering | value: False [1789.70] ScriptLog: bAllowHardwareShadowFilteringFalse [1789.70] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48 [1789.70] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found. [1789.70] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1 [1789.70] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False [1789.70] ScriptLog: bEnableForegroundShadowsOnWorldFalse [1789.70] ScriptLog: key: bEnableForegroundSelfShadowing | value: False [1789.70] ScriptLog: bEnableForegroundSelfShadowingFalse [1789.70] ScriptLog: key: ShadowFilterRadius | value: 2 [1789.70] ScriptLog: ShadowFilterRadius? 2.0000 [1789.70] ScriptLog: key: ShadowDepthBias | value: 0.012 [1789.70] ScriptLog: ShadowDepthBias? 0.0120 [1789.70] ScriptLog: key: PerObjectShadowTransition | value: 60 [1789.70] Warning: Warning, The System Setting PerObjectShadowTransition could not be found. [1789.70] ScriptLog: PerObjectShadowTransition? -1 [1789.70] ScriptLog: key: PerSceneShadowTransition | value: 600 [1789.70] Warning: Warning, The System Setting PerSceneShadowTransition could not be found. [1789.70] ScriptLog: PerSceneShadowTransition? -1 [1789.70] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5 [1789.70] ScriptLog: CSMSplitPenumbraScale? 0.5000 [1789.70] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4 [1789.70] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000 [1789.70] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5 [1789.70] ScriptLog: CSMSplitDepthBiasScale? 0.5000 [1789.70] ScriptLog: key: CSMMinimumFOV | value: 40 [1789.70] Warning: Warning, The System Setting CSMMinimumFOV could not be found. [1789.70] ScriptLog: CSMMinimumFOV? -1 [1789.70] ScriptLog: key: CSMFOVRoundFactor | value: 4 [1789.70] ScriptLog: CSMFOVRoundFactor? 4.0000 [1789.70] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000 [1789.70] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000 [1789.70] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3 [1789.70] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3 [1789.70] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50 [1789.70] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50 [1789.70] ScriptLog: key: NumFracturedPartsScale | value: 1 [1789.70] ScriptLog: NumFracturedPartsScale? 1.0000 [1789.70] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1 [1789.70] ScriptLog: FractureDirectSpawnChanceScale? 1.0000 [1789.70] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1 [1789.70] ScriptLog: FractureRadialSpawnChanceScale? 1.0000 [1789.70] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False [1789.70] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse [1789.70] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False [1789.70] ScriptLog: bDisableSkeletalInstanceWeightsFalse [1789.70] ScriptLog: key: HighPrecisionGBuffers | value: False [1789.70] ScriptLog: HighPrecisionGBuffersFalse [1789.70] ScriptLog: key: AllowSecondaryDisplays | value: False [1789.70] ScriptLog: AllowSecondaryDisplaysFalse [1789.70] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280 [1789.70] ScriptLog: SecondaryDisplayMaximumWidth? 1280 [1789.70] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720 [1789.70] ScriptLog: SecondaryDisplayMaximumHeight? 720 [1789.70] ScriptLog: key: ApexLODResourceBudget | value: 1e+021 [1789.70] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000 [1789.70] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500 [1789.70] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500 [1789.70] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0 [1789.70] ScriptLog: ApexDestructionMaxShapeCount? 0 [1789.70] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1 [1789.70] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found. [1789.70] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1 [1789.70] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1 [1789.70] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1 [1789.70] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044 [1789.70] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1789.70] ScriptLog: key: ApexDestructionSortByBenefit | value: True [1789.70] ScriptLog: ApexDestructionSortByBenefitTrue [1789.70] ScriptLog: key: ApexGRBEnable | value: False [1789.70] ScriptLog: ApexGRBEnableFalse [1789.70] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128 [1789.70] ScriptLog: ApexGRBGPUMemSceneSize? 128 [1789.70] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128 [1789.70] ScriptLog: ApexGRBGPUMemTempDataSize? 128 [1789.70] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5 [1789.70] ScriptLog: ApexGRBMeshCellSize? 7.5000 [1789.70] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9 [1789.70] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9 [1789.70] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3 [1789.70] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3 [1789.70] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3 [1789.70] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3 [1789.70] ScriptLog: key: ApexGRBSkinWidth | value: 0.025 [1789.70] ScriptLog: ApexGRBSkinWidth? 0.0250 [1789.70] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006 [1789.70] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000 [1789.70] ScriptLog: key: bEnableParallelApexClothingFetch | value: True [1789.70] ScriptLog: bEnableParallelApexClothingFetchTrue [1789.70] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60 [1789.70] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000 [1789.70] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True [1789.70] ScriptLog: ApexClothingAllowAsyncCookingTrue [1789.70] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False [1789.70] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse [1789.70] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1 [1789.70] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1 [1789.71] Log: Listing all sound classes. [1789.71] Log: Class 'None' has 18 resident sounds taking 1274.73 kb [1789.71] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb [1789.71] Log: Class 'Vehicle' has 65 resident sounds taking 14936.83 kb, and 4 real time sounds taking 217.45 kb [1789.71] Log: Class 'Weapon' has 190 resident sounds taking 61702.51 kb, and 6 real time sounds taking 368.38 kb [1789.71] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 9 real time sounds taking 494.85 kb [1789.71] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb [1789.71] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb [1789.71] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb [1789.71] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb [1789.71] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb [1789.71] Log: Class 'WeaponBulletEffects' has 63 resident sounds taking 2799.74 kb, and 1 real time sounds taking 150.46 kb [1789.71] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb [1789.71] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb [1789.71] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb [1789.71] Log: Class 'UnGrouped' has 120 resident sounds taking 42586.34 kb, and 76 real time sounds taking 1306.09 kb [1789.71] Log: 875 total sounds in 15 classes [1789.72] Log: Bool AmbientOcclusion set to 0 [1790.17] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!! [1790.18] Log: --- LOADING MOVIE TIME: 20.7 sec --- [1795.02] Log: DumpAvailableResolutions [1795.02] Log: 320x200 [1795.02] Log: 320x240 [1795.02] Log: 400x300 [1795.02] Log: 512x384 [1795.02] Log: 640x400 [1795.02] Log: 640x480 [1795.02] Log: 800x600 [1795.02] Log: 1024x768 [1795.02] Log: 1152x864 [1795.02] Log: 1280x600 [1795.02] Log: 1280x720 [1795.02] Log: 1280x768 [1795.02] Log: 1280x800 [1795.02] Log: 1280x960 [1795.02] Log: 1280x1024 [1795.02] Log: 1360x768 [1795.02] Log: 1366x768 [1795.02] Log: 1400x1050 [1795.02] Log: 1440x900 [1795.02] Log: 1600x900 [1795.02] Log: 1680x1050 [1795.02] Log: 1920x1080 [2045.04] ScriptLog: [GeminiOnlineService] Getting Data [2045.04] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com [2045.15] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 173.194.70.141:0 [2045.15] ScriptLog: [GeminiLinkClient] Bound to port: 61300 [2045.15] Log: CheckConnectionAttempt: Connection attempt has not yet completed. [2045.37] ScriptLog: [GeminiLinkClient] TCP connection opened [2045.37] ScriptLog: [GeminiLinkClient] End TCP connection [2047.17] ScriptLog: [GeminiLinkClient] TCP connection closed [2049.06] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [2049.19] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [2050.89] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [2051.01] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [2051.65] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [2051.89] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [2051.89] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : serverIP: 88.198.16.101 | serverPort:7768 [2051.89] ScriptLog: mapName Whiteout [2051.89] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2051.89] ScriptLog: serverName [2051.89] ScriptLog: isFavourites False [2051.89] ScriptLog: isLocked False [2051.89] ScriptLog: serverLocation [2051.89] ScriptLog: serverGameType Command & Conquer [2051.89] ScriptLog: playerCount 38 [2051.89] ScriptLog: botCount 0 [2051.89] ScriptLog: maxPlayers 40 [2051.89] ScriptLog: ping 48 [2051.89] ScriptLog: serverPort 7768 [2051.89] ScriptLog: serverAddress 88.198.16.101 [2051.89] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2051.89] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemDoubleClick [2051.89] ScriptLog: <> [2051.89] Init: WinSock: Socket queue 32768 / 32768 [2054.15] ScriptLog: mapName Whiteout [2054.15] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2054.15] ScriptLog: serverName [2054.15] ScriptLog: isFavourites False [2054.15] ScriptLog: isLocked False [2054.15] ScriptLog: serverLocation [2054.15] ScriptLog: serverGameType Command & Conquer [2054.15] ScriptLog: playerCount 38 [2054.15] ScriptLog: botCount 0 [2054.15] ScriptLog: maxPlayers 40 [2054.15] ScriptLog: ping 48 [2054.15] ScriptLog: serverPort 7768 [2054.15] ScriptLog: serverAddress 88.198.16.101 [2054.15] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2054.15] ScriptLog: <> [2054.15] Init: WinSock: Socket queue 32768 / 32768 [2055.94] ScriptLog: mapName Whiteout [2055.94] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2055.94] ScriptLog: serverName [2055.94] ScriptLog: isFavourites False [2055.94] ScriptLog: isLocked False [2055.94] ScriptLog: serverLocation [2055.94] ScriptLog: serverGameType Command & Conquer [2055.94] ScriptLog: playerCount 38 [2055.94] ScriptLog: botCount 0 [2055.94] ScriptLog: maxPlayers 40 [2055.94] ScriptLog: ping 48 [2055.94] ScriptLog: serverPort 7768 [2055.94] ScriptLog: serverAddress 88.198.16.101 [2055.94] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2055.94] ScriptLog: <> [2055.94] Init: WinSock: Socket queue 32768 / 32768 [2056.11] ScriptLog: mapName Whiteout [2056.11] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2056.11] ScriptLog: serverName [2056.11] ScriptLog: isFavourites False [2056.11] ScriptLog: isLocked False [2056.11] ScriptLog: serverLocation [2056.11] ScriptLog: serverGameType Command & Conquer [2056.11] ScriptLog: playerCount 38 [2056.11] ScriptLog: botCount 0 [2056.11] ScriptLog: maxPlayers 40 [2056.11] ScriptLog: ping 48 [2056.11] ScriptLog: serverPort 7768 [2056.11] ScriptLog: serverAddress 88.198.16.101 [2056.11] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2056.11] ScriptLog: <> [2056.11] Init: WinSock: Socket queue 32768 / 32768 [2056.32] ScriptLog: mapName Whiteout [2056.32] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2056.32] ScriptLog: serverName [2056.32] ScriptLog: isFavourites False [2056.32] ScriptLog: isLocked False [2056.32] ScriptLog: serverLocation [2056.32] ScriptLog: serverGameType Command & Conquer [2056.32] ScriptLog: playerCount 38 [2056.32] ScriptLog: botCount 0 [2056.32] ScriptLog: maxPlayers 40 [2056.32] ScriptLog: ping 48 [2056.32] ScriptLog: serverPort 7768 [2056.32] ScriptLog: serverAddress 88.198.16.101 [2056.32] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2056.32] ScriptLog: <> [2056.32] Init: WinSock: Socket queue 32768 / 32768 [2057.33] ScriptLog: mapName Whiteout [2057.33] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2057.33] ScriptLog: serverName [2057.33] ScriptLog: isFavourites False [2057.33] ScriptLog: isLocked False [2057.33] ScriptLog: serverLocation [2057.33] ScriptLog: serverGameType Command & Conquer [2057.33] ScriptLog: playerCount 38 [2057.33] ScriptLog: botCount 0 [2057.33] ScriptLog: maxPlayers 40 [2057.33] ScriptLog: ping 48 [2057.33] ScriptLog: serverPort 7768 [2057.33] ScriptLog: serverAddress 88.198.16.101 [2057.33] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2057.33] ScriptLog: <> [2057.33] Init: WinSock: Socket queue 32768 / 32768 [2057.46] ScriptLog: mapName Whiteout [2057.46] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-hourglassii [2057.46] ScriptLog: serverName [2057.46] ScriptLog: isFavourites False [2057.46] ScriptLog: isLocked False [2057.46] ScriptLog: serverLocation [2057.46] ScriptLog: serverGameType Command & Conquer [2057.46] ScriptLog: playerCount 38 [2057.46] ScriptLog: botCount 0 [2057.46] ScriptLog: maxPlayers 40 [2057.46] ScriptLog: ping 48 [2057.46] ScriptLog: serverPort 7768 [2057.46] ScriptLog: serverAddress 88.198.16.101 [2057.46] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 88.198.16.101:7768 [2057.46] ScriptLog: <> [2057.46] Init: WinSock: Socket queue 32768 / 32768 [2058.99] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress [2059.12] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change [2059.64] Log: LoadMap: 88.198.16.101:7768/cnc-whiteout?Name=Dropveter?Team=0?game=RenX_Game.Rx_Game [2059.64] Log: --- LOADING MOVIE START --- [2059.95] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [2059.95] ScriptWarning: PlayerStart_0 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [2059.95] ScriptWarning: PlayerStart_2 is not a team playerstart! Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function UTGame.UTTeamGame:RatePlayerStart:0051 [2059.95] ScriptWarning: Player start not found, failed to restart player Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0 Function Engine.GameInfo:RestartPlayer:025E [2059.95] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:0014 [2059.95] ScriptWarning: Accessed None 'Pawn' Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0 Function RenX_Game.Rx_Bot:IsInBuilding:003C [2059.95] Rx: PLAYER: GDI,296,Dropveter disconnected [2059.98] NetComeGo: Close TcpNetDriver_9 TcpipConnection_9 88.198.16.101:7768 04/13/14 00:21:01 [2059.98] Exit: TcpNetDriver_9 shut down [2060.00] NetComeGo: Close TcpNetDriver_14 TcpipConnection_14 88.198.16.101:7768 04/13/14 00:21:01 [2060.00] Exit: TcpNetDriver_14 shut down [2060.00] NetComeGo: Close TcpNetDriver_13 TcpipConnection_13 88.198.16.101:7768 04/13/14 00:21:01 [2060.00] Exit: TcpNetDriver_13 shut down [2060.00] NetComeGo: Close TcpNetDriver_12 TcpipConnection_12 88.198.16.101:7768 04/13/14 00:21:01 [2060.00] Exit: TcpNetDriver_12 shut down [2060.01] NetComeGo: Close TcpNetDriver_11 TcpipConnection_11 88.198.16.101:7768 04/13/14 00:21:01 [2060.01] Exit: TcpNetDriver_11 shut down [2060.01] NetComeGo: Close TcpNetDriver_10 TcpipConnection_10 88.198.16.101:7768 04/13/14 00:21:01 [2060.01] Exit: TcpNetDriver_10 shut down [2078.51] Log: Primary PhysX scene will be in software. [2078.51] Log: Creating Primary PhysX Scene. [2078.62] Log: Bringing World cnc-whiteout.TheWorld up for play (90) at 2014.04.13-00.21.20 [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2078.64] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2078.69] Log: Bringing up level for play took: 1.082702 [2078.69] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [2078.69] Warning: Warning, Failed to find object 'Class None.' [2078.69] Log: PlayerController class for the pending level is PlayerController [2078.69] Log: ########### Finished loading level: 19.053808 seconds [2080.59] ScriptWarning: Accessed None 'myHUD' PlayerController cnc-whiteout.TheWorld:PersistentLevel.PlayerController_1 Function Engine.PlayerController:AdjustHUDRenderSize:000D [2080.59] ScriptWarning: Accessed None 'myHUD' PlayerController cnc-whiteout.TheWorld:PersistentLevel.PlayerController_1 Function Engine.PlayerController:AdjustHUDRenderSize:006F [2080.59] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-whiteout.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:SetOurCameraMode:0018 [2080.59] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_7 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [2080.59] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_7 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [2080.61] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [2080.61] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [2080.63] ScriptWarning: Accessed None 'LocalPC' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:BeenShot.BeginState:003A [2080.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.64] ScriptWarning: Accessed None 'LocalPC' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:BeenShot.BeginState:003A [2080.64] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1952 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [2080.65] Log: WARNING: Cooking Convex For Actor: cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_GDI_0 Component: StaticMeshComponent_1560 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [2080.65] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [2080.65] Log: WARNING: Cooking Convex For Actor: cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_1574 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [2080.66] ScriptWarning: Accessed None 'TopHalfAnimSlot' Rx_Pawn cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_23 Function RenX_Game.Rx_Pawn:ReplicatedEvent:010F [2080.66] Log: AActor::SetBase : Bone (VH_Death) not found on Rx_Defence_AATower_2 for UTEmitter_13! [2080.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.72] Log: AActor::SetBase : Bone (VH_Death) not found on Rx_Defence_AATower_3 for UTEmitter_14! [2080.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.75] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.75] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.77] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.77] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.77] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.77] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.81] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.81] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2080.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2080.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2081.19] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_1952 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [2084.68] Log: --- LOADING MOVIE TIME: 25.0 sec --- [2084.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.70] ScriptWarning: Accessed None 'LocalPC' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:BeenShot.BeginState:003A [2084.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.74] ScriptWarning: Accessed None 'MICFlag' Rx_Building_Silo cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Silo_1 Function RenX_Content.Rx_Building_Silo:HealthChanged:000A [2084.74] ScriptWarning: Accessed None 'MICFlag' Rx_Building_Silo cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Silo_1 Function RenX_Content.Rx_Building_Silo:TeamNumChanged:001E [2084.75] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.75] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.75] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.75] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.75] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_2326 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [2084.77] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2084.77] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2084.78] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [2084.78] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_24 -> StaticMeshActor_231 [2084.84] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_2326 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [2085.07] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2085.07] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2085.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2085.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [2085.27] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [2085.40] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-whiteout.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_2326 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0 [2085.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2085.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2085.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2085.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_DepthBias_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Steam_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [2085.57] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_0 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_1 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_2 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_3 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_4 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_5 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_6 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_7 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_8 [2086.00] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_9 [2087.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2087.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2087.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2087.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2088.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2088.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2089.51] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2089.51] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2090.81] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2090.81] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2092.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2092.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2094.47] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2094.47] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2094.47] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2094.47] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2094.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2094.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2095.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2095.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2096.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2096.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2096.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2096.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2097.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2097.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2097.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2097.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2097.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2097.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2102.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2102.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2102.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2102.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_3 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2107.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2107.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2107.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2107.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_8 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2110.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2110.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2121.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2121.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2121.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2121.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2124.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2124.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2126.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2126.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2128.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2128.24] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2128.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2128.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2129.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2129.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2129.31] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2129.31] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2129.31] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2129.31] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2129.54] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2129.54] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2129.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2129.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2131.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2131.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2134.42] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2134.42] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2135.30] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2135.30] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2135.30] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2135.30] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2136.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2136.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2138.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2138.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2138.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2138.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2139.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2139.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2139.58] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2139.58] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2140.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2140.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2141.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2141.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2141.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2141.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2141.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2141.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2142.31] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2142.31] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_5 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2143.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2143.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2145.19] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2145.19] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2145.67] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2145.67] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2145.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2145.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2145.86] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [2145.95] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2145.95] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2146.34] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2146.34] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2147.94] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2147.94] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2152.56] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2152.56] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2152.67] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2152.67] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2154.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2154.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2155.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2155.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2155.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2155.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2157.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2157.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2158.34] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2158.34] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.28] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.28] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.75] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.75] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2160.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2160.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2161.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2161.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_9 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2162.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2162.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2164.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2164.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2167.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2167.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2167.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2167.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_0 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2168.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2168.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_6 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2172.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2172.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_4 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2177.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2177.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2177.69] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_10 [2179.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2179.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2179.21] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_11 [2179.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2179.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2179.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2179.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2179.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2181.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2181.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2182.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2182.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2182.10] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2182.10] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2182.10] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2182.10] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2186.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2186.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2186.49] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_12 [2188.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2188.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2188.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2188.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2188.50] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.50] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2188.50] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2188.50] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2189.59] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2190.93] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2190.93] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2191.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2191.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2192.82] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-whiteout.TheWorld:PersistentLevel.Rx_Controller_0 Function RenX_Game.Rx_Controller:PlayerWalking.ProcessMove:0017 [2194.08] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2195.88] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2195.88] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2197.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2197.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2202.98] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2202.98] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2203.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2203.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2203.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2203.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2203.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2203.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2204.42] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_13 [2204.90] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2204.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2207.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2207.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2211.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2211.24] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2211.34] ScriptWarning: Divide by zero Rx_Defence_RocketEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_RocketEmplacement_3 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2211.82] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2212.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2212.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2212.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2212.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2212.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2212.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2212.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2212.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2213.22] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2213.22] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2214.47] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [2215.31] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_14 [2215.92] ScriptWarning: Divide by zero Rx_Defence_GunEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_GunEmplacement_3 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2218.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2218.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2220.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2220.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2224.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2224.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2224.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2224.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2224.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2224.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2225.10] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2225.10] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2226.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2226.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2226.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2226.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2226.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2226.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2227.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2227.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2227.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2227.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2239.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2239.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2240.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2240.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2247.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2247.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2247.90] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2247.90] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2248.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2248.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2248.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2248.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2249.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2249.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2258.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2258.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2260.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2260.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2264.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2264.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_2 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2268.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2268.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2268.60] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2268.60] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2271.11] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2271.11] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2272.46] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2272.46] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2274.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2274.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2278.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2278.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2278.19] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_15 [2278.46] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2278.46] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2278.87] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2278.87] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2279.50] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2279.50] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2279.58] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_16 [2279.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2279.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2279.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2279.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2280.11] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2280.11] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2281.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2281.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2281.85] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2281.85] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2281.99] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2281.99] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2281.99] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2281.99] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2285.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2285.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2285.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2285.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2285.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2285.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2285.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2285.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2286.66] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2286.66] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2286.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2286.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2286.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2286.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2287.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2287.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2288.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2288.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2288.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2288.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2288.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2288.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2289.26] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2289.26] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2289.26] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2289.26] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2292.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2292.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2292.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2292.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2294.67] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2294.67] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2295.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2295.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_13 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2300.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2300.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2300.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2300.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2300.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2300.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2300.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2300.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2301.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2301.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2301.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2301.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2302.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2302.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2303.56] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2303.56] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2304.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2304.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2304.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2304.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2305.01] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2305.01] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2305.01] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2305.01] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2305.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2305.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2306.31] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2306.31] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2306.42] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2306.42] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2308.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2308.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2309.10] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2309.10] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2310.99] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2310.99] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2313.06] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2313.06] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2313.06] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2313.06] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2314.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2314.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2314.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2314.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2315.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2315.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2315.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2315.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2315.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2315.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2321.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2321.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2323.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2323.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2325.54] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2325.54] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2327.91] ScriptWarning: Divide by zero Rx_Defence_RocketEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_RocketEmplacement_4 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2331.87] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2331.87] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2332.37] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2332.37] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_14 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2333.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2333.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2334.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2334.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2341.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2341.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2342.94] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2342.94] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2345.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2345.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2351.93] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2352.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2352.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2354.42] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2354.42] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2357.54] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2357.54] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2367.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2367.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2369.88] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2369.88] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2372.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2372.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2373.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2373.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2373.88] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2373.88] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2373.99] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2374.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2374.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2374.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2374.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2374.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2374.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.97] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.97] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2377.97] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2377.97] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2378.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2378.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2378.49] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2378.49] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2379.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2379.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2379.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2379.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2379.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2379.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2379.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2379.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2381.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2381.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2381.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2381.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2381.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2381.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2381.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2381.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2390.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2390.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2390.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2390.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_15 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2401.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2401.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2401.60] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2401.60] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2401.67] ScriptWarning: Divide by zero Rx_Defence_GunEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_GunEmplacement_6 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2402.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2402.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2403.03] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2403.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2403.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2403.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2405.12] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2405.12] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2407.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2407.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2407.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2407.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2407.99] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2407.99] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2408.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2408.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_10 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2409.34] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2409.34] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2412.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2412.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2414.60] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_8 [2416.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2416.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2416.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2416.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2416.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2416.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2416.92] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2416.92] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2417.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2417.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2417.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2417.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2417.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2417.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2418.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2418.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2418.06] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2418.06] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2418.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2418.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2419.43] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2419.43] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2419.88] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2419.88] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2421.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2421.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2423.67] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2423.67] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2424.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2424.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2427.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2427.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2429.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2429.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2429.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2429.24] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2430.87] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2430.87] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2431.07] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2431.07] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2431.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2431.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2431.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2431.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2431.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2431.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2432.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2432.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2433.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2433.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2433.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2433.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2445.47] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2445.47] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2449.85] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2449.85] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2449.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2449.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_7 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2449.94] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2449.94] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_12 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2454.87] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2454.87] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2455.58] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2455.58] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_1 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2455.98] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [2457.65] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [2464.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2464.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2464.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2464.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2466.93] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2466.93] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2467.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2467.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2471.63] Log: PlayCustomAnim Taunt_FB_Hoolahoop, CustomChildIndex: 1, Animation Not Found!! [2472.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2472.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2473.57] Log: PlayCustomAnim Taunt_FB_Hoolahoop, CustomChildIndex: 1, Animation Not Found!! [2473.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2473.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2474.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2474.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2474.61] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_18 [2475.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2475.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2476.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2476.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2476.00] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2476.00] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2476.58] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2476.58] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2477.09] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2477.09] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2477.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2477.24] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2477.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2477.24] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2478.51] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2478.51] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2478.51] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2478.51] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2480.78] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_12 [2481.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2481.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_16 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2481.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2481.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_17 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2481.78] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_10 [2482.16] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_370 [2482.34] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_365 [2483.43] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_9 [2484.68] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_371 [2486.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2486.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2488.19] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2488.19] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2492.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2492.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2494.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2494.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2494.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2494.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2494.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2494.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2494.75] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2494.75] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2495.17] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2495.17] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2495.18] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_20 [2496.58] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2496.58] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2497.17] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2497.17] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2500.15] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_11 [2500.86] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_385 [2501.26] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2501.26] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2503.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2503.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2506.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2506.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_11 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2512.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2512.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2512.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2512.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2512.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2512.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2512.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2512.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2518.26] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2526.05] ScriptWarning: Divide by zero Rx_Defence_RocketEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_RocketEmplacement_6 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2526.98] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_353 [2530.67] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2530.67] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2530.67] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_21 [2532.61] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2532.61] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2532.98] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2532.98] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2533.17] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2533.17] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2533.17] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2533.17] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2539.62] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2566.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2566.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2566.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2566.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2570.62] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2570.62] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2570.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2570.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2570.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2570.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2584.08] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [2584.38] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_93 -> Rx_Building_Refinery_GDI_Ramps_0 [2589.73] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_93 -> Rx_Building_Refinery_GDI_Ramps_0 [2593.23] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_22 [2604.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2604.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.08] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2615.08] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2615.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2615.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2615.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2615.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2615.99] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_23 [2618.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2618.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_20 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2660.50] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2660.50] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2660.51] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_24 [2662.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2662.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2665.90] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2665.90] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2666.12] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2666.12] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2666.12] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2666.12] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2666.55] ScriptWarning: Accessed None 'InvManager' Rx_Weapon_TimedC4 cnc-whiteout.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_9 Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D [2666.55] ScriptWarning: Accessed None 'InvManager' Rx_Weapon_TimedC4 cnc-whiteout.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_9 Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA [2674.99] ScriptLog: button ParentsGFxObject_8159 [2677.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2677.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2677.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2677.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_24 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2681.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2681.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2682.45] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2692.06] ScriptWarning: Divide by zero Rx_Defence_RocketEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_RocketEmplacement_5 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2697.35] ScriptWarning: Divide by zero Rx_Defence_GunEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_GunEmplacement_7 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2697.64] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [2699.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2699.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2699.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2699.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2699.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2699.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2704.46] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-whiteout.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [2716.12] ScriptWarning: Divide by zero Rx_Defence_RocketEmplacement cnc-whiteout.TheWorld:PersistentLevel.Rx_Defence_RocketEmplacement_7 Function UTGame.UTVehicle:DyingVehicle.PlayVehicleExplosionEffect:00F0 [2717.77] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2717.77] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2717.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2717.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2721.07] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2721.07] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2722.57] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_25 [2722.88] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2722.88] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2722.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2722.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2725.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2725.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2728.04] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_231 -> Rx_Building_Refinery_GDI_Ramps_0 [2728.82] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_231 -> Rx_Building_Refinery_GDI_Ramps_0 [2730.53] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2730.53] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2730.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2730.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2730.56] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2730.56] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2731.47] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_26 [2732.37] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2732.37] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2732.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2732.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2732.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2732.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2732.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2732.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2733.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2733.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2733.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2733.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2735.42] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2735.42] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2736.26] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2736.26] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2737.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2737.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2740.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2740.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2741.07] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2741.07] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2741.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2741.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2742.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2742.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2742.95] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2742.95] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2744.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2744.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2744.60] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2744.60] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2745.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2745.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2745.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2745.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2745.41] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2745.41] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2745.41] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2745.41] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2745.85] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2745.85] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_23 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2746.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2746.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2746.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2746.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2746.44] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2746.44] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2746.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2746.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2746.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2746.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_26 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2747.34] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2747.34] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2747.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2747.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2748.22] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2748.22] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_19 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2748.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2748.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2748.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2748.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2749.40] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2749.40] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2749.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2749.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2749.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2749.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2750.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2750.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2750.47] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2750.47] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2751.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2751.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2752.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2752.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2755.30] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2755.30] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2757.03] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2757.03] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2757.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2757.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2757.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2757.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2757.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2757.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_21 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2758.34] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2758.34] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2762.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2762.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2764.19] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2764.19] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2766.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2766.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2775.36] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2775.36] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2785.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2785.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2785.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2785.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2785.53] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2785.53] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2786.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2786.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2786.05] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2786.05] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_25 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2787.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2787.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2787.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2787.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_18 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2787.63] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [2791.36] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2791.36] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2793.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2793.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-whiteout.TheWorld:PersistentLevel.Rx_Pawn_SBH_22 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2802.10] Log: SeamlessTravel to: CNC-Walls_Flying [2802.64] ScriptLog: Turret destroyed [2802.64] ScriptLog: Turret destroyed [2802.64] ScriptLog: Turret destroyed [2802.64] ScriptLog: Turret destroyed [2806.32] Log: Primary PhysX scene will be in software. [2806.32] Log: Creating Primary PhysX Scene. [2806.40] Log: Bringing World envyentry.TheWorld up for play (90) at 2014.04.13-00.33.28 [2806.46] Log: Bringing up level for play took: 1.320991 [2834.57] ScriptWarning: Accessed None 'Killed' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:0291 [2834.57] ScriptWarning: Accessed None Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:02A5 [2834.57] ScriptWarning: Accessed None 'Killed' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:0360 [2838.33] ScriptWarning: Accessed None 'PRI' Rx_HUD envyentry.TheWorld:PersistentLevel.Rx_HUD_1 Function RenX_Game.Rx_HUD:Message:0265 [2838.33] ScriptWarning: Accessed None 'PRI' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddChatMessage:001D [2838.33] ScriptWarning: Accessed None 'PRI' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddChatMessage:0422 [2839.25] ScriptWarning: Accessed None 'Killed' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:0291 [2839.25] ScriptWarning: Accessed None Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:02A5 [2839.25] ScriptWarning: Accessed None 'Killed' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddKillMessage:0360 [2841.26] ScriptWarning: Accessed None 'PRI' Rx_HUD envyentry.TheWorld:PersistentLevel.Rx_HUD_1 Function RenX_Game.Rx_HUD:Message:0265 [2841.26] ScriptWarning: Accessed None 'PRI' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddChatMessage:001D [2841.26] ScriptWarning: Accessed None 'PRI' Rx_GFxHud Transient.Rx_GFxHud_0 Function RenX_Game.Rx_GFxHud:AddChatMessage:0422 [2849.02] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [2849.81] Log: Primary PhysX scene will be in software. [2849.81] Log: Creating Primary PhysX Scene. [2850.89] Log: Bringing World cnc-walls_flying.TheWorld up for play (90) at 2014.04.13-00.34.12 [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [2850.98] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [2851.19] Log: Bringing up level for play took: 2.067848 [2851.19] ScriptWarning: Accessed None 'HudMovie' Rx_HUD cnc-walls_flying.TheWorld:PersistentLevel.Rx_HUD_2 Function RenX_Game.Rx_HUD:Message:035B [2860.46] ScriptWarning: Accessed None 'PRI' Rx_HUD cnc-walls_flying.TheWorld:PersistentLevel.Rx_HUD_2 Function RenX_Game.Rx_HUD:Message:0265 [2860.46] ScriptWarning: Accessed None 'HudMovie' Rx_HUD cnc-walls_flying.TheWorld:PersistentLevel.Rx_HUD_2 Function RenX_Game.Rx_HUD:Message:035B [2860.46] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_8 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [2860.46] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_8 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [2860.51] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [2860.51] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [2861.11] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_5793 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [2862.02] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-walls_flying.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_5793 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0 [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue [2862.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue [2867.45] ScriptWarning: Accessed None 'Pawn' Rx_Controller cnc-walls_flying.TheWorld:PersistentLevel.Rx_Controller_2 Function UTGame.UTPlayerController:PerformedUseAction:00D5 [2879.20] ScriptWarning: Accessed None Rx_GFxPurchaseMenu Transient.Rx_GFxPurchaseMenu_5 Function RenX_Game.Rx_GFxPurchaseMenu:TickHud:04A5 [2904.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2904.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2906.63] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2906.63] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2953.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [2953.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [2962.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2962.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [2964.76] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [2964.76] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3008.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3008.30] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3008.30] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3008.30] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3008.85] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3008.85] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3008.85] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3008.85] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3017.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3017.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3017.39] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3017.39] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3035.15] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_3 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3037.49] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3037.49] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3037.50] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_30 [3039.51] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3039.51] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3051.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3051.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3051.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3051.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3052.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3052.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3052.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3052.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3067.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3067.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3067.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3067.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3068.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3068.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3068.84] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3068.84] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3082.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3082.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3082.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3082.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3084.48] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_2 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3090.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3090.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3090.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3090.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3097.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3097.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3097.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3097.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3098.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3098.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3098.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3098.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3105.03] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3105.03] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3105.03] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3105.03] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3105.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3105.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3105.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3105.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3106.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3106.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3106.70] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3106.70] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3107.01] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3107.01] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3110.68] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3110.68] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3112.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3112.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3119.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3119.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3121.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3121.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3121.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3121.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3121.19] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3121.19] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3122.24] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3122.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3122.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3122.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3122.97] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3122.97] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_30 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3124.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3124.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3124.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3124.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3128.66] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [3128.66] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [3128.66] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_7 [3161.57] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [3161.57] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [3161.57] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_10 [3161.57] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [3161.58] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [3161.58] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_12 [3168.90] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3168.90] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3170.38] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3170.38] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3171.59] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_31 [3171.60] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic! [3171.60] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic! [3171.60] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_8 [3172.06] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3172.06] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3172.06] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3172.06] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3172.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3172.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3172.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3172.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3173.82] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3173.82] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3173.83] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3173.83] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3175.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3175.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3180.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3180.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3180.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3180.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3181.51] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_3 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3182.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3182.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3184.98] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3184.98] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3185.49] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_32 [3187.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3187.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3191.22] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3191.22] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3191.73] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called [3193.13] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3193.13] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3196.96] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3196.96] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3198.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3198.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3212.79] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3212.79] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3213.74] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3213.74] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3214.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3214.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3218.18] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3218.18] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3222.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3222.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3223.65] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3223.65] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3224.66] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3224.66] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_31 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3224.73] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3224.73] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_29 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3226.27] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3226.27] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3228.04] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3228.04] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3231.32] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_9 [3231.36] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_495 [3232.09] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_477 [3239.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3239.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3241.48] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_378 -> StaticMeshActor_2056 [3241.64] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_378 -> StaticMeshActor_2056 [3246.15] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_2 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3246.34] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [3246.34] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [3249.12] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3249.12] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3249.24] Warning: Failed to find function TargetingTimer for timer in actor Rx_HUD_3 [3249.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3249.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3253.89] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3253.89] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3255.92] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3255.92] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3275.17] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found! [3323.43] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_3 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3334.57] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3334.57] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3336.28] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3336.28] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3336.59] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3336.59] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3337.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3337.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3338.72] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3338.72] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3339.35] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3339.35] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3341.33] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3341.33] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3344.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3344.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3350.49] Log: PlayCustomAnim Taunt_FB_Hoolahoop, CustomChildIndex: 1, Animation Not Found!! [3351.23] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3351.23] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3353.21] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3353.21] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3372.29] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3372.29] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3378.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3378.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3380.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3380.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3382.69] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3382.69] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3391.02] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3391.02] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3392.98] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3392.98] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3436.76] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [3436.76] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital' [3453.67] Log: WARNING: Cooking Convex For Actor: cnc-walls_flying.TheWorld:PersistentLevel.UTGib_VehiclePiece_381 Component: UTGibStaticMeshComponent_381 StaticMesh: RX_VH_APC_Nod.Mesh.SM_Dmg_FuelTank (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [3455.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3455.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3455.86] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3455.86] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3457.95] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3457.95] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3463.64] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3463.64] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3465.45] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3465.45] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3468.28] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_3 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3501.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3501.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3501.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3501.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3503.27] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_6 [3507.53] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3507.53] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3511.25] ScriptWarning: Accessed None 'Controller' Rx_BuildingAttachment_RefGarageDoor cnc-walls_flying.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_2 Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1 [3513.95] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3513.95] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3515.97] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3515.97] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3529.37] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3529.37] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3531.90] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3531.90] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3532.16] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3532.16] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3533.91] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3533.91] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3535.78] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3535.78] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.15] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.15] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.52] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.52] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.53] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.53] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3536.71] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3536.71] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_33 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3556.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3556.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3556.25] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3556.25] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3557.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3557.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3557.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3557.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3567.68] Log: Assembled 513 auto-complete commands, manual: 92, exec: 392, kismet: 0 [3567.98] Log: 'TeamSay': Bad or missing property 'msg' [3568.49] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3568.49] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3568.49] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3568.49] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3572.19] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3572.19] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3572.20] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3572.20] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3573.27] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3573.27] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3573.27] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7 [3573.27] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB [3589.80] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3589.80] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3590.48] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3590.48] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3595.32] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3595.32] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3595.55] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3595.55] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3596.01] ScriptWarning: Accessed None 'Weapon' Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF [3596.01] ScriptWarning: Accessed None Rx_Pawn_SBH cnc-walls_flying.TheWorld:PersistentLevel.Rx_Pawn_SBH_32 Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3 [3603.42] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [3603.42] Log: All Windows Closed [3603.42] Log: appRequestExit(0) [3603.71] Exit: Preparing to exit. [3604.32] NetComeGo: Close TcpNetDriver_15 TcpipConnection_15 88.198.16.101:7768 04/13/14 00:46:46 [3604.48] Exit: Game engine shut down [3604.59] Exit: Windows client shut down [3604.98] Exit: XAudio2 Device shut down. [3605.02] Exit: TcpNetDriver_15 shut down [3605.86] Exit: Object subsystem successfully closed. [3606.40] Log: Shutting down FaceFX... [3606.47] Log: FaceFX shutdown. [3606.92] Exit: Exiting. [3606.96] Log: Log file closed, 04/13/14 00:46:48